Weekly News
Hello !
I keep doing the game and do not slow down. The schedule is already done, you can walk around the house, interact with objects, learn different courses. Now I fill the game with interactions with the characters, along the way improving the grainy images of the old version, I make new images, finish the code, introducing new elements into the game.
Now, for example, the change of attributes will be displayed on the screen gradually disappearing text, here you can see the end of extinction.
MC's room now looks like this. By the way, the music in the game will also be preserved and will change depending on the time of the game day, as well as in all the events I will continue to select it individually. FX-Sounds, of course, will not go anywhere. So you can safely say that the game will retain all the innovations of VN, but it will be a sandbox.
This will look like a dialog box and a choice. I changed the font, added the register, removed the effect of the typewriter. I will try to make sure that all the content that is added to the game can be re-run or skipped, according to your desire.
"RELation" panel will be add. It will display a brief information about the character and under the description there will be icons of possibilities. They will be some reminders of all available events to each character. This is a kind of achieve so that you will not miss anything and do not forget. And they will also signal you about changing them, as well as changing the attributes.
Back in the game I added a hidden parameter "luck". For example, if you are spy on Christina, then there is a chance that she will notice you, this probability will depend on your luck. And with a successful outcome, your luck will grow, and if you bad luck your luck will fall ... I will also minimize the outcome at which the end of the game comes, so that you will only face a decrease in REL.