Thanks for the work if I could help with the patreon I would already have but I'm from a poor country and I don't have any money I'm really sorryIOS, Android, and Windows versions of the new V3.2 Lusalia Demo are now available from myYou must be registered to see the links. As always, you can get a free older version of the game at myYou must be registered to see the links.
Can you share the changelog?IOS, Android, and Windows versions of the new V3.2 Lusalia Demo are now available from myYou must be registered to see the links. As always, you can get a free older version of the game at myYou must be registered to see the links.
I do get your pointI applaud developer OffPathGames for being brave and making MC Female.
I know its niche market with developers being afraid that they will not have as many Patreon Supporters because of
typical I want to stick my dick into every hole mentality but you will have your crowd and if the game is good more
"typical" people will join too.
Just keep at it and good luck!
Release NotesCan you share the changelog?
Release Notes:
- Implemented a stealth mechanic that allows the player to sneak past combat.
- Added a new 'Armored Guard' enemy who you have to sneak past (or else)
- Tweaked the dominance and submission mechanic
- Added 2 new fully fleshed out CGs for the Spider and Slime.
- Reworked tutorial and forest to create a shorter tutorial and add more time to the main game
- Added MacOS Support (untested)
Yes, links are posted so you should be able to download the latest version the moment you subscribe to a tier.Are we still able to get patreon release during the middle of bill cycle?
Release Notes:
[\QUOTE]
- Added final Wind Spirt CG
- Tweaked parameters to allow for more varied combat sex
- Implemented multiple enemy attack system for combat gang action (Waiting on multiple enemy troops and art to fully implement)
- Changed number of enemies in forest maps for tenser gameplay
- Fixed stealth mechanic bug
Release Notes:
- DP system allowing multiple enemies and simultaneous H-Attacks
- Multiple H-Attack system including independent arousal for each attacker and exit from combat
- Better AI systems allowing enemies to prioritize H-Attacks based on MC action and 'availability'
- Added an in-combat DP CG for the multiple soldier scene at the MC's house
- Reworked the recovery system so that the MC has Stamina, Pleasure and Will - recovery takes willpower and turns it into stamina
- Different battle outcomes depending on MC Willpower level (0 Willpower = loss, more than 0 = win)
- Reworked tutorial to go through new stats system
- Logrima (Act 2 town) is now accessible with some Random encounters and NPCs
- Created a number of hanging quest threads to preview new quest content
- Longer Act 1 Forest with more balanced enemies
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