Feb 17, 2022
398
1,449
This game needs a NATIVE english speaker really bad. It's so damn awkward trying to read the dialogue and having to translate the translation to make sense of it most of the time.

Seriously, you got enough patrons now to go get yourself someone who knows what the hell they're doing.
 
  • Like
Reactions: Crazy_Chicken87

rumncoke11

New Member
Apr 1, 2018
2
7
After Haley take the blue little dragon on her harms i have this error message and i can't continue play the game ,what's happened? thx

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/events/Samantha.rpy", line 2849, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/events/Lily.rpy", line 48, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 58, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 502, in script call
    $ renpy.call('Xmas_start_mc')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/events/Lily.rpy", line 48, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/events/Lily.rpy", line 48, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/events/Samantha.rpy", line 2849, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 58, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 58, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 58, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/events/Samantha.rpy", line 2849, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/events/Lily.rpy", line 48, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 58, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 502, in script call
    $ renpy.call('Xmas_start_mc')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/events/Lily.rpy", line 48, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/events/Lily.rpy", line 48, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/events/Samantha.rpy", line 2849, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 58, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 58, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 58, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
ScriptError: could not find label 'Haley_8_label'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 94, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "logic/locations/objects.rpyc", line 312, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 118, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/events/Samantha.rpy", line 2849, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 142, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 178, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/events/Lily.rpy", line 48, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 62, in script call
  File "logic/events/story.rpyc", line 62, in script call
  File "logic/events/story.rpyc", line 62, in script call
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 287, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 58, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 311, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 502, in script call
    $ renpy.call('Xmas_start_mc')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/events/Lily.rpy", line 48, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/events/Lily.rpy", line 48, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 331, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 62, in script call
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 373, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/events/Samantha.rpy", line 2849, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 58, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 389, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 58, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 420, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 433, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 445, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 62, in script call
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 481, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 494, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 58, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 62, in script call
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 516, in script call
  File "renpy/ast.py", line 1705, in execute
    rv = renpy.game.context().call(label, return_site=self.next.name)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 94, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 498, in script call
    $ renpy.call('picture_in_mc_room')
  File "logic/locations/objects.rpyc", line 312, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 454, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 118, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/events/Samantha.rpy", line 2849, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 142, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 178, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/events/Lily.rpy", line 48, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 62, in script call
  File "logic/events/story.rpyc", line 62, in script call
  File "logic/events/story.rpyc", line 62, in script call
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 287, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 58, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 311, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 502, in script call
    $ renpy.call('Xmas_start_mc')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/events/Lily.rpy", line 48, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/events/Lily.rpy", line 48, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 331, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 62, in script call
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 373, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/events/Samantha.rpy", line 2849, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 526, in script call
    $ renpy.call('Samantha_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 58, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 389, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 58, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 420, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 433, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 530, in script call
    $ renpy.call('Lily_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 445, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 62, in script call
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 481, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 494, in script call
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/events/Haley.rpy", line 58, in script call
    ch_Name "Enough for today"
  File "game/logic/locations/logic.rpy", line 528, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 237, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 465, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/story.rpyc", line 62, in script call
  File "logic/events/story.rpyc", line 61, in script call
  File "logic/events/story.rpyc", line 516, in script call
  File "renpy/script.py", line 927, in lookup
    raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'Haley_8_label'.

Windows-10-10.0.22621 AMD64
Ren'Py 7.5.1.22070801
LustAcademy-2 1.6.1d
Wed Nov  9 19:42:02 2022
Had the exact same thing happen. so annoying. dev help?
 
Sep 13, 2020
482
401
Had the exact same thing happen. so annoying. dev help?
I pm the dev on here earlier and provided my error file and after reading your comments guys forgot to add when it happened so I went and added that to my message but the dev has not read it so I guess we will find out tomorrow or whenever.
 

Max1276

Active Member
Mar 14, 2020
894
417
I pm the dev on here earlier and provided my error file and after reading your comments guys forgot to add when it happened so I went and added that to my message but the dev has not read it so I guess we will find out tomorrow or whenever.

thx hope he will fix this soon ,because we can't continue play the game :(
 
  • Like
Reactions: Crazy_Chicken87
Sep 13, 2020
482
401
thx hope he will fix this soon ,because we can't continue play the game :(
Max1276

Dev: Did you use any mods?
My response: Lust Academy - Walkthrough/Gallery/Cheat Mod [Season 2 v1.6.1d][scrappy]
Dev: Could you send the save file?
My response: I sent the save file.
Bonus response: I wonder if you could implement a walkthrough mod built in to the game like other dev's did.
Dev: Do you really need a walkthrough even using calendar and char info?
My response: I never use calenda or chair info because I use vn mode not sandbox mode
Dev: Ah, then the mod is a problem then.
 
Last edited:
Sep 13, 2020
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401
Happens to me all the time, the buttons just don't work. Started in the last update, part way through. Makes it really hard to make sure you finished all the content.
I private messaged the dev and reported it and they said: Yeah, cuz they used not the official patreon version. Can't help with their leaked version. defeodation
 
Last edited:
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Max1276

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Mar 14, 2020
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Max1276

Dev: Did you use any mods?
My response: Lust Academy - Walkthrough/Gallery/Cheat Mod [Season 2 v1.6.1d][scrappy]
Dev: Could you send the save file?
My response: I sent the save file.
Bonus response: I wonder if you could implement a walkthrough mod built in to the game like other dev's did.
Dev: Do you really need a walkthrough even using calendar and char info?
My response: I never use calenda or chair info because I use vn mode not sandbox mode
Dev: Ah, then the mod is a problem then.
so we need tp remove the mod?
 

Nerttu

Forum Fanatic
Jul 4, 2017
4,269
2,069
Little help ???? I`ve done all tasks (100%) with all characters at list and still I have last Gallery picture locked, why ????? :eek::oops::rolleyes:
 
May 27, 2022
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UPDATE: 06 NOV 22
For anyone who wants a Guide,
Here are copies of my Gameplays for "Season 1" (Complete) and "Season 2"(On going, Covering up to End v1.6.1d)

All Gallery images have been unlocked.
All Quests completed
(End of Gameplays Saves included)
NB.
These Gameplays are for the (PC) SANDBOX mode

Hope this helps, good luck and have fun.

UDATE 01.SEP.22

Due to a number of "Retro active" elements in the later updates for Season 1.
I have done a fresh "Season One " Gameplay.
(Based on the v0.7.1f download from the Patreon page.)
i moved my save files to another location in desktop and copied yours in the save file inside the game file but when i open the game it is still showing my save files.... can some one help me?
 

Ahchi

Forum Fanatic
Jul 17, 2020
4,177
7,339
i moved my save files to another location in desktop and copied yours in the save file inside the game file but when i open the game it is still showing my save files.... can some one help me?
Try this.
Start game.
Choose "Load"
Make a note of your Last Save.
(ie. 15-15-LT1)
1668246495176.png
1668246544503.png
Close game.
*************
Choose Save you want to use,
(ie. 1-4-LT1 )
1668246700684.jpeg
Rename Save.
(Pick a name AFTER your Last Save)
(ie. 16-4-LT1)
1668246757625.jpeg
Copy renamed save,
Go to the "Saves" folder
where you *installed* the game.
(ie. "E:\cert 18\Games\Lust-Academy-2-1.6.1d-pc\Lust-Academy-2-1.6.1d-pc\game\saves")
1668246856934.jpeg
Paste "Renamed Save" (ie. 16-4-LT1)
1668246933068.jpeg
*********************
Start game.
Choose "Load"
Choose "Renamed Save" (ie. 16-4-LT1)
1668247029477.png
Enjoy.
 
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May 27, 2022
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Try this.
Start game.
Choose "Load"
Make a note of your Last Save.
(ie. 15-15-LT1)
View attachment 2163702
View attachment 2163717
Close game.
*************
Choose Save you want to use,
(ie. 1-4-LT1 )
View attachment 2163720
Rename Save.
(Pick a name AFTER your Last Save)
(ie. 16-4-LT1)
View attachment 2163722
Copy renamed save,
Go to the "Saves" folder
where you *installed* the game.
(ie. "E:\cert 18\Games\Lust-Academy-2-1.6.1d-pc\Lust-Academy-2-1.6.1d-pc\game\saves")
View attachment 2163724
Paste "Renamed Save" (ie. 16-4-LT1)
View attachment 2163727
*********************
Start game.
Choose "Load"
Choose "Renamed Save" (ie. 16-4-LT1)
View attachment 2163730
Enjoy.
ok that is fixed but now im having a new problem after loading the 100% done save file the gallery is still locked!
 

Ahchi

Forum Fanatic
Jul 17, 2020
4,177
7,339
ok that is fixed but now im having a new problem after loading the 100% done save file the gallery is still locked!
Ok you will need to Reunlock the (Gallery)Scenes.
Try this,

Copy/Paste this Save 14-13 LT1.
(Rename if needed)
XXX LOAD 14-13-LT1 XXX
And do this

---Morning---
(Scene)
Winning House **Leonheart**.{+$50}
(Scene)
<Dale>
(Scene Phone call)
---Day---
[Calendar*],[Chr Info],[My Profile],(exit)
XXX BUG!, No Sadira on Calendar* XXX
<Hotel>, <Rooms>,
[Bed], Take a nap,
---Evening---
<Exit>, <Exit>, <Club>
*Romul (Enter the club),
*Sadira, Table, VIP lounge{-$100},
Anal
(Gallery image unlocked)
---Night---
<Exit>, <Main Street>, <Club>
*Romul (Enter the club), <Bar>,
*Vanessa, Talk,
Hug Vanessa,
{Vanessa = 75%}
<Exit>, Main Street>, <Hotel>, <Rooms>,
[Bed], Sleep,
(Scene Phone call)
Sacifice your blood,
{Main Quest = 95%}
******************
THEN
*******************
Copy/Paste this Save 15-5 LT1.
(Rename if needed)
XXX LOAD 15-5-LT1 XXX
And do this

---Morning---
(Scene)
Winning House **Leonheart**.{+$50}
(Scene)
---Day---
[Calendar*],[Chr Info],[My Profile],(exit)
XXX BUG!, No Sadira on Calendar* XXX
<Hotel>, <Rooms>,
[Bed], Take a nap,
---Evening---
<Exit>, <Exit>, <Alley>, <Coffee Hut>
*Samantha, Talk,
---Night---
<Main Street>, <Club>
*Romul (Enter the club), <Bar>,
Something low-alcohol, Kiss Vanessa,
Accept it, Cum inside,
{Vanessa = 100%}
(Gallery image unlocked)
***********************
Make a save in the morning
And check the Gallery.
Hopefully it will fully unlocked.
 
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