- Nov 30, 2018
- 13
- 16
Thanks I was using this and thought I was missing some quest updates.
Thanks I was using this and thought I was missing some quest updates.
[code]
I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'images/locations_main/items/clubenter/romul_dale_clubenter_1.png'>:
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 64, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 91, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 412, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 581, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 590, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 592, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 594, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 612, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 618, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 618, in keywords
File "game/logic/main_interface/quest_log_screen.rpy", line 619, in <module>
TypeError: float() argument must be a string or a number
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "logic/events/giant.rpyc", line 16, in script call
File "logic/main_interface/label.rpyc", line 251, in script
File "renpy/ast.py", line 2010, in execute
self.call("execute")
File "renpy/ast.py", line 1998, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3132, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3694, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3694, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 64, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 91, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 412, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 581, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 590, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 592, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 594, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 612, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 618, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 618, in keywords
File "game/logic/main_interface/quest_log_screen.rpy", line 619, in <module>
TypeError: float() argument must be a string or a number
Windows-10-10.0.19041
Ren'Py 7.4.8.1895
LustAcademy 0.2.2b
Tue Aug 17 04:36:18 2021
Hey!Bear in the Night, a very minor suggestion: on the nights that the MC visits Samantha and Audrey's bedroom and they're not there, the MC should comment on it somehow. I know writing out the full story is going to be major, but right now it's kinda weird to put him in an empty bedroom and not respond. Just a line. A placeholder until the plot's available.
I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'images/locations_main/items/clubenter/door_dale_clubenter_4.png'>:
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 64, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 91, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 412, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 581, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 590, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 592, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 594, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 612, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 618, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 618, in keywords
File "game/logic/main_interface/quest_log_screen.rpy", line 619, in <module>
TypeError: float() argument must be a string or a number
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "logic/main_interface/label.rpyc", line 251, in script
File "renpy/ast.py", line 2010, in execute
self.call("execute")
File "renpy/ast.py", line 1998, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3132, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3694, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3694, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 64, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 91, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 412, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 581, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 590, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 592, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 594, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 612, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 618, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 618, in keywords
File "game/logic/main_interface/quest_log_screen.rpy", line 619, in <module>
TypeError: float() argument must be a string or a number
Windows-10-10.0.19041
Ren'Py 7.4.8.1895
LustAcademy 0.2.2b
Tue Aug 17 10:19:56 2021
Are u going to update itFor any one who wants a Guide,
Here a copy of my Gameplay for Version 2.1f .
All Gallery images unlocked.
All Quests but Amelia's Done
Hope this helps, good luck and have fun.
Done, up dated Gameplays are hereAre u going to update it
Bugs happensHOW THE FUCK I get rid of that permanent text that appears if you "fail" the weekly competition??
I tried almost everything: events, practices, work, sleep, duel...
And the text still there! right in the middle of the fucking screen, that's really frustrating...
Also, how do i delete a save?
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 64, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 91, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 412, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 581, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 590, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 592, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 594, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 612, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 618, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 618, in keywords
File "game/logic/main_interface/quest_log_screen.rpy", line 619, in <module>
TypeError: float() argument must be a string or a number
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "logic/main_interface/label.rpyc", line 251, in script
File "renpy/ast.py", line 2010, in execute
self.call("execute")
File "renpy/ast.py", line 1998, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3132, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3694, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3694, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 64, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 91, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 412, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 581, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 590, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 592, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 594, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 612, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 618, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 618, in keywords
File "game/logic/main_interface/quest_log_screen.rpy", line 619, in <module>
TypeError: float() argument must be a string or a number
Windows-10-10.0.19041
Ren'Py 7.4.8.1895
LustAcademy 0.2.2b
Wed Aug 18 17:43:46 2021
Hi,Dev, was new content added into the previous days that will require a new playthrough? Or can a player remain on the current path and the additions will eventually merge?
Really liking the new UI.
Hey!Dev, was new content added into the previous days that will require a new playthrough? Or can a player remain on the current path and the additions will eventually merge?
Really liking the new UI.
```
I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'images/locations_main/items/leon_room_mc/books/3.png'>:
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 64, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 91, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 412, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 581, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 590, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 592, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 594, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 612, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 618, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 618, in keywords
File "game/logic/main_interface/quest_log_screen.rpy", line 619, in <module>
TypeError: float() argument must be a string or a number
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "logic/events/adele.rpyc", line 20, in script call
File "logic/main_interface/label.rpyc", line 251, in script
File "renpy/ast.py", line 2010, in execute
self.call("execute")
File "renpy/ast.py", line 1998, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3132, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3694, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3694, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 64, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 91, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 412, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 581, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 590, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 592, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 594, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 612, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 618, in execute
File "game/logic/main_interface/quest_log_screen.rpy", line 618, in keywords
File "game/logic/main_interface/quest_log_screen.rpy", line 619, in <module>
TypeError: float() argument must be a string or a number
Windows-10-10.0.19041
Ren'Py 7.4.8.1895
LustAcademy 0.2.2b
Thu Aug 19 11:15:58 2021
```
If all bars on the left are at 100%, then you may have completed this update.idk what to do to advance the story i keep repeatting scenes
it gives me an error everytime i press on char infoIf all bars on the left are at 100%, then you may have completed this update.
If so please await an update,
( Or Practice with Victoria (Improve spells) and/or work for Molly (Earn money) for a while)
PS You should Know Four spells, One potion, and been to Coverdale at lease once
View attachment 1360319