4.20 star(s) 105 Votes
Aug 3, 2017
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Yeah after playing through the old build, the old art grew on me but I still don't find it as good as the current art, especially with certain characters faces and expressions. Also the 'fat' girl was like, a girl, so it made her "who could love my gigantic cans? what man would want these massive jugs?" kinda ridiculous.

There WERE some really good CGs, although a lot of them were off-model (tracejobs?) and had that porn pose problem of being in an awkward position so the imaginary camera gets a good view. Of course thats not unique to this game, and who knows if the new art will do the same thing.

Anyways, art gripes aside I quite liked the old version so I'm eager to see how the new version looks and gets expanded. Obviously we've only got one scene to go off of so far but I'm hopeful the rest of the sex scenes get fleshed out as well, some of them in the old one were pretty brief and perfunctory
 

dolfe67

Forum Fanatic
Apr 25, 2020
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If the next updates (up till chapter 5) take more than a month each to make, this is kinda milking. The game is already written, just some polishing to do and handle the new character (Juliet). The bottleneck is with the new artist, but the sprites are done. Is drawing a few lewd CGs that long?
 

RC-1138 Boss

Message Maven
Apr 26, 2017
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If the next updates (up till chapter 5) take more than a month each to make, this is kinda milking. The game is already written, just some polishing to do and handle the new character (Juliet). The bottleneck is with the new artist, but the sprites are done. Is drawing a few lewd CGs that long?
Everything art based is new including character sprites. Developer can't use none of the old art without paying the previous artist.
Not only there is a new character the story needs to be build around to accomodate but also big changes in Tom's introduction to not make Alice fall at first sight for a guy who tried to sexually assault her. Also, while i am not 100% sure, i think there were a few changes in the dialogue between Alice and her professor too.

While i hope not, I would not be surprised if each remade chapter takes more than one month to be released.
 
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chipsiup

Active Member
Aug 12, 2016
539
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In the old version, did they specifically say that Tom and Lei were half siblings? I don't remember that detail.
 

Stringy Bob

Member
Apr 12, 2021
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Mostly liking the new art so far, however the new graphics for the architecture building at the Uni make it look a bit low rent rather than very Oxbridge/Ivy League like the old graphics, or high concept like architectural schools tend to try for with new buildings. Maybe you could call it an attempt at high concept that got frustrated by the budget committee?

Also the plan of her fathers house on the corkboard is definitely the floorplan of a double wide, not the ground floor of a 2 story house. It's not something most people would notice, but it bugs me.
 
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Olivia_V

Active Member
Jun 5, 2017
860
1,500
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Thank you to those who made side by side comparisons of the new art and the old art. I stand by my old assessment that old Lei looks much better than new Lei, but the new Alice is growing on me. Seeing the new and old Alice side by side made me realize that while old Alice had model proportions, the new Alice looks prettier in the sense that she looks less plastic.
 
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88Michele88

Bloodborn Vampire
Game Developer
Apr 22, 2018
2,891
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Whatcha think about Lei and BonBon? I like the both reworks! It's good they are not so perfect as before, esp. chubby BonBon :love: ...and Lei looks a bit scarier :alien:
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Well I have another reason to hate Lei character and I would like o see her become submissive slut.
BonBon need to be on my side. I was lookingforward to see her turning her back to the spoilerd bitch such as Lei.

I likedmuch more the old hourglass figure BonBon had. But now I better look for another girl.
 

ClockworkGnome

Active Member
Sep 18, 2021
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I just cant understand the whining about the new art. Yes the old art was something else on a level never hereto seen of a silly renpy porn game.
Seems to me you understand the whining about the new art perfectly.

Like it or not, art is subjective. No matter how many people keep trying to force their opinion in the thread that the the new art is absolutely terrible, or that it's even better than the old art was, what matters more is that the art style is different. And that's always going to lead to strong feedback.

People who loved the old art style - especially people who were literally only lured into trying the game originally because of it - are obviously going to have a strong negative opinion towards the new style, no matter what it looks like. Whether it's "almost as good" or "definitely better" or "ugh so generic" isn't as important as "I thought the original art was really great" and "it's the main reason I played the game in the first place".

Eventually, the older fans who hate the new art style will drift away entirely, until the only people left are people who either love the new art style or who have just come to terms with it, and the new art will sink or swim on its own. But it's pretty much inevitable that there's going to be a signficant period of people just being annoyed about it and venting in the immediate aftermath of the changeover. Doubly so since there isn't all that much to discuss other than the art, since we're not really seeing new updates to the original plot we've already seen, just a visual overhaul.

Personally, I'm not a fan of the new art either - while it's perfectly serviceable and would probably be fine in any other game that didn't already have an established look/feel, it definitely feels like it lacks the charm and appeal of the original for me. And since the original art was the reason why I played the game at all (as you pointed out, the preview art was extremely striking compared to most other games on the site), it definitely makes the game worse by comparison now. But I'm also open to the idea that it might grow on me eventually (though a large part of that is going to depend on how long it takes them to replace all the assets, and where the story goes after they start working on fully new material again).
 
Jul 19, 2020
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Seems to me you understand the whining about the new art perfectly.
Nah, I can understand being disappointed about it. That'd be one thing, plenty of people have reasonably expressed disappointment, and I miss the old art too. But the whining in this thread is just unhinged. The previous artist walked off the project mid way through and possibly withdrew their consent to using the art already made. There's just nothing the Dev can do about that. So it's either cancel the project or replace the art, there's no luring or conspiracy about it. Shitting on them for it is dumb. Peoples art tastes differ for sure but its not that subjective. There is a pretty clear spectrum of standards. An anatomically accurate, properly colored and well shaded character is going to objectively look better than a monochrome stick figure cranked out in MS paint. The new art for this game is, and this is a plain fact here, not a bunch of stick figures cranked out in MS paint. It's actually good. Just as good can be a question for taste and you're absolutely not alone on where you land there. But to say that it's ugly or bad or trash is just ridiculous.
 

slavegal

Active Member
Apr 17, 2020
596
758
237
Seems to me you understand the whining about the new art perfectly.

Like it or not, art is subjective. No matter how many people keep trying to force their opinion in the thread that the the new art is absolutely terrible, or that it's even better than the old art was, what matters more is that the art style is different. And that's always going to lead to strong feedback.

People who loved the old art style - especially people who were literally only lured into trying the game originally because of it - are obviously going to have a strong negative opinion towards the new style, no matter what it looks like. Whether it's "almost as good" or "definitely better" or "ugh so generic" isn't as important as "I thought the original art was really great" and "it's the main reason I played the game in the first place".

Eventually, the older fans who hate the new art style will drift away entirely, until the only people left are people who either love the new art style or who have just come to terms with it, and the new art will sink or swim on its own. But it's pretty much inevitable that there's going to be a signficant period of people just being annoyed about it and venting in the immediate aftermath of the changeover. Doubly so since there isn't all that much to discuss other than the art, since we're not really seeing new updates to the original plot we've already seen, just a visual overhaul.

Personally, I'm not a fan of the new art either - while it's perfectly serviceable and would probably be fine in any other game that didn't already have an established look/feel, it definitely feels like it lacks the charm and appeal of the original for me. And since the original art was the reason why I played the game at all (as you pointed out, the preview art was extremely striking compared to most other games on the site), it definitely makes the game worse by comparison now. But I'm also open to the idea that it might grow on me eventually (though a large part of that is going to depend on how long it takes them to replace all the assets, and where the story goes after they start working on fully new material again).
wise words, it is almost a certain reaction---market reaction. Many people were whining when they were forced Windows 10, and Apple ultimately changed FCP X in 2015, it lost professional users just overnight. We didn't see MS or Apple blaming customers for "whining".

The point here is not which one is better, the fundamental issue is "change" itself. Such a fundamental change will definitely drive a lot people away, but who says new players won't come in ? After all, the new art is still better than many games. I don't think this game would fail just because the new art, if devs focus on their task rather than arguing with players.
 

srbot2016

Newbie
Aug 5, 2016
98
315
349
Nah, I can understand being disappointed about it. That'd be one thing, plenty of people have reasonably expressed disappointment, and I miss the old art too. But the whining in this thread is just unhinged. The previous artist walked off the project mid way through and possibly withdrew their consent to using the art already made. There's just nothing the Dev can do about that. So it's either cancel the project or replace the art, there's no luring or conspiracy about it. Shitting on them for it is dumb. Peoples art tastes differ for sure but its not that subjective. There is a pretty clear spectrum of standards. An anatomically accurate, properly colored and well shaded character is going to objectively look better than a monochrome stick figure cranked out in MS paint. The new art for this game is, and this is a plain fact here, not a bunch of stick figures cranked out in MS paint. It's actually good. Just as good can be a question for taste and you're absolutely not alone on where you land there. But to say that it's ugly or bad or trash is just ridiculous.
How is it whining? People are just saying what they think about this change. Can we now say only positive things about dev in the thread? No one is attacking or insulting him, some people are just disappointed.
 

FugginDamaged

Member
May 20, 2020
337
453
187
Changing the subject completely, I noticed the author actually changed the way tom acts when he meets you, like in the first chapter release people were calling him abuser because he kissed alice and they didn't wanted that to happen so seeing a chance of changing this specific detail to me is a sign the author might be open to criticism as long as is actually helpful
 

JonGandon

Newbie
Jan 7, 2019
27
60
198
any drugs in the game? cocainum? still no? young people on campus don't use drugs, right? Oh, I missed when it stopped being a BIG problem for young people.
 

Sharpx21

Newbie
Jun 23, 2021
60
85
28
Nah, I can understand being disappointed about it. That'd be one thing, plenty of people have reasonably expressed disappointment, and I miss the old art too. But the whining in this thread is just unhinged. The previous artist walked off the project mid way through and possibly withdrew their consent to using the art already made. There's just nothing the Dev can do about that. So it's either cancel the project or replace the art, there's no luring or conspiracy about it. Shitting on them for it is dumb. Peoples art tastes differ for sure but its not that subjective. There is a pretty clear spectrum of standards. An anatomically accurate, properly colored and well shaded character is going to objectively look better than a monochrome stick figure cranked out in MS paint. The new art for this game is, and this is a plain fact here, not a bunch of stick figures cranked out in MS paint. It's actually good. Just as good can be a question for taste and you're absolutely not alone on where you land there. But to say that it's ugly or bad or trash is just ridiculous.
I want to see after a couple of updates that progress the story beyond what the old art had, if anyone still misses the old art then. Or if they will be too busy fapping away at the game and loving the slightly faster update times. I'm sort of saying missing something you liked when it's gone is normal in the first few weeks or months, or when the update with the new art didn't even surpass the old content yet... but wait... in a few more months the art wont be on anyone's mind.

Personally I already forgot the old art. So it's easier for me to accept the new one.

This same thing happened in female agent, they switched to a new art style and there were complaints in the beginning, and now nobody cares, the new art is fine, it's still of high standard and people are enjoying the faster paced updates.
 
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Mesmerizet

Active Member
Mar 14, 2020
759
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Changing the subject completely, I noticed the author actually changed the way tom acts when he meets you, like in the first chapter release people were calling him abuser because he kissed alice and they didn't wanted that to happen so seeing a chance of changing this specific detail to me is a sign the author might be open to criticism as long as is actually helpful
I think the kiss should have been there, although it shouldnt be forced.
Users can feel free to lust over Tom and fall for his charms, and get kissed, or if you just want to avoid him, then no kiss.
 

Sharpx21

Newbie
Jun 23, 2021
60
85
28
I think the kiss should have been there, although it shouldnt be forced.
Users can feel free to lust over Tom and fall for his charms, and get kissed, or if you just want to avoid him, then no kiss.
In movies and games you can force kisses though. In this case it's a game that maybe wants to depict this sort of encounter. It would be a kiss without consent, a red flag that Tom might be an abuser or have boundary issues. If it's Tom's first move he is risking rejection and it being sexual assault. So it's tricky, one would never kiss someone like that unless they were entirely certain there are feelings there and it will be reciprocated (it's almost like tom knows he's a character in a porn game), it only happens in the movies that way and these type of movies are depicting toxic masculinity.

So there should be an option to slap him after the kiss, to enjoy it, or to see the kiss coming and avoid it/push him off during the kiss. Those three options existing simultaneously would be good. It's also possible to push him off, then decide later you liked the kiss. (All of this unrealistic) but in the context of it being a game where we can make the MC think/take certain unrealistic game routes or act like we want them too.
 
4.20 star(s) 105 Votes