- Jul 10, 2017
- 6,158
- 6,571
There is those that can make a living out of it, but they didn't start out like that. No one was handing DarkCookie a check of almost 70k a month from the get go.That's the problem. People think creating a game is a hobby. Have you seen this game? This is professional work, it's not a hobby. You can't compare it to the majority of Patreon games, half-cooked russian money grabs.
There are a lot of devs making a living creating porn games: Mr. Dots, Dr. Pink Cake, Dark Cookie, Eva Kiss, just to name a few. And they make awesome games because they can do it full-time and professionally. RedLolly want to do the same and the quality of their work clearly shows it. This game not something you get from someone who "does this as a hobby". Have you any idea how much must have costed to commission all this art, backgrounds, UI design, etc?
All they're saying is that to be able to make this project their job they need that minimum amount to share between two people. That amounts to a pretty average salary. Is that really too much to ask for? If you think it is, then all we will get will be amateurish half-baked games that get abandoned because lack of support.
Without supporting devs we won't get great games, there would be no Summertiem Saga, no Being a DIK, no Good Girl Gone Bad. Let's not bash artists for wanting to make a living out of their art, come on. We should encourage a job well done and hope more people are able to make great games we can enjoy
You never any better than your last game. Once your "success" game is done, it's not a given your next game will be a big success and you retain your supporters. If you already got a job, give it up to go full time "adult games creator" with patreon as a funding platform would be frankly retarded. You build your community, fans and income over time on such a platform.
It's not about not support creators or games. It's the way they go about it which I already wrote above and you seems to ignore. In simple words; When you run a business, you need to create trust between yourself and your customers.