I see that my game is still very difficult to play for most people. That’s definitely not my intention. I want my game to have as little grinding as possible. I want the open world structure to give you a sense of freedom and choice. You may not feel it right now, but give me some time, I will make this style worthwhile for you.
The major problem seems to be with the strip poker. I will find a way to improve the structure of that event and make it easier to follow. I’ll also fix the problem with the repair menu at the Club. Any other specific areas that’s giving any of you problems?
ET:
Game gets a 5 out of ten due to gameplay. Visuals are excellent, Many Thanks, you put a lot of work into that and it shows!
was difficult to figure out how to trigger the Strip Poker, Got the cards and the message we will play next afternoon, Tried dragging the cards onto each girl in the Living Room or Dining room in the afternoon, finally hapened at dinner table 2 days later.
(even got the socks on after card game is initially over)
Cant figure out how the dead girls head gets separated to give to Lucia.
Says I have to do more of Maya's storyline to advance with Lucia but Maya's storyline showing as complete for this version.
WAY too grindy with not being able to get food and the randomness of the maps in the one area you can search for food.
I keep wondering when the characters are going to starve to death. Scarcity of food and the once a day search for it is a huge detractor to the game.
Models and Graphics are absolutely great. Love the story. Would have been much more enjoyable in renpy with more than 10 save slots or a back button.
Captain Red