Tyrranus

Well-Known Member
May 4, 2017
1,147
1,202
this is becoming one of those that has nothing to do and never advances because the dev keeps finding excuses to do anything BUT add content

and why does it take an entire time slot to watch someone look in the mirror, talk to themselves, and leave?
 

Edvin

Active Member
Jun 3, 2017
703
1,287
Another feminine looking child protagonist... :rolleyes:
I wonder if that was the purpose or a limit of the creation engine.
 

Tyrranus

Well-Known Member
May 4, 2017
1,147
1,202
Another feminine looking child protagonist... :rolleyes:
I wonder if that was the purpose or a limit of the creation engine.
given the dexters laboratory overtones Im betting intentional.... apparently rendering kids/teens/tweens is a bitch according to several 3d artists Ive talked to
 

Adoringfan

Engaged Member
Dec 17, 2016
2,436
4,935
Somehow every update there is less content than the last update. Does the dev just throw out everything when he updates? There is a neat ui that tracks love interests, but it only works 1/3 of the time for one character.
 
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Edvin

Active Member
Jun 3, 2017
703
1,287
given the dexters laboratory overtones Im betting intentional.... apparently rendering kids/teens/tweens is a bitch according to several 3d artists Ive talked to
I admit it can be difficult...
But the protagonist's face is even more soft and feminine-looking than the faces of the actual women in the game!

Lips, nose, mouth, cheekbones...
If you put a long black wig on him, he will look like a typical 15 year old Asian girl.
 

harem.king

Engaged Member
Aug 16, 2023
2,288
3,799
i dont understand why people love so much sandbox? sooooooooooooo annoying !!!
A good sandbox allows you to pick and choose which characters to pursue
(it is a lot easier to exclude characters in a sandbox) and to also focus on a specific character.
likewise for optional side quests and routes.
Sandbox also handles reworks of old content better in terms of ability to import saves (assuming dev is not completely clueless about proper programming)
It is also easier to playest individual routes in a larger game. as dev can start a new game and focus on a specific character while ignoring others.

I have seen VNs where there were too many waifus where I just couldn't remember who is who because the game went round robin. meaning after a scene with waifu 1, i had to go through a scene with waifus 2 through 50, in order, before I saw waifu 1 again.
Although that is an extreme example and most games do not have 50 waifus.

The easiest thing to do though is just make a kinetic novel. or a visual novel with so few choices it might as well be a kinetic novel.

Bad VNs I have seen come in 3 forms:
1. kinetic novels
2. actually a sandbox with a VN's graphical interface (often but not always happens when you can choose between VN and sandbox and the VN is literally just an overlay over the sandbox. like in the game "simple days")
3. despite how vastly simpler it is to make a VN, dev still manages to fuck up variable tracking severely. (ex: the fate of Irnia)

Whether sandbox or VN is better really depends on the game's production quality
Atrociously bad?
VN is better and there is less opportunities for the dev to fuckup. (ex: much harder for dev to implement pointless grinding in a VN)

mid quality game?
Sandbox is better in my opinion. as it gives more choices and controls.

Good game?
it does not matter. they will both be good.

I see a lot of times where people compare the highest quality VNs to the worst quality sandboxes, or the highest quality sandbox to the worst quality VNs. To backup their notion that one is better than the other.

===

Now, that all being said... the sandbox in this game so far is not done well.
Many times you are either hunting for the one single thing you can click to progress, or you know what it is and just need to make some pointless clicks to trigger the next scene.
There are lots of empty rooms that exists solely to waste your time and make you click a bunch of times to move around. (maybe one day in the future they will have a use, but not right now)
The GUI for navigating is not very good (forcing you to walk step by step through those empty rooms. should be a house map that lets you instantly travel to a selected room, and the map should show you the location of other characters).
 
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