- Jun 25, 2020
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Will be v1.06Looking forward to it. Will we have to use an older version for it? Like Ver. 1.0.2?
Will be v1.06Looking forward to it. Will we have to use an older version for it? Like Ver. 1.0.2?
How do I apply it? = oWIP patch for v1.06(Not Ready for General Release)
Base game's text has been manually edited up to Chapter 3.
Chapter 4, Chapter 5, Post-game, Bad End scenario, Extras and some menu elements are unedited.
A while ago I played though an older version of mine translation via joiplay, and managed to complete the main game (post game and bad end scenario haven't been thoroughly tested), so it should be still fully playable.
Known/Potential Issues
Since I haven't done any truly extensive testing it's possible that some text boxes in Ch 1-3 may be still in Japanese due to Translation file not migrating text over if dev made some typo corrections. (screenshot those instances please and post them here)
As always if you still happen spot a bug let me know.
It's not immediate, and it has no negative consequences.Is there any change in the game in chapter 3 depending on the "doll with unnaturally long hair" that you can find early and then drop off outside the boss room? I didn't notice any difference.
You just drag both file (data and js) from the translated one into the full japanese game folder then replace themHow do I apply it? = o
What if you keep her?It's not immediate, and it has no negative consequences.
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Nothing happens in the battle connected to whether you have the doll or not, so it probably just does nothing in that case.What if you keep her?
I love the random dialogue examining crap on the map. You also get a little achievement for sitting on and subsequently breaking the decaying chairs.I love how this game just casually has more new enemy types in the bad end dungeon than the rest of the game put together. This game has a huge amount of love poured into it. And easter eggs like finding that doll in a secret area and then placing it leading to a hilarious conversation in the postgame.
I really hope you aren't going mad translating it since half the dialogue lines have to be from examining random crap on the map.
Honestly, the main issue will be the volume. I never worked on a game this big. Which is why I'm doing fragmental releases. Even if I do happen to burn out there will be atleast something to show for it.I love how this game just casually has more new enemy types in the bad end dungeon than the rest of the game put together. This game has a huge amount of love poured into it. And easter eggs like finding that doll in a secret area and then placing it leading to a hilarious conversation in the postgame.
I really hope you aren't going mad translating it since half the dialogue lines have to be from examining random crap on the map.
need a better download link, those are very slowVer 1.06
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So far every version update has just been bug fixes. And so far I find odds of dev adding new content unlikely.What´s new?
Happens when Lisa puts on the blindfoldWIP patch for v1.06(Not Ready for General Release)
Base game's text has been manually edited up to Chapter 3.
Chapter 4, Chapter 5, Post-game, Bad End scenario, Extras and some menu elements are unedited.
A while ago I played though an older version of mine translation via joiplay, and managed to complete the main game (post game and bad end scenario haven't been thoroughly tested), so it should be still fully playable.
Known/Potential Issues
Since I haven't done any truly extensive testing it's possible that some text boxes in Ch 1-3 may be still in Japanese due to Translation file not migrating text over if dev made some typo corrections. (screenshot those instances please and post them here)
As always if you still happen spot a bug let me know.
I think the dev said he was gonna release some side quests and enemies that didn't make it into the gameSo far every version update has just been bug fixes. And so far I find odds of dev adding new content unlikely.