I DEFINITELY want to see MotH reach at least a comfortable point of closure. That said I ALSO want
@Faerin to be HAPPY and COMFORTABLE with the game being worked on. For myself I would say that option 1 followed by option 3 would probably be the way to go at this point. Option 1 let's us AND Faerin see how the stories are closing and what might be needed to reach a GOOD comfortable end. As that end gets closer Option 3 allows time for those ends to be worked out and people to be happy(ish), while the early (and least loved) messy first couple stages of the new game are released.
Option 3 ALSO gives the option to have periodic small updates with fun EXTRAS to be added to MotH later if Faerin thinks of something and wants to add it in.
Oh, I DEMAND that the MAIN story dealing with the MOST important and SEXY character be dealt with before ANY work on a new project begin. The 'PIGEON' was teased, then introduced, but has been neglected since. We MUST have closure.
While I do want to see what AMAZING project is next, I hope that this WONDERFUL game is NOT rushed to an end. That's why I think that a SLOW(ish) transition to a new project that allows THIS one to be completed would be best. Probably 4+ updates to see how much is needed to reach the end points for different stories. Then a shift to an alternating schedule (1 MotH then 1 New, or maybe 2 MotH and 1 New) of releases until those end points are reached.
The most important things in this are that FAERIN is happy and comfortable, and the game reaches a point where the characters STORIES make sense to end. I just don't want to see things being rushed.
Just a thought