Your video card will play a role in how well or how poorly the animated scenes appear to the player. My video card has 2GB of VRAM (DDR3) onboard while my motherboard itself has 16GB of RAM (DDR3). Yet the animation plays smoothly (compared to MwM where the animation appears sluggish and "jerky"). However, if I attempt to play MotH on an older system that shares RAM (2GB DDR3) between the OS and the GPU, the animation will appear sluggish at best.
There isn't really anything you can do to improve the animation aside from upgrading the hardware, which can be costly and since most people use a laptop over a desktop, you're pretty much stuck with what you have.
Without knowing what the specs are for your computer, I'd guess you just barely meet the recommended minimum requirements.
Guys...it's not my graphics. I'm not saying that things are playing slowly or choppy. I'm saying that the loop is off.
It plays the animation, gets to the end of the loop, pauses for like 0.5s and then resumes the loop. The loop is off.
If you really want to know my graphics.
Processor: Intel(R) Core(TM) i7-7700T CPU @2.90GHz
Installed Memory (RAM): 12.0gb
System Type: 64-Bit Operating System, x64-based Processor
Display Driver: Intel(R) HD Graphics 630
If my computer can't run this game, there's a serious problem. Considering I can run Skyrim, League of Legends, and even Fallout 4 (albeit on lower settings) but all those run fine.
If you guys don't know what I'm talking about when I talk about the loop being static, go to any scene with Veronica (as that's who I focused on first and have seen this) that has animation with the speed keys (Plus and minus to increase or decrease the speed).
The animation plays fine, until it loops. In and out, but then there's a pause as if the loop resets and it goes again. It's like two static images being smacked against each other. Idk how more I can explain, but since there doesn't seem to be anyone else who notices this, then there's probably not a mod out there that smooths those loops.
And by static, I'm talking about when it loops. Especially when you speed up. Not throughout the animation loop. Throughout the animation loop it's fine. It's only when it gets to the looping part where the animation starts over.