GD-studios

Active Member
Game Developer
Nov 20, 2021
866
2,924
Important note:

A new version (0.7.0) will arrive shortly. This coming update is so big that I'd recommend a restart, it "might" work with older saves (depending on your quest progress), but I can't guarantee it. Use the current itch.io version to try out different builds and learn the game, but don't invest too much time with a new character that you wanna stick with until after the new release.

If you find any bugs or have any suggestions, please post them here and I'll include it! You've been very, very helpful so far and I'm grateful for all your support.

0.7.0 is scheduled for sunday, but most likely at the start of next week.
 
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GD-studios

Active Member
Game Developer
Nov 20, 2021
866
2,924
I've bought some camping, backpack etc. Any idea how do we use it?
The camp will provide quicker healing while outside the city (once that goes live).

The backpack gives a bonus to theft attempts at the assembly plant.
 
Dec 9, 2019
40
212
A new version (0.7.0) will arrive shortly.
Okay then, I'm looking forward to this. This is a game that I want to like; it's fun, engaging and combines some of the best elements of RPGs.

However, there are some problems with progression, expected consequences, and understanding how to move the story forward. But I'll bring those up after the update drops if it's still a problem.
 

GD-studios

Active Member
Game Developer
Nov 20, 2021
866
2,924
Okay then, I'm looking forward to this. This is a game that I want to like; it's fun, engaging and combines some of the best elements of RPGs.

However, there are some problems with progression, expected consequences, and understanding how to move the story forward. But I'll bring those up after the update drops if it's still a problem.
Thank you. Yes, there are bound to be many issues that I'll need to resolve and balance, considering the vastness of this project. Being "open world" complicate things, to say the least.

I appreciate all feedback so don't hold back on anything. :) MoR is still in a very early stage so I'm heedful to those who believe this can actually become something in the end.
 

mgrant24601

New Member
Dec 12, 2017
12
5
Gameplay is awesome. Obviously there's more to do, but I personally like the fact that you can just jump right in and start abusing and mistreating your slaves.

I guess the only thing I'd say is... I have trouble believing that anyone will ever pursue the non-sexual game elements. Not saying don't pursue them because the gameplay in this game is clearly a labor of love, but while this is great as a 'porn game', the amount better the non-porn elements would have to get to make the game truly interesting for a player who isn't masturbating is pretty extreme.
 

GD-studios

Active Member
Game Developer
Nov 20, 2021
866
2,924
Gameplay is awesome. Obviously there's more to do, but I personally like the fact that you can just jump right in and start abusing and mistreating your slaves.

I guess the only thing I'd say is... I have trouble believing that anyone will ever pursue the non-sexual game elements. Not saying don't pursue them because the gameplay in this game is clearly a labor of love, but while this is great as a 'porn game', the amount better the non-porn elements would have to get to make the game truly interesting for a player who isn't masturbating is pretty extreme.
I hope the game will cater to both crowds in the end; those who enjoy the lewdness and those who are in it for the story (or both!) But I acknowledge there's still much to improve, of course. We're only at the beginning.
 

KhaelDragon

Newbie
Aug 19, 2020
90
116
Please remind someone of the name of an older project with a similar training system. The project was in the medieval world, in my opinion on RenPy or something similar, with pretty good renders. But instead of an open world, we had a city. We also had the opportunity to train and educate a slave, set a daily routine, a to-do list, and so on. I remember that I played it, but apparently I didn't add it to my favorites, so I can't find it :(

PS. Specifically for this project - the idea is interesting, I will follow the development. So far, the main complaint is about the font size of dialogs, especially where italics go, readability leaves much to be desired. Also, there is not enough volume control for music and effects in the game settings.
 

Whyllow

Member
Apr 18, 2018
233
503
The project was in the medieval world, in my opinion on RenPy or something similar, with pretty good renders. But instead of an open world, we had a city. We also had the opportunity to train and educate a slave, set a daily routine, a to-do list, and so on.
Although there's several games that might probably fit, and I don't know all of them, it sounds quite a lot like SlaveMaker.
 

caju

Well-Known Member
Oct 5, 2017
1,228
1,191
Please remind someone of the name of an older project with a similar training system. The project was in the medieval world, in my opinion on RenPy or something similar, with pretty good renders. But instead of an open world, we had a city. We also had the opportunity to train and educate a slave, set a daily routine, a to-do list, and so on.
Search parameters too big
I have close to 2TB of games and you just described 1/4th of them
 
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KhaelDragon

Newbie
Aug 19, 2020
90
116
I have close to 2TB of games and you just described 1/4th of them
Yeah. It was over a year ago and I didn't remember the details very well. But nevertheless, by searching through the tags, I finally found it. Sorry for the offtopic in this thread. It turned out to be Island of Lust.
 
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Hardor

Member
May 29, 2020
318
173
Is it possible to have more than 2 slaves? I would like to dedicate couple as companions, while the "rest" would be the more common indent-servants, sex slaves and whores...
 

GD-studios

Active Member
Game Developer
Nov 20, 2021
866
2,924
Is it possible to have more than 2 slaves? I would like to dedicate couple as companions, while the "rest" would be the more common indent-servants, sex slaves and whores...
Yes, owning more slaves is on the to-do-list. I'm busy reworking the UI right now but I'll get on to more "savoury" addons once that's completed. :)
 
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