lurkathon

Member
Donor
Jan 2, 2020
177
253
Is there a way to increase the number of slaves you can keep besides renting The Retreat? In early game?
Some slaves acquired through quests will stay on the map until you add to household, and a couple have limited interactions in that state.
Apart from that there is only cheesy cheaty ways, afaik.
 

QuickBob

Member
Oct 27, 2019
144
94
It looks like I misunderstood something. Is there no option to keep male slaves? From the wiki guide it looked like you could keep them and either use them for combat or sell them at the slave market for more.
 

Thisguy01

Member
Sep 18, 2020
375
127
Yes, it is possible. Read trough Beginner's guides you find at The Official Masters of Raana Wiki ( ) and do exactly as suggested there. In case you find there things that are not comprehensible enough to follow trough, make a detailed list about those things, post it here and ask that someone clarifies them for you.
I'm afraid I can't find that particular information, been looking through it all.
 

Hargan2

Well-Known Member
Nov 27, 2017
1,194
1,384
It looks like I misunderstood something. Is there no option to keep male slaves? From the wiki guide it looked like you could keep them and either use them for combat or sell them at the slave market for more.
No, you can't keep them. You can only sell them, and I think donate them to Fort Sera for that part of the quest. There are no plans to allow for male slaves to be added to your household afaik.
 

Thisguy01

Member
Sep 18, 2020
375
127
Also, in combat situations, f.ex. with the Red Devils, I don't see a command to capture Mae. Like how do I capture slaves in combat situations? Only options I have is to kill her.
 

QuickBob

Member
Oct 27, 2019
144
94
Also, in combat situations, f.ex. with the Red Devils, I don't see a command to capture Mae. Like how do I capture slaves in combat situations?
I can answer this one. You have to make sure you finish them off with a bludgeoning weapon, like the staff, and you'll get the option to capture them after the battle is over. Just make sure you have rope.
 

tsap

Member
Apr 19, 2019
229
226
I'm afraid I can't find that particular information, been looking through it all.
Thank you for your answer! I think it might help if you could define 'that particular information', but no promises from me. I am just an old guy, already ailing and living my second childhood while writing trough quite heavy language barrier. However there are many skilled players here who could probably give you better info about the process of getting exactly the 35.000 money and 1500 influence you'd need. (Time is not too essential, by the way. Aria will be there waiting for you as long as needed.)
 

Thisguy01

Member
Sep 18, 2020
375
127
Thank you for your answer! I think it might help if you could define 'that particular information', but no promises from me. I am just an old guy, already ailing and living my second childhood while writing trough quite heavy language barrier. However there are many skilled players here who could probably give you better info about the process of getting exactly the 35.000 money and 1500 influence you'd need. (Time is not too essential, by the way. Aria will be there waiting for you as long as needed.)
Aha, ok thanks for clarifying that. I thought it was only on that one day she could be purchased.
 
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tsap

Member
Apr 19, 2019
229
226
Aha, ok thanks for clarifying that. I thought it was only on that one day she could be purchased.
No, that is not the case with Aria Bianchi. I have bought her thrice so far during different game runs, only once 'just in time' and twice after several months of serious suspicions and extra delays. She's been at Chrystal Height's slave market every time and I trust she will be there even now when/IF I even bother to join Kymanto and fetch her during my current lazy game-effort. I have grown certain distaste about the long wait. Nobody has this far shown even the slightest interest to fetch her from my MC, so I'll let her rot.... excuse me... ripen a bit before getting her this time. :sneaky:
 
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kiljaeden

Active Member
Jun 2, 2019
785
850
Mr. Dev, please add fast travel to Stokke Hills and Watery Eyes. It's a chore to travel 3 locations every single time to reach those places. Especially for the people who use their touchpads. My left hand hurts every single time I play this game.
 
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Gunner Rey

Well-Known Member
Aug 15, 2018
1,081
946
But is it possible to get 35.000 money and 1500 influence in time to buy the girl, as per request of the Kymanto Faction? And if so, exactly how?
You don't have to buy her in twenty-two days, that's just the earliest you can get her. She'll be there until you decide you want her, don't worry about that.

It's not that difficult to get her in that 22 if you want to, there's loads of money on the initial board. Get together a decent merc crew, even a cheap one will suffice, and you can do it much sooner if you want, though I wouldn't recommend it. Wait until you're damned good and ready to take her on.

This is a tricky little game - I love it! Right now I feel I'm all over the place, without a clear strategy or even idea of where I'm heading.
I guess it would be a good idea to try and master one specific avenue of income initially...
Is there any point in keeping Ansel around, is it beneficial to allow the two kids to stay at my house... decision, decisions, and right now I am making them blindly.
The kids can scavenge to earn their keep and the girl grows up to be a little hottie, so if you plan on playing that long I'd recommend it. Ansel is useful for his initial quest which yields first Mae, then an income opportunity once you've crafted/plundered/bought enough of a few different weapons. He's not a bad shot and he's dirt cheap, he can also scavenge pretty well. Bud is also cheap and has an Ammo Pack which means once you get your hands on a plasma gun he can fire it for free. Not very well at first, so get started with him early and let him crit himself up to reasonable standards. Hang out with him (take him to Dockgraves and carouse or spend time with him) to turn a possible big penalty into a small bonus.

As for a basic strat, get everyone Rifles (even if they face a recoil penalty like untrained slavegirls), then combat armor and move to Duraplate ASAP. Pick up Mr. Doyle from Crow's End as soon as you can and before you buy your first combat armor. I hire the Peasant, Ansel, Bud, Loren, and the Rifle Savant first day, and usually add Rebecca and Mr Doyle too. My combat team starts with Ansel, Bud, Peasant, Loren and I hire the Rifle Savant and take his rifle and give it to Ansel or Bud if I don't start with a higher Ranged Combat. You'll get rifles eventually from drops, the lone guy in the upper left-hand corner of Watery Eyes is a good source, as are the two in the lower left hand corner of Marston Avenue. Eventually the Holiday Dresses quest will yield a rifle (stop by the clothing store in Westside and talk to the owner) as well. Last time I went through it by the end of the day I had Mr. Doyle, Bud, Rebecca and Dexter (a must have now!) on my combat team.

Make sure to buy rope and whipping canes and equip all your crew with those canes. Soften up one enemy (or two if there's a girl) and use a cane for the final hit, with girls don't take a chance on killing them so don't fire a rifle at them if they're at half health or so. Get started on bounties right away, especially the one on the right as it will renew the next day if you take them out and then come back to claim it by 9PM. Bounties and keeping the middle of Stokke Hills and the Fort in the upper right of Marston Avenue clear are a great source of influence--and revenue.

That's a few tips to get started if you want to try the combat angle. You can also just hunt and sell the meat, pelts and leather. That's quicker and safer but not as financially rewarding as beating people up and taking their stuff.
 
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