I think regenerating one soak point per day is not solving this problem. It is very common to lose more than 3 soak points in one battle.You can also make a slave with high Science your Quartermistress and she'll repair your armor for free.
I think regenerating one soak point per day is not solving this problem. It is very common to lose more than 3 soak points in one battle.You can also make a slave with high Science your Quartermistress and she'll repair your armor for free.
Some have speculated that Grimdark gets paid per click by the secret cabal of mouse manufacturers; others intimate that he must somehow get a tiny pulse of energy for every click and we're all just hamsters on a wheel fueling his bid for global domination. I can't speak to those possibilities, but I'm kinda used to games where you have to click incessantly as they're complex games and often each click is a decision you must make. Sometimes through a plethora of tacked-on menus, the result of an interface forced to accommodate dozens of DLCs that were never envisioned when the basic game was devised (that would be you EUIV).What I'm trying to say is that repairing that armor often forces you to click a lot, overly repetitively. If there was a separate repair button after battle so that repairs could be done with one click, it wouldn't be a problem at all. But for repairs, move the map and enter the house, click facilities, click crafting, click start crafting, click my armor, and finally click repair. And as you mentioned earlier some lucky punk fires his pipegun through my armor and takes two off, I have to repeat this action again. This isn't funny. It would be very annoying if this game required you to go to the hospital to use injections to restore health. This is also the same.
I would like to see it go to two eventually, perhaps at a higher science value or somesuch.I think regenerating one soak point per day is not solving this problem. It is very common to lose more than 3 soak points in one battle.
The workaround I use for that is to just keep a suit of combat armor, weave, and duraplate for my main. If my duraplate starts getting excessively beat up I will just spread the damage around a bit to the combat armor and weave until my quartermistress gets caught up on the duraplate. Hulk armor is the real issue since she can't repair that. You can repair it yourself with hulk parts but those are limited drops so eventually you will have to buy the parts.I would like to see it go to two eventually, perhaps at a higher science value or somesuch.
One soak point per day is a bit grim, Mr. Dark!
Nope. There are more than enough grind in Normal Mode for my tastes, thank you...Do you play on Grimdark? In that case I think the chance of Space Marine action on the matter is closer to 1%.
It would be a lot better if instead of the wiki, the game itself would give you some insight when you talk with your Issids. That Mr Doyle tell´s you when you try to train him something in the line of "Old Dogs don´t learn new tricks", or Loren telling you " expending time reading it´s for pussies", and Aiko showing some encouraging line, or you find she around Armand...There must be some hidden modifiers. It would be really nice if some knowledge person would update the wiki with how to optimize each Issid.
That's a good idea, there's dialogue that comes up when you click on them sometimes, but I don't know if it's random or meaningful. Once I clicked on Dexter and he complained that Guard work was boring, so I sent him to school instead and later made him an accountant. That was a real good deal for a time, but I guessed it got nerfed some recently.It would be a lot better if instead of the wiki, the game itself would give you some insight when you talk with your Issids. That Mr Doyle tell´s you when you try to train him something in the line of "Old Dogs don´t learn new tricks", or Loren telling you " expending time reading it´s for pussies", and Aiko showing some encouraging line, or you find she around Armand...
What is this "click" thing? The game design favors a Redmond operating system with a browser that uses the Blink and V8 engines. It is meant to be "hands free", unlike those mainstream "one-handed" games. Just say "Cortana, deliver 250 knives to Fort Hamilton" and avoid any repetitive strain injury caused by over-mousing.Some have speculated that Grimdark gets paid per click...
Hey can i ask where did you find the odensborgThe investments eventually kind of snowball and that's where the real money is. This is what I'm making passively now on day 268. I focused more heavily than most people probably do on combat. Tier 7 bounties in particular are pretty lucrative but they're tough until you get your mercs geared/skilled up.
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Warrior Hall in Watery Eyes.Hey can i ask where did you find the odensborg
Guard power rises with melee skill right? or something else?More about Raising the Int and Education of your Issids
Loren at 40 Int: Scav +1, Janitor +1, Guard 5, Captain 9, Whore 45, Accountant +1
Loren at 60 Int: Scavenge +2, Janitor +1, Guard 5, Captain 9, Whore 45, Acccountant +7
Clearly very low in the priority list.
Peasant at 30 Int: Scav +5, Janitor +2 Guard +12 Captain +9, Accountant +2
Peasant at 40 Int: No increases in any field
Peasant at 60 Int: Scav +8, Janitor +2, Guard +12, Captain +9, Accountant +19
Enya at 40 Int: Scav +2, Janitor +2, Guard +10, Captain +8, Whore +30, Accountant +2
Enya at 60 Int: Scav +6, Janitor +2 Guard +10, Captain +8, Whore +30, accountant +8
more scavenging (survival) points in the team affects on the chances or the quantity of the founded useful things?scavannging is when thy search the city fro useful things - a.k.a Merchandise during the day.
Laika and Loden significantly increase their capabilities with an intelligence of 60Edit: btw in the description of Laika and Lodens' Good Scavenger trait, it says stimpack instead of tendstim
Double their scavenging haul, in fact.Laika and Loden significantly increase their capabilities with an intelligence of 60