- Feb 9, 2018
- 197
- 207
You know that because you dig into the code itself - which in itself has nothing to do with gameplay. A player can only react and process what is presented by either the game or the help - wiki in this case. To come to a conclusion, as you present it, one has to dig into the code, as that conclusion is impossible to draw by just the info given to the regular player. This is exactly why i used 'obstruction' in my wording. The necessary information to achieve a simple thing or to develop a strategy towards a simple goal is impossible to gather without diving into the code itself at times.It's not obsolete. Training is done by +rolls and -rolls. A fully upgraded training hall, a statue gift from Aria, hiring a trainer, having high discipline, having brawler traits, having warrior traits, having a certain body type all adds to the roll and makes your training successful.
Having demerits like improper body types (petites suck at raising their STR beyond a certain point but excel at raising their dexterity, while herculeans absolutely suck at dexterity training), having already high stat of the current stat you are training, etc, adds penalty rolls.
Just to translate your comment into monetary figures: 13k just for the dojo, at least 32k for Aria and being able to end her quest-line. Nothing what you list has anything to do with 'general info' but is yet again another high level strategy answer. For a generic player it is not possible to see the value in the upgrades if results are mostly random thus pure luck. So for them buildings become 'obsolete' as they dont really offer value for result since the rolls are still random. Random means you will get rolls both in low and high. Even with the best bonus there are still lows.