amaranta

Newbie
Jun 26, 2020
97
117
147
"Micromanagement: The Game" and start bragging about how you hate micromanaging...
Some parts of this micromanagement is still pointless and unrewarding in the end. Apart main quest where only 2 "professions" what need low will and high corruption. Floor Crawlers, which is only flavor thing, due to no one has a sex drive without player interactions. And whores, which has low profit, due to need of ointment. And what can't be bought in bulk. You only makes youself more troubles, if you try to go this way.
Especially then affection and happiness from some point of game start to build up so fast, so nothing matter. Everyone after a week happy to take MC by each and every hole, and be even more happy by doing this.
 
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kopiluwak

Member
Jul 25, 2020
286
1,085
308
Damn, looks like update is focused on one of the lamest routes in the game :confused:
They are honestly both kinda lame, in the stereotypical sense, but more than that, it's the delivery that feel the lamest (to me)... and this one just went turbo, with Mordecai being all "you're too cool dude, and you're such a cool dude I'm gonna make you the cool dude in chief, because just by looking at you I can tell that I can count on you, and also I'll be gone soon for reasons you can't understand" has to be the most obnoxious plot contrivance I've seen in a while, if ever xD.

that's the kind of shit that happen when your creativity get on the backseat, and you take ideas from retards.
 

pengwei1983

Newbie
Jan 27, 2022
73
68
52
I've been playing with a single archive file, and it's NWO; as for SMR, to be honest, I really don't want to start over again. I suggest that future updates should consider two aspects: one is to make the home more active, such as interactions between NPCs; the other is to make the world more active, such as more locations and characters that can continuously interact, because when I was browsing the map, the biggest problem was that in the later stages, there were too few NPCs to interact with; finally, I also strongly suggest that the home can accommodate more NPC mechanisms, such as distinguishing the identities of wives, retainers, and slaves.
 

burned01

Member
Jun 3, 2024
257
150
129
I think there still needs to be some clean up on the loose ends of the NWO quest, e.g. the missing Avery sister, freeing Freya, the missing harem and Louisiana, etc. Fill in all the missing art -- a release dedicated to this would be great. Plus, finish "The Last Relative" as that is the last quest that's essentially unresolved.

That said, I can see how this world can be expanded ad infinitum. I trust the Dev's vision so I'm good with whatever he decides to do; but I love old school rpgs, and this certainly qualifies.

I'm not sure where the breaking point of Twine + SugarCube is, but the faster the machines get, the less it matters. Right now you can run this on a potato.
 
Last edited:

Clemency

Well-Known Member
Jan 21, 2024
1,208
1,695
249
the other is to make the world more active, such as more locations and characters that can continuously interact, because when I was browsing the map, the biggest problem was that in the later stages, there were too few NPCs to interact with
I have been asking for more vendors/job-givers :whistle:

Might have to be male or unattractive females though, or someone is going to want to make her permanently a resident of his house and not interactable on the map anymore.

I am currently gung-ho about a mall building I can assign girls to work for. Maybe a laundromat that requires certain domestic and discipline stat. Maybe some minor traits, like salespeople in the mall can slowly gain a business-savvy or sales-savvy trait that slightly increases their income while working in sales and also raises their charisma soft cap by 10.
I think there still needs to be some clean up on the loose ends of the NWO quest
The New World Order questline will be updated in future patches. How that would look like is yet to be set in stone. The only factor probably decided right now is that Louisiana can be made available to the New World Order path since Grim said he left a hook to make it happen. Freya has repeatedly been brought up in discord and nothing committal have been said about her to my knowledge. Grim has not made any real concrete promises about Freya and especially Avery, beyond a "maybe after 0.9". I think at this point Major Sera is much more concrete than Freya.
Tbh id prefer he first finish render sets for existings characters.
As far as I understand, that is the focus right now that the Kymanto Path for Aria is done.
 

KukriMachete

Newbie
Oct 25, 2019
31
40
132
If you chose not to sell Aria to Kymonto, how can I launch the SMR quest? What value can I change to add that quest through the save editor?
 

Xythurr

Well-Known Member
Oct 29, 2017
1,724
3,771
386
They are honestly both kinda lame, in the stereotypical sense, but more than that, it's the delivery that feel the lamest (to me)... and this one just went turbo, with Mordecai being all "you're too cool dude, and you're such a cool dude I'm gonna make you the cool dude in chief, because just by looking at you I can tell that I can count on you, and also I'll be gone soon for reasons you can't understand" has to be the most obnoxious plot contrivance I've seen in a while, if ever xD.

that's the kind of shit that happen when your creativity get on the backseat, and you take ideas from retards.
Well I am a pretty cool dude tbf.
 

pengwei1983

Newbie
Jan 27, 2022
73
68
52
I have been asking for more vendors/job-givers :whistle:

Might have to be male or unattractive females though, or someone is going to want to make her permanently a resident of his house and not interactable on the map anymore.

I am currently gung-ho about a mall building I can assign girls to work for. Maybe a laundromat that requires certain domestic and discipline stat. Maybe some minor traits, like salespeople in the mall can slowly gain a business-savvy or sales-savvy trait that slightly increases their income while working in sales and also raises their charisma soft cap by 10.

The New World Order questline will be updated in future patches. How that would look like is yet to be set in stone. The only factor probably decided right now is that Louisiana can be made available to the New World Order path since Grim said he left a hook to make it happen. Freya has repeatedly been brought up in discord and nothing committal have been said about her to my knowledge. Grim has not made any real concrete promises about Freya and especially Avery, beyond a "maybe after 0.9". I think at this point Major Sera is much more concrete than Freya.

As far as I understand, that is the focus right now that the Kymanto Path for Aria is done.
So, is there a way to bring Madame Stuckey and her slaves into the house? I have a suggestion: expand the map, establish overseas colonies, or even other planets. You could also increase the number of captives you can carry. You could set up a scenario where when you go on an expedition, it's not just you and your entourage, but also a group of mercenaries or slaves. Instead of showing these people individually, you could use more general descriptions, assuming they're useful. Honestly, I've always felt that for the most powerful person on a planet, the MC's actions and outings are a bit shabby.
 

pengwei1983

Newbie
Jan 27, 2022
73
68
52
One is SMR Arizona who is more dominant and girlboss-y the other is NWO who is your slave, starts out hating you, and is more submissive.
I previously took the NWO route and already got an Arizona. How do I get this SMR Arizona? I just changed the GirlID in the save file from 216 to 52, but this may not change the NPC's original personality.
 

addasus

Member
Oct 30, 2019
131
119
157
They are honestly both kinda lame, in the stereotypical sense, but more than that, it's the delivery that feel the lamest (to me)... and this one just went turbo, with Mordecai being all "you're too cool dude, and you're such a cool dude I'm gonna make you the cool dude in chief, because just by looking at you I can tell that I can count on you, and also I'll be gone soon for reasons you can't understand" has to be the most obnoxious plot contrivance I've seen in a while, if ever xD.

that's the kind of shit that happen when your creativity get on the backseat, and you take ideas from retards.
OOH! Does this mean I can share my awful ideas too?

I feel like with either route of NWO/SMR, they kinda feel rushed to get that point in a narrative sense. The only thing really blocking you in getting to Aria in the first place is stat grinding and a countdown for X number of days once you fight a couple Cyker people, not narrative pacing, and after that, the big obstacle is stat grinding, based on what your decision is. I think Caitlin's quest is probably the best designed from a narrative standpoint. I feel like the narrative impediments to the quest make sense, so even though some of it *is* just countdowns and whatnot, it's still more satisfying than getting stats right, then going to X and killing Y.

That said, now that the Mastersphere has been accessible for such a long time, I feel like you should have the option to accompany Caitlin there. Maybe if your intelligence, tech, and medicine stats are high enough, you can trigger events with her to help speed up the process (that could also be folded into the other waiting areas).

But back on topic.

I feel like having some thing in the middle of these quests is needed. Really, everything feels a little anemic (haven't tried the new SMR content though, so some of this may be in the new update).

Just a few ideas off the top of my head:

Intro:

If you don't get Aria within a certain number of days after she's made available, House Cyker gets her. You can continue to ignore it, and if Control and Cyker Power reaches certain thresholds, she gets broken by them. Alternatively, if Control or Cyker Power is too low, there's a chance she can escape. Alternatively alternatively, you can help break her out, and either capture her for yourself or let her go for the revolution.

Middle:

If Aria is in your power, you can get the chance to rub elbows with some of the other prominent people in town. Make the choice between bringing her or not (with an automatic penalty for the odds of success if you don't), with how well behaved she is affecting your fame/prestige and Kymanto Power. Use this as an introduction to House Adler and maybe the other Great Houses so you can meet characters earlier, and maybe even potentially start getting the attention of some of them like Arizona and Kansas. Could also include the chance for special events triggering at the Golden Dragon or the Orient.

Also, depending on your power level, Aria's feelings for you, and the Control level, maybe you can be randomly beset by rebels trying to free her. Presumably, if her feelings for you are high enough, she's signaling people not to intervene. And, as a flipside to the earlier suggestion, if your and Kymanto's Power levels are insufficient, House Cyker might come after you to get Aria for themselves.

End:

Like I said, haven't done the SMR stuff since it was just an option to sell Aria, but I can see this splitting down a few paths, based on your decisions. Like a loyalist path where you work on behalf of House Adler, and a coup path where you either betray him to make someone else Chancelor or take the role yourself. Maybe include options based on your standing in the Senate and other factions, like CTM or other religions.

For the NWO path, I think being again that your role in the Senate and your relationship with Aria could both inform your role in the new regime. Like, if you broke Aria but still took part in the revolution, you could let her take over, claim the title for yourself (easier if you have Senate backing), or have her as your puppet. Have the ability to order/persuade her on policy without having to release her from your household, and have events in the Senate/Palace about policy and such. Maybe include a "flock" system that's basically setting up a clash between you and Ezra. If Ezra can convince people you're treating Aria as an abused puppet they'll become hostile against you. You could get people on your side by maintaining high affection and marriage with Aria, working with her on policy rather than controlling her, etc. Or just not be political and leave the policy to others.

Also, I feel like whatever your treatment of Aria is, Kymanto and Cyker should have a follow up to your decision. You should have to either accept getting booted from Kymanto, or be able to convince them that installing Aria is going to be in their best interest.

Obviously, I'm not expecting any of this to make it in the game, and I'm sure it'd be a lot of work to include even if Grim was interested in something akin to it. Just putting it out there.

I have been asking for more vendors/job-givers :whistle:

Might have to be male or unattractive females though, or someone is going to want to make her permanently a resident of his house and not interactable on the map anymore.
I think the solution is more akin to something that should be done for Caitlin's clinic or letting Mae work with her father: Make these jobs/titles that they work in that area like any other job, but have them be interactable with a couple of slides and flavor text based on what their job is, their skills in that job, and the conditions of the workplace.

There's kinda already a framework for this in how Michelle is treated before you add her to your house.

Definitely think there should be such a thing for jobs like Performer at your taverns and the Golden Dragon. I feel like going to the Dragon to see one of your girls perform as an event is kind of a no brainer, with the chance to earn more prestige based on how well they do that night. Also, I'm surprised there's not a Performer role for the Orient, and a little surprised there's not one for Furry's, though I think that one could include some risks (if not from guests, than from Furry) and an affection hit.

I definitely think it'd be cool to be able to open a shop so you could unload items for a varaible income based on differing factors like your manager's skills and whatnot. I think it might also be a cool way to introduce the Carroza faction if they're trying to shake you down, and open up the possibility of paying them protection money, allying with them, or wiping them out.

Also, is there still no reward for wiping them out? Feels like there should be.
So, is there a way to bring Madame Stuckey and her slaves into the house? I have a suggestion: expand the map, establish overseas colonies, or even other planets. You could also increase the number of captives you can carry. You could set up a scenario where when you go on an expedition, it's not just you and your entourage, but also a group of mercenaries or slaves. Instead of showing these people individually, you could use more general descriptions, assuming they're useful. Honestly, I've always felt that for the most powerful person on a planet, the MC's actions and outings are a bit shabby.
I think before we go to other planets, we should be getting some of the surrounding territories. There's the Kingdom of David which comes up in dialogue a bit but we haven't actually gotten to (And is presumably where Rachel's quest is supposed to go), Ivardin, New Tokyo, and Lake City, and another continent.
 
Last edited:

HansFranz87

New Member
Sep 26, 2023
12
2
23
Some parts of this micromanagement is still pointless and unrewarding in the end. Apart main quest where only 2 "professions" what need low will and high corruption. Floor Crawlers, which is only flavor thing, due to no one has a sex drive without player interactions. And whores, which has low profit, due to need of ointment. And what can't be bought in bulk. You only makes youself more troubles, if you try to go this way.
Especially then affection and happiness from some point of game start to build up so fast, so nothing matter. Everyone after a week happy to take MC by each and every hole, and be even more happy by doing this.
The biggest problem of the game is, that in core its grind leading nowhere.
Jobs like you mention, dont pay alot, they are just ways to passively grind stat points to increase the sell value of your investment(slave).
Another problem i see is, that its quite hard to begin corrupting a slave, while its trival at higher corruption levels.


What i would suggest is a corruption system, which works the opposite. Easy to get a little corruption, but near impossible to max out. With jobs limited by corruption, branching up. So you can not train a milk cow, they way you would train a whore, a cock sucker, anal slut or furniture. So Slaves would have built character. Rather than every girl is an incel Girlfriend-dream...
 

pengwei1983

Newbie
Jan 27, 2022
73
68
52
OOH! Does this mean I can share my awful ideas too?

I feel like with either route of NWO/SMR, they kinda feel rushed to get that point in a narrative sense. The only thing really blocking you in getting to Aria in the first place is stat grinding and a countdown for X number of days once you fight a couple Cyker people, not narrative pacing, and after that, the big obstacle is stat grinding, based on what your decision is. I think Caitlin's quest is probably the best designed from a narrative standpoint. I feel like the narrative impediments to the quest make sense, so even though some of it *is* just countdowns and whatnot, it's still more satisfying than getting stats right, then going to X and killing Y.

That said, now that the Mastersphere has been accessible for such a long time, I feel like you should have the option to accompany Caitlin there. Maybe if your intelligence, tech, and medicine stats are high enough, you can trigger events with her to help speed up the process (that could also be folded into the other waiting areas).

But back on topic.

I feel like having some thing in the middle of these quests is needed. Really, everything feels a little anemic (haven't tried the new SMR content though, so some of this may be in the new update).

Just a few ideas off the top of my head:

Intro:

If you don't get Aria within a certain number of days after she's made available, House Cyker gets her. You can continue to ignore it, and if Control and Cyker Power reaches certain thresholds, she gets broken by them. Alternatively, if Control or Cyker Power is too low, there's a chance she can escape. Alternatively alternatively, you can help break her out, and either capture her for yourself or let her go for the revolution.

Middle:

If Aria is in your power, you can get the chance to rub elbows with some of the other prominent people in town. Make the choice between bringing her or not (with an automatic penalty for the odds of success if you don't), with how well behaved she is affecting your fame/prestige and Kymanto Power. Use this as an introduction to House Adler and maybe the other Great Houses so you can meet characters earlier, and maybe even potentially start getting the attention of some of them like Arizona and Kansas. Could also include the chance for special events triggering at the Golden Dragon or the Orient.

Also, depending on your power level, Aria's feelings for you, and the Control level, maybe you can be randomly beset by rebels trying to free her. Presumably, if her feelings for you are high enough, she's signaling people not to intervene. And, as a flipside to the earlier suggestion, if your and Kymanto's Power levels are insufficient, House Cyker might come after you to get Aria for themselves.

End:

Like I said, haven't done the SMR stuff since it was just an option to sell Aria, but I can see this splitting down a few paths, based on your decisions. Like a loyalist path where you work on behalf of House Adler, and a coup path where you either betray him to make someone else Chancelor or take the role yourself. Maybe include options based on your standing in the Senate and other factions, like CTM or other religions.

For the NWO path, I think being again that your role in the Senate and your relationship with Aria could both inform your role in the new regime. Like, if you broke Aria but still took part in the revolution, you could let her take over, claim the title for yourself (easier if you have Senate backing), or have her as your puppet. Have the ability to order/persuade her on policy without having to release her from your household, and have events in the Senate/Palace about policy and such. Maybe include a "flock" system that's basically setting up a clash between you and Ezra. If Ezra can convince people your treating Aria as an abused puppet they'll become hostile against you. You could get people on your side by maintaining high affection and marriage with Aria, working with her on policy rather than controlling her, etc. Or just not be political and leave the policy to others.

Also, I feel like whatever your treatment of Aria is, Kymanto and Cyker should have a follow up to your decision. You should have to either accept getting booted from Kymanto, or be able to convince them that installing Aria is going to be in their best interest.

Obviously, I'm not expecting any of this to make it in the game, and I'm sure it'd be a lot of work to include even if Grim was interested in something akin to it. Just putting it out there.



I think the solution is more akin to something that should be done for Caitlin's clinic or letting Mae work with her father: Make these jobs/titles that they work in that area like any other job, but have them be interactable with a couple of slides and flavor text based on what their job is, their skills in that job, and the conditions of the workplace.

There's kinda already a framework for this in how Michelle is treated before you add her to your house.

Definitely think there should be such a thing for jobs like Performer at your taverns and the Golden Dragon. I feel like going to the Dragon to see one of your girls perform as an event is kind of a no brainer, with the chance to earn more prestige based on how well they do that night. Also, I'm surprised there's not a Performer role for the Orient, and a little surprised there's not one for Furry's, though I think that one could include some risks (if not from guests, then from Furry) and an affection hit.

I definitely think it'd be cool to be able to open a shop so you could unload items for a varaible income based on differing factors like your manager's skills and whatnot. I think it might also be a cool way to introduce the Carroza faction if they're trying to shake you down, and open up the possibility of paying them protection money, allying with them, or wiping them out.

Also, is there still no reward for wiping them out? Feels like there should be.


I think before we go to other planets, we should be getting some of the surrounding territories. There's the Kingdom of David which comes up in dialogue a bit but we haven't actually gotten to (And is presumably where Rachel's quest is supposed to go), Ivardin, New Tokyo, and Lake City, and another continent.
In any case, the game should be either wider in scope or deeper in the existing areas; and I strongly suggest that the courtyard of the main house be expanded a bit. A powerful and powerful family is not as good as the bunker of a country rich man. It is too shabby.
 
Jun 16, 2022
469
604
160
I think before we go to other planets, we should be getting some of the surrounding territories. There's the Kingdom of David which comes up in dialogue a bit but we haven't actually gotten to (And is presumably where Rachel's quest is supposed to go), Ivardin, New Tokyo, and Lake City, and another continent.
Correct me if I'm wrong, but aren't there certain characters like Juno where they reveal their desire as well as ask us, the players to bring them back to their hometown, if you have high enough affection? I don't know how much longer Grim intends to work on MoR, but I would love to explore other territories/lands on this planet, after he finishes up with Ikaanos.
 

pengwei1983

Newbie
Jan 27, 2022
73
68
52
OOH! Does this mean I can share my awful ideas too?

I feel like with either route of NWO/SMR, they kinda feel rushed to get that point in a narrative sense. The only thing really blocking you in getting to Aria in the first place is stat grinding and a countdown for X number of days once you fight a couple Cyker people, not narrative pacing, and after that, the big obstacle is stat grinding, based on what your decision is. I think Caitlin's quest is probably the best designed from a narrative standpoint. I feel like the narrative impediments to the quest make sense, so even though some of it *is* just countdowns and whatnot, it's still more satisfying than getting stats right, then going to X and killing Y.

That said, now that the Mastersphere has been accessible for such a long time, I feel like you should have the option to accompany Caitlin there. Maybe if your intelligence, tech, and medicine stats are high enough, you can trigger events with her to help speed up the process (that could also be folded into the other waiting areas).

But back on topic.

I feel like having some thing in the middle of these quests is needed. Really, everything feels a little anemic (haven't tried the new SMR content though, so some of this may be in the new update).

Just a few ideas off the top of my head:

Intro:

If you don't get Aria within a certain number of days after she's made available, House Cyker gets her. You can continue to ignore it, and if Control and Cyker Power reaches certain thresholds, she gets broken by them. Alternatively, if Control or Cyker Power is too low, there's a chance she can escape. Alternatively alternatively, you can help break her out, and either capture her for yourself or let her go for the revolution.

Middle:

If Aria is in your power, you can get the chance to rub elbows with some of the other prominent people in town. Make the choice between bringing her or not (with an automatic penalty for the odds of success if you don't), with how well behaved she is affecting your fame/prestige and Kymanto Power. Use this as an introduction to House Adler and maybe the other Great Houses so you can meet characters earlier, and maybe even potentially start getting the attention of some of them like Arizona and Kansas. Could also include the chance for special events triggering at the Golden Dragon or the Orient.

Also, depending on your power level, Aria's feelings for you, and the Control level, maybe you can be randomly beset by rebels trying to free her. Presumably, if her feelings for you are high enough, she's signaling people not to intervene. And, as a flipside to the earlier suggestion, if your and Kymanto's Power levels are insufficient, House Cyker might come after you to get Aria for themselves.

End:

Like I said, haven't done the SMR stuff since it was just an option to sell Aria, but I can see this splitting down a few paths, based on your decisions. Like a loyalist path where you work on behalf of House Adler, and a coup path where you either betray him to make someone else Chancelor or take the role yourself. Maybe include options based on your standing in the Senate and other factions, like CTM or other religions.

For the NWO path, I think being again that your role in the Senate and your relationship with Aria could both inform your role in the new regime. Like, if you broke Aria but still took part in the revolution, you could let her take over, claim the title for yourself (easier if you have Senate backing), or have her as your puppet. Have the ability to order/persuade her on policy without having to release her from your household, and have events in the Senate/Palace about policy and such. Maybe include a "flock" system that's basically setting up a clash between you and Ezra. If Ezra can convince people you're treating Aria as an abused puppet they'll become hostile against you. You could get people on your side by maintaining high affection and marriage with Aria, working with her on policy rather than controlling her, etc. Or just not be political and leave the policy to others.

Also, I feel like whatever your treatment of Aria is, Kymanto and Cyker should have a follow up to your decision. You should have to either accept getting booted from Kymanto, or be able to convince them that installing Aria is going to be in their best interest.

Obviously, I'm not expecting any of this to make it in the game, and I'm sure it'd be a lot of work to include even if Grim was interested in something akin to it. Just putting it out there.



I think the solution is more akin to something that should be done for Caitlin's clinic or letting Mae work with her father: Make these jobs/titles that they work in that area like any other job, but have them be interactable with a couple of slides and flavor text based on what their job is, their skills in that job, and the conditions of the workplace.

There's kinda already a framework for this in how Michelle is treated before you add her to your house.

Definitely think there should be such a thing for jobs like Performer at your taverns and the Golden Dragon. I feel like going to the Dragon to see one of your girls perform as an event is kind of a no brainer, with the chance to earn more prestige based on how well they do that night. Also, I'm surprised there's not a Performer role for the Orient, and a little surprised there's not one for Furry's, though I think that one could include some risks (if not from guests, then from Furry) and an affection hit.

I definitely think it'd be cool to be able to open a shop so you could unload items for a varaible income based on differing factors like your manager's skills and whatnot. I think it might also be a cool way to introduce the Carroza faction if they're trying to shake you down, and open up the possibility of paying them protection money, allying with them, or wiping them out.

Also, is there still no reward for wiping them out? Feels like there should be.


I think before we go to other planets, we should be getting some of the surrounding territories. There's the Kingdom of David which comes up in dialogue a bit but we haven't actually gotten to (And is presumably where Rachel's quest is supposed to go), Ivardin, New Tokyo, and Lake City, and another continent.
Regarding the quest line, it's absolutely spot on. My suggestion is, let's think about this: is the original intention of the game to let players choose politics or collecting beauties? We don't need to make those political or moral choices. This game is just an adult game. We can add some insignificant NPCs, such as wife swapping and erotic parties. If you want to do it, be a true aristocrat. Debauchery is the real life.
 

Edger

Member
May 30, 2017
119
75
231
I know that the game needs a lot of rework but I also know that asking that much for a single devs is a lot too. I really don't mind the quest but we know the next update is going to be revamping New world route. Hopefully we get rework on stuff that you do before getting Aria instead of just grinding to get to Workshop and using that money to get to High Senator. Prostitution for example should be a mid game money maker since it makes a side income and prostitute sells better later. I hope we also get a much needed revamp of Fort Sera and get a Redhaven area focused update next since even the tutorial feels outdated with what the game offers at this point.
 
4.50 star(s) 169 Votes