- Oct 27, 2017
- 290
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One can only hope you're correct.I expect an announcement when 0.6 drops that will state something like: "This is the biggest update ever, twice as big as all other ones. Sorry, for the delays but I think you guys will see how much work we put into it. From now on we'll be back to regular updates every 2-3 months."
He's potentially got six new builds of Ren'py since his last update, if he decides to update Ren'py, and those updates can cause issues with saves.Why would you say that? Saves don't just start losing bits and become incompatible. "Bit rot" isn't time dependent.
Let me ask you, does Bob catch Linda and her tenant in bed together or did the MC throw a blanket over the action?We ended on such a cliff hanger and its killing me to know what happens.
Probably. It is definitely one reason. But a dev does not have to set up every variable at the beginning of development. He just can't introduce variables to scenes from previous updates.Can you, or anybody else, explain why some games' updates tell us old saves will not work? Is it because the DEV has added variables to the game? If that's the case, does a DEV have to set up all the variables at the beginning of a game's conception?
Sometimes it's new variables. Sometimes it's changing older scenes. Of course, a big revamp will blow things up.Can you, or anybody else, explain why some games' updates tell us old saves will not work? Is it because the DEV has added variables to the game? If that's the case, does a DEV have to set up all the variables at the beginning of a game's conception?
Well, you're going to have to keep dying. I don't think we're going to find out anything about that until the next Linda update, 0.8.We ended on such a cliff hanger and its killing me to know what happens.
Updating the engine mid-game is probably not a good idea. 0.5c was using 6.99.14.3, which is even farther behind than you thought. I don't see him updating.He's potentially got six new builds of Ren'py since his last update, if he decides to update Ren'py, and those updates can cause issues with saves.
last update was in december during christmas and it too so long because the dev took his time and i dont think he changed the code so drasticly that old saves wont workIf the last release was a year ago, old saves won't work anyway, so no need to test them. Unless the update will be tiny.
i think you only have to proof read the new content no need to proof read whats already fineI wonder if once you proof-read the script to test a Renpy game like this if you can just CTRL/Skip your way through, or if there is a guide a series of written steps to follow and then do it again by mixing them up or what.
I wish someone would proof read the word "glans" from any game script.It sounds awful and nobody uses that IRL.i think you only have to proof read the new content no need to proof read whats already fine
Especially since it's glands. But I know, joke over head and such.I wish someone would proof read the word "glans" from any game script.It sounds awful and nobody uses that IRL.
I've been waiting years
Thanks for your informative answer. It's people like you that makes reading these threads enjoyable for me. You'll never, ever, catch me saying:Probably. It is definitely one reason. But a dev does not have to set up every variable at the beginning of development. He just can't introduce variables to scenes from previous updates.
For example, if it's going to matter in the future if players got caught in the act by Bob, Icstor had to set a variable for that in the last update not in the update where it is eventually going to matter because by that point players will already have played that scene and the variable would not have been set.
Good news is I think saves were always compatible in Milfy City except one time were the inventory was broken and that got fixed as well.
Definition of glansEspecially since it's glands. But I know, joke over head and such.
At least in my experience it's quite rare that saves are made incompatible by choice although it did happen recently with Timestamps. But it definitely is something that needs testing and it gets more complicated because not everyone will continue on from a save at the end of the last version (e.g. somebody might not have explored a certain path yet and that one might get screwed up if you purchase a certain item that got introduced in the latest update too soon/too late).Good news is I think saves were always compatible in Milfy City except one time were the inventory was broken and that got fixed as well.
If you know what you are doing and have had testability in mind since the beginning, then a piece of software like this won't take much more than a day to test properly. Proof reading less than half an hour. The tricky part is handling branches in the story and make sure things stay coherent, which hardly any of these devs pay much attention to.I wonder if once you proof-read the script to test a Renpy game like this if you can just CTRL/Skip your way through, or if there is a guide a series of written steps to follow and then do it again by mixing them up or what.
YeahIt's been in testing phase for 1 week now right?
Same for movies or music , that takes 5/10/15 years to be done and you watch/listen to them for 1h30We wait a few months to play 2-3 hours