- Apr 13, 2019
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- 4,611
Milfy City 2077 Very soon...To be fair, he didn't specify what exact year that October would be in.
Milfy City 2077 Very soon...To be fair, he didn't specify what exact year that October would be in.
yet, here you are.The creators ARE the issue. They can easily take shortcuts, like rendering with a proper lighting setup with no background and a static camera. Or stop rendering their disgusting robot animations since they add nothing to the game. If you can get off to these, you must be an extremely horny guy.
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It is, since he said several times long time ago that animations were done and the progress bar was 100% and testing complete. But we know he lied.It's not that strange that animations haven't been released yet. They take the longest to produce after all...especially if he has started working on them early October ~~(probly, who knows maybe even at the time of 0.6 release to buy himself more time) I can imagine this is what is happening right now. No matter what dev does, he can't expedite rendering process over the limit.
OOhhh Burn!Okay. I will go easy on you since you have some memory issues. You should go to the hospital asap if you are young. This is serious.
First of all, i did not start replying to your posts, you did. Wanna proof? Here goes.
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And at this post, i was trying to tell that how disappointed i was with ICSTOR because of delays. Do you really think that Icstor is worse than Gumdrop?
Eventhough you were rude againts me , i tried to reply you as kind as possible but still we can't change a keyboard guy like you.
So, I am licking ICSTOR's ass, huh? Let's see..
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Ok ok. You didn't believe me. Then let's post one old meme from me which trolls ICSTOR.
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Yeah, i am quite a licker, huh? Oh by the way, there is a interesting detail here! Let's see who liked my post!
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Enjoy!
I don't know who was that "trustful" source but after chatting with few of his patreon and discord staff, there is no news from ICSTOR yet, but my best guess is don't expect the update before this weekend since i don't remember him/her releasing an update mid week.View attachment 450134
Can someone contact the very trustful Discord sources..... And confirm the update date....
I called the animations hot garbage, not the game itself. They don't teach reading comprehension in Edgelordland?yet, here you are.
if you hate the stuff, move on. its the best way to show your concern to dev. not eating their stuff.
but no, you cant resist the urge to download it and playing it and then complains.
cycle continues.
and you still find the time to bash on other opinions, while slipping attack on individual taste.. haha.
i dont like or hate ICSTOR, man gotta do what men gotta do. money making stuff.
Loop animations is what you will get 2 months late on the schedule.whats the diff between loop animation and full animation?
UnlikelyMaybe he decided to expand the content of the neighbors. There were too few sex scenes in the game for them.
END OF THE NOBODY KNOWS MONTHView attachment 450134
Can someone contact the very trustful Discord sources..... And confirm the update date....
a loop animation is a 1-2 animation that loops. While a full animation is longer but it loops aswell.whats the diff between loop animation and full animation?
2 years loopLoop animations is what you will get 2 months late on the schedule.
Full animations is what you will get 2 years late on the schedule.
long may you liveMilfy City 2077 Very soon...
Nope. It is the system set up by Patreon. Developers have noticed there are no consequences to reduced or little production. If you average just 10 renders a day. In 2 months you have 540 renders. That is not a lot per day even with DAZ unless you are using a toaster. Most jobs are hard and not done for fun. I was lucky to love my photography job. But the cry me a river about how hard doing renders are. When they are using stock assets. Stock poses and animations. And use Reply or other software. The job is not something everyone can do but it is a stay at home, do anywhere job. BTW HS does not have render times and those developers have had large gaps too. It is the indie game producers being lazy and the lack of accountability of supporters. Real game production is hard work. Making these games is work but not hard by any real standard. Icstor worked for 4 years, a whole 4 years. When the average adult is expected to work for over 4 decades during their lifetime. It is comical to consider 4 years as a long career. Yeah, it is the indie developers.Indie game creators ARE NOT the issue, the issue IS the technology stack. DAZ and other rendering engines require too much hard work to produce a few renders. Making like 100+ renders is too much of a daunting task. So game creators end up being burned out (icstor, lewdlab, saddog). It will remain like that until there is a better technology to make games (deep fakes?)
The creators ARE the issue. They can easily take shortcuts, like rendering with a proper lighting setup with no background and a static camera. Or stop rendering their disgusting robot animations since they add nothing to the game. If you can get off to these, you must be an extremely horny guy.
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//remark: This answer or the content of the answers is not adressed to ICSTOR or the game itself alone - it's in general about the entire patreon/community.Nope. It is the system set up by Patreon. Developers have noticed there are no consequences to reduced or little production. If you average just 10 renders a day. In 2 months you have 540 renders. That is not a lot per day even with DAZ unless you are using a toaster. Most jobs are hard and not done for fun. I was lucky to love my photography job. But the cry me a river about how hard doing renders are. When they are using stock assets. Stock poses and animations. And use Reply or other software. The job is not something everyone can do but it is a stay at home, do anywhere job. BTW HS does not have render times and those developers have had large gaps too. It is the indie game producers being lazy and the lack of accountability of supporters. Real game production is hard work. Making these games is work but not hard by any real standard. Icstor worked for 4 years, a whole 4 years. When the average adult is expected to work for over 4 decades during their lifetime. It is comical to consider 4 years as a long career. Yeah, it is the indie developers.