- Apr 13, 2019
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Talk to the boss at the sex club.Where do i find the key from Sexroom?
Talk to the boss at the sex club.Where do i find the key from Sexroom?
He probably is talking for 5-6 months ago when was posted that in December we will get 0.8
Remember when he said it would be January, not December?
https://f95zone.to/threads/milfy-city-v0-6e-icstor.8012/post-2791909
It's called attention. You should pay it.
No 0.7 was suppose to be out October
0.7He probably is talking for 5-6 months ago when was posted that in December we will get 0.8
Yes, but he posted 2 weeks ago that he wouldn't make December. Coming in on December 29 and crowing haha "he's not going to make it he's still a liar"* is...lame.He probably is talking for 5-6 months ago when was posted that in December we will get 0.8
So in December 2021 we will get 08. He won't lie, right?He probably is talking for 5-6 months ago when was posted that in December we will get 0.8
No 0.7 was suppose to be out October
ok but lets be honest with our selves here. The update is not coming out anytime soon. He always says one thing and then pushes it back 3-5 times.Yes, but he posted 2 weeks ago that he wouldn't make December. Coming in on December 29 and crowing haha "he's not going to make it he's still a liar"* is...lame.
*my interpretation of the post
When he hits a bullseye he makes a new promise.It's still 35%. How does he construct the percentage? I'm guessing he does some story boarding, but it shouldn't take that long for a large amount of things. Rendering should take the longest, even with his 11 rtx 2080s or whatever it is, writing the plot and if he has the coding done, should take a few weeks at most.
Yeah, I can't really argue with that!ok but lets be honest with our selves here. The update is not coming out anytime soon. He always says one thing and then pushes it back 3-5 times.
Completion percentages are bullshit 100% of the time when it comes to game development. Anyone who says "This game is X percent complete" is either delusional or a liar with the outside chance of being both. Due to how game development works it is literally impossible to sign an accurate completion percentage. Too much of what's going on development relies on other things.It's still 35%. How does he construct the percentage? I'm guessing he does some story boarding, but it shouldn't take that long for a large amount of things. Rendering should take the longest, even with his 11 rtx 2080s or whatever it is, writing the plot and if he has the coding done, should take a few weeks at most.
I have written this many times in the last pages: In my signatureSave complete 0.6e please?
It depends on what happens in January. If he burns out and takes a break, I think we'll have to wait more than a year.Sounds like I'd have to wait a year for it?
In, my, signature...Does anyone have a save file where i can start in this version? (Android)
That's my point. 35% is so nebulous. We have no idea what 35% actually means. In a time sense, renders probably take the most. Writing a story like that takes like a few days tops. The coding, as long as it is set up correctly, another few days. Setting up and rendering the images is probably the bulk of the time that is spent on the process. That is depending on the assets you buy and use to decrease the rendering time.Completion percentages are bullshit 100% of the time when it comes to game development. Anyone who says "This game is X percent complete" is either delusional or a liar with the outside chance of being both. Due to how game development works it is literally impossible to sign an accurate completion percentage. Too much of what's going on development relies on other things.
Think of game development like the game kerplunk. You've got a cylinder with a bunch of sticks going through it holding up a bunch of marbles and you pull sticks out to see who winds up puling the one that lets the marbles fall, right? Right. Now imagine that instead of one game of kerplunk it's about twelve games going at the same time and they're all directly connected to each other with some sticks going through multiple games, and different types of marbles in each game with some games having a dozen different kinds of marbles all in play at once. As you pull sticks the marbles fall, but moving a stick from one means you just moved that stick in to the game next to it and that adds to the blockage of that game. Tasks constantly slow each other down, speed each other up, rely on each other to even be possible to complete, and so on and so forth. If you try to assign a completion percentage of game design you'll find it going up and down every single day because everything you do gets in the way of everything else you need to do until you finally pull enough sticks.
This is why you'll see some patreons use task lists to assign completion tallies. It's a hell of a lot easier to provide a list of the 100 things you need to do to complete and update and check them off one by one then it is to try to assign a percentage to those tasks since certain tasks will take a day, other tasks will take a week, some could take a month. Just because 50% of a list of tasks is checked off doesn't mean that 50% of the game is complete. It just doesn't work that way.
You mean a delay?When he hits a bullseye he makes a new promise.
View attachment 500531
Maybe it's money? 35 Percent of income from the version?)That's my point. 35% is so nebulous. We have no idea what 35% actually means.
Iiahe mgepog ai bug. " cahf ah nafl mglw'nafh hh' ahor syha'h ah'legeth, ng llll or'azath syha'hnahh n'ghftephai n'gha ahornah ah'mglw'nafh. "Maybe it's money? 35 Percent of income from the version?)
In any case, this is already the language of Cthulhu. And we can't understand it.