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Hones

Forum Fanatic
Compressor
Aug 10, 2018
4,156
8,642
forgive me for asking, but do you have the console lines?
Sorry no I haven't played this game in ages so I would have to download it to look, I guess you could just try searching for wine, I doubt it will be all that hard to find.
 

lambout

Newbie
Jul 19, 2017
55
19
Sorry no I haven't played this game in ages so I would have to download it to look, I guess you could just try searching for wine, I doubt it will be all that hard to find.
I have searched it, couldn't find anything unfortunately about a console command (did find someone with the same problem but he posted his savefile) . That's why I decided to ask around
 

lambout

Newbie
Jul 19, 2017
55
19
I have searched it, couldn't find anything unfortunately about a console command (did find someone with the same problem but he posted his savefile) . That's why I decided to ask around
I got it to work, what I did was use save file editor to search for red_wine, turned the 1 to a 0 so it became available in the store, now I can progress the story again
 
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Hones

Forum Fanatic
Compressor
Aug 10, 2018
4,156
8,642
I have searched it, couldn't find anything unfortunately about a console command (did find someone with the same problem but he posted his savefile) . That's why I decided to ask around
OK I just had a quick look and tested it myself

Just use the console
type:
red_wine_buy = False

and you should have the wine back in the store to buy
 
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Rumplepuss

Member
Aug 28, 2020
403
747
If this has 7k active patrons then I'll start my own renpy game. Damn.
Even if patrons only subscribe $1.00 each a month that's a income of $84,000.00 a year! A pretty penny especially considering that Icstor appears to have been inactive for a good long while. But Icstor's earnings are peanuts compared to Dark Cookie, i.e., the people behind Summertime Saga, who rake in no less than $70,503.00 a month ( $846,036 annually) according to Patreon.



If these guys were paid $1.00 by everybody playing their games, including freeloading bootleggers like us, they would all be millionaires if not multi-millionaires by now.
 
Last edited:

Casikaz

Active Member
Dec 4, 2020
698
2,048
Even if patrons only subscribe £1.00 each a month that's a income of $84,000.00 a year! A pretty penny especially considering that Icstor appears to have been inactive for a good long while. But Icstor's earnings are peanuts compared to Dark Cookie, i.e., the people behind Summertime Saga, who rake in no less than $70,503.00 a month ( $846,036 annually) according to Patreon.



If these guys were paid $1.00 by everybody playing their games, including freeloading bootleggers like us, they would all be millionaires if not multi-millionaires by now.
That just proves that Icstor still has some work to do on his scamming game to get on the level of those OnlyFans-sluts who make $350,000.00 a month by selling their Instagram bikini pictures. :KEK:
 

Dreconts

New Member
Nov 30, 2018
8
5
[QUOTE = "borracho, publicación: 4956871, miembro: 3292585"]
para la versión 0.6e ¿hay algún mod o parche para ponerlo en español?
[/CITAR] go to the erospanish page
 

wicked 035

Member
Dec 12, 2018
214
135
Even if patrons only subscribe £1.00 each a month that's a income of $84,000.00 a year! A pretty penny especially considering that Icstor appears to have been inactive for a good long while. But Icstor's earnings are peanuts compared to Dark Cookie, i.e., the people behind Summertime Saga, who rake in no less than $70,503.00 a month ( $846,036 annually) according to Patreon.



If these guys were paid $1.00 by everybody playing their games, including freeloading bootleggers like us, they would all be millionaires if not multi-millionaires by now.
Wow, NLT only 4th? Was sure they are 1st considering quality and consistancy of updates
 
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DiddlerGames

Member
Game Developer
Jun 3, 2019
472
860
Wow, NLT only 4th? Was sure they are 1st considering quality and consistancy of updates
I think some people just really like the lifetime dev stuff. The kind where devs keep saying how much they will just keep putting into the game. NLT actually finishes their products, which might be both good and bad. They can show they are able to deliver a finished product, but, people might just want more content stuffed into what they already have.
 

dnof

Member
Aug 24, 2018
112
196
Since he is going from releasing 0.7 to 1.0 I have a feeling he is going to rush the endings so he can start on his new project. Then the cycle will repeat.
 
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EJW

Member
Jul 13, 2018
475
842
Since he is going from releasing 0.7 to 1.0 I have a feeling he is going to rush the endings so he can start on his new project. Then the cycle will repeat.
He has rushed the endings in at least 2 games that I know of and they are the last two games he did before MC.
 

Willibrordus

Well-Known Member
Feb 17, 2020
1,116
6,497
He has rushed the endings in at least 2 games that I know of and they are the last two games he did before MC.
at this point I only want some sort of closure for MilfyCity I won't even bother with what ever next he'll come up with...
 

BorsDeGanis

Member
Jan 30, 2020
195
464
I think some people just really like the lifetime dev stuff. The kind where devs keep saying how much they will just keep putting into the game. NLT actually finishes their products, which might be both good and bad. They can show they are able to deliver a finished product, but, people might just want more content stuffed into what they already have.
My problem with NLT will always be that it's writing is pretty poor. They do everything well but that in my opinion. It's hard to suspend your disbelief when a completely unlikeable protagonist is just running around with his cock out banging everyone. Part of what made MC great was the pacing and tension that was built up. I think with the release schedule that NLT is under it is a detriment to the writing, still great in almost every other way though.
 
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