(fixed the quote/italics)and here is what I ment when I said the Devil is in the details:
Here’s the official scoop from theYou must be registered to see the links:
“Copyright does not protect the idea for a game, its name or title, or the method or methods for playing it. Nor does copyright protect any idea, system, method, device, or trademark material involved in developing, merchandising, or playing a game."
Someone could color each character's hair slightly differant, spell their names differently, go in and alter their shapes , change code to make it looks or call a label by a different name. All these things make it a different game in the eyes of the copywrite laws
That's incorrect. An original work has to be creative and you pretty much describe what is not counted as creative. Here is what the website you linked to
You must be registered to see the links
:"There are some things, however, that are not creative, like: titles, names, short phrases, and slogans; familiar symbols or designs; mere variations of typographic ornamentation, lettering, or coloring; and mere listings of ingredients or contents. And always keep in mind that copyright protects expression, and never ideas, procedures, methods, systems, processes, concepts, principles, or discoveries."
And don't mix up copyright with copywrite. It's not the same thing.
Again, incorrect. You have the copyright as soon as you create the work. However, for litigation purposes you have to first register your work.Copywrite is NOT by default, it has to be pursued by submitting a claim to the Federal copywrite Office (USA), once there the copywrite office will see if there is someone else who has the same copywrite, if not then they award you the ownership LEGALY, if there is you're SOL.
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