Thanks for responding. Can u please explain some details regarding like I am a good writer but how do you write dialogues in game. Do u just write them in a Word file and forward that file to the dev or u write in some software? Also, if u could explain this whole game development process and software used or resources that i can use to learn about this process or enhance my skills that would have been great.
I use Google Docs, as it allows for simultaneous collaboration and editing between various team members. If ICSTOR or the programmer, or a renderer wants to change a bit they can quickly do so and we always only have one version of a document.
The way that ICSTOR and I have developed is that they will send me a very rough guide of what the scene should entail. e.g. 75 rendered images, 6 animations, and a paragraph saying "John goes into Debbie's room. Debbie thinks they are going to study. John tries to seduce her and she eventually gives in."
I would then look at the images and just write a story based on the prompt as I go. I use the following style when I write.
*Text written like this indicates what picture should go here.*
***Text written like this indicates instructions to the programmer.***
(Text in brackets represents characters internal thoughts.)
Here's a quick template to help visualise how it works.
---------------------------------------------------------------------------------------------------------
*Pic 1*
Debbie: Talking talking derp derp
John: Beep sha boop.
*Pic 2*
Debbie: Aha!
John: Frazzle doop.
*Insert Animation 1 here*
***Choice***
1.) John chooses to bingbop Debbie's plumbus.
*Pic 4*
John: Text text text
Debbie: Reply reply reply
2.) John chooses to frazzle his vajazzle.
*Pic 4*
John: Beep boop.
Debbie: Ta-da!
***Screen flahses white***
*Pic 5*
John: (Why am I covered in semen?)