I don't agree (At least not completely).
I rather have 12 hours of good story and only near the end some sexual scenes, then a complete fuck show from start to finish.
For example, a couple days ago a played Chubby Holiday.... And my god does that game suck(for me).
Every scene is a new sexual encounter and just 1 complete shit show.
But Dating my daughter has at least s full evening of game-play, and of course depending on you choices there isn't any real sex.. (I am not saying that the story is that great, but at least there is something like a story and a actual "realistic" progression curve)
I am going to laugh my ass of when i am going to release my game(when sponsorion is up and running).
Been working on it for a year now, it's got at least 16+ hours of game play(not even at the 0.1 stage) and the closest that you will come to sex with family is a down-blouse scene![Giggle :giggle: :giggle:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
God that's going to cause a massive shit storm from the horny horde...
But back to this game..
It's again personal preference..
80% of the people here are just looking for the "good stuff" .
18% are looking for a good story
2% is looking for inspiration for own games.
Just a simple matter of question and demand..
Icstor knows that most people just want to see a simple fuck-fest, he knows he can make the most money of that... So 1+1 equals 2.... And many other like them.
Large part of the developers who try to make a game with a story fail to do that due to
-Pressure from pledgers who want to see the good stuff a.s.a.p
-Story based games take longer to grow a solid following/pledgers so they fall to the financial stress of making that game.
-And the creators who started making a story based game, found out that a fuck fest makes more money and chance their game due to that reason.
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