scmark15

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Jul 28, 2017
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Obviously these people aren’t aware how long something’s take to program/render/test, plus some of these developers are writing story as they update...whereas professional games are usually written and story-boarded years in advance before the games even announced. Give em time, this is also why Patreon and his product are optional purchases, don’t like his business model, tough shit. Games take 100s of millions of dollars to make nowadays too.
 

Creeping Death

dies in loneliness
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Jan 28, 2018
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Like in the AWaM thread, the same stupid bullshit discussions over and over again. And like the AWaM thread, I will not follow this thread anymore. Have fun!
 
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Deleted member 444674

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Feb 17, 2018
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It's funny how when developers take more than the typical month to release an update, some people start to adopt that Dual Family mentality and begin to question the devs work ethic when passed releases of this game have shown nothing but A+ effort, especially the most recent one with Linda.

Calm down and wait. If there was ever a time to be fed up, now ain't that time.
 

goobdoob

Conversation Conqueror
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Dec 17, 2017
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Linda, Sara and Caroline appear in real life and bang your brains out in your room! I think that's only fair!
Anything under $5000 justifies it being just a Ren'Py game. I think that's the market pricing at the moment, but I could be wrong.
Seems fair to me! :)
 

scmark15

Member
Jul 28, 2017
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As some in the software engineering field I get annoyed when people complain things are taking too long. I have deadlines, seeing people work at there own pace and through kickstarter programs like patreon make me want to give it a go. We average $60k a year, a lot of us work lots of overtime to meet deadlines and some of the software literally takes years to finish before clients even see an demo let alone a bug free one. It really annoys me when someone starts harassing me for a piece of code or something is taking me longer than it should, even more so when real life comes a knocking.

So to those that work upon donations and kickstarters who may or may not make deadlines and may suffer not making enough for bread this month but still give it a go...hats off to you beautiful people who allow me to relieve my stress by playing your wonderful stories. Cheers!
 

nguyen56

Newbie
Jun 29, 2018
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Like in the AWaM thread, the same stupid bullshit discussions over and over again. And like the AWaM thread, I will not follow this thread anymore. Have fun!
Oh no, not Longo McFap. God damn it, Longo McFap isn't following this thread anymore, what are we going to do? It was important enough that he stop and tell us that he wasn't following the thread anymore, it must be disastrous.
 

nguyen56

Newbie
Jun 29, 2018
28
37
47
As some in the software engineering field I get annoyed when people complain things are taking too long. I have deadlines, seeing people work at there own pace and through kickstarter programs like patreon make me want to give it a go. We average $60k a year, a lot of us work lots of overtime to meet deadlines and some of the software literally takes years to finish before clients even see an demo let alone a bug free one. It really annoys me when someone starts harassing me for a piece of code or something is taking me longer than it should, even more so when real life comes a knocking.

So to those that work upon donations and kickstarters who may or may not make deadlines and may suffer not making enough for bread this month but still give it a go...hats off to you beautiful people who allow me to relieve my stress by playing your wonderful stories. Cheers!
What does business software have to do with making a linear porn game where your only addition as a developer is a linear story? He's not writing Ren'Py, somebody already did that and he is using it.
 

scmark15

Member
Jul 28, 2017
120
358
266
What does business software have to do with making a linear porn game where your only addition as a developer is a linear story? He's not writing Ren'Py, somebody already did that and he is using it.
Renpy is a game engine...it still requires a knowledge of python programming to use and if you write mini games and other functionality your programming a lot of that from scratch because it may not exist in the Renpy engine. Ps I don’t write just business software. Point is don’t ask someone to rush what he/she is doing even if he’s being donated to...he may have a family, other job, hardware issues, etc. especially if your ignorant about how to do it yourself, it’s obvious you have no clue on what it takes to make.
 

stealthtank

New Member
May 29, 2017
0
0
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As some in the software engineering field I get annoyed when people complain things are taking too long. I have deadlines, seeing people work at there own pace and through kickstarter programs like patreon make me want to give it a go. We average $60k a year, a lot of us work lots of overtime to meet deadlines and some of the software literally takes years to finish before clients even see an demo let alone a bug free one. It really annoys me when someone starts harassing me for a piece of code or something is taking me longer than it should, even more so when real life comes a knocking.

So to those that work upon donations and kickstarters who may or may not make deadlines and may suffer not making enough for bread this month but still give it a go...hats off to you beautiful people who allow me to relieve my stress by playing your wonderful stories. Cheers!
Agreed, many people don't realize that software development takes a long time to finish, no matter the scope and complexity of the product. You still have to design, code, and test your work, and make sure whatever you do doesn't negatively affect anything else that exists (regression testing).

Imagine if an enterprise-level company - say Microsoft - is being pressured by its clients to do stuff faster just because and so they put out that piece of software as early as it can by cutting corners and not testing. Let's say it vomited out a new version of Windows in under a year, meeting the deadline. Did that product make it to the customers? Sure. Does it work well? Likely not. Will said customers complain? Absolutely.

It doesn't matter if the developer is a large company or a small team of people, the same development process still exists. Heck, smaller teams have it worse because they're likely doing this full-time and no one could cover for them if ever there's downtime.

In fact, I feel like the quality of the work degrades when there's a massive expectation breathing down their necks; this is kinda like people asking artists down at DA or some other outlet to make the best artwork for pennies, then whine when said work got late a couple of days or wasn't up to their expectations. Like wtf do you expect if they're short on time?
 
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