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A new Monday has arrived and I have some news. First of all the release. I can now say that I definitely won't be releasing 0.6.1 this year. The update will come in January. And why is that? Becasue I am taking a small break. I first wanted to take just a few days off around christmas, but I have realized that I was a little bit fatigued and decided to keep the break till new year. I will still be working on the game to not loose my focus, but it will be only a little every day and not as much.
Everything new:
- More dialogue. Last time I said I was at about 70%, which hasn't really changed, as I put in more content then I had initially planned.
- I've also refined the existing dialogue more and did a first spelling check on it.
- I animated and rendered the next scene.
- I made a few animations for the story.
- And build a few new backgrounds for the city. One of which you can see above.
- I also started writing the events for the evening talks at the fire with Lily.
- And I am rewriting the talking options for Mia and Robin to be more interesting. You can already see that new system with Lily, where old options get greyed out, but are still readable.
- I also made some new Assets, which will mainly be used in the next update and not this one, but I still needed a few of them right now.
- And I continued to redo old animations featuring the old cabin.
So 0.6.1 is making good progress and the release isn't far off. But as I said, I will be taking it slow for a week. I simply noticed that my motivation was a bit low and I needed a little time away from the game. That is always helpful.
Especially playing/watching other games. I've recently watched a playthrough of Resident Evil 2 again (The old one, not the rework). Seeing that instantly made me giddy to learn more and start developing. The steam sale is quite helpful at a time like this : )
That said, I wish all of you a good time and you will hear again from me in the next year!