- Aug 6, 2017
- 5,746
- 6,160
200 per weapon is more than enough to one shoot anyone and doesnt cause any troubles, why i wrote 200 max got no clue anymore, been a while since was at it, might be upper limit, tho at end of game was making 300dmg with bowYeah, editing damage was a risk i didn't want to take cause i thought the dev might put a scene during the fight (like fighting that giant fog baby) if the enemy's health decreased to a specific number and that might cause to skip the scene or something. I have seen it happened with other games. the same thing for MC's health but i thought i will test it and see, and till now what i mentioned above didn't happen.
As far as i remember the game don't need requirements (like a certain amount of health, ... etc) to be able to go forward or travel from one place to another.
you just have to edit stats with each weapon you get and have to make sure that mele+player.attack and ranged+player.rangedattack got same stats, cause it doesnt auto update after you got them, at least that was case when i was at it.
only reason i can think off that would cause any issues is if ppl add some insane numbers on which arent even need it, with that is chance to break something. that goes for any stats.