hmmmm it could speed up the adaptation of cloth but the major limitation we are actually hitting is the animation adaptation since it 90% needs to be manually adjusted and adapted.I was playing rimworld recently and this guy's solution to the permutation issue with N clothing x N body types was kinda brilliantYou must be registered to see the links
The animation engine* MBM uses doesnt have an easy way for us to make it runtime generated.
sadly even then we still need a lot of sprite and work.
because say for girl underground etc has 1 sprite,but when go to brothel* will have another sprite