Oct 5, 2022
2
0
when I try to brainwash a unique NPC, the girl that lets you brainwash (forgot her name) saids "Trying to get a girl without a home?". What does that's supposed to be, what do I need more
 

HandyCapped

Newbie
May 18, 2020
50
20
Where can i find these instructions?
You can search individual threads with the search function at the top right (which for some silly reason is better than 99% of all browser or OS search functions). Put the mod name in and take a look. It will require some scrolling, but you'll find most of what has been discussed about the mod, be it instructions, past and solved issues, updates and uploads and the like.
 

Armstrong

Member
May 11, 2017
350
625
It would be better if there was a separate thread for the mod. This will make it much easier to find what you need and ask for help.
 
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Demen021

New Member
Jun 2, 2021
2
0
ComplexBreeding Mod (version: 0.2.0.4)

DISCLAIMER: mod have only assets from base game so please do not expect that angels have wings etc.

Requirements:
- base game version: 2.0.9
- BepInEx 5 (latest)
- tutorial DISABLED (mod remove some mechanics required in tutorials)
- start new game

Recommended:
- this is overhaul mod (huge changes to base code) so you should only have this mod enabled or expect compatibillty problems with other mods (pixies mods should be fine but not tested)
- npc and special characters are not changed in this mod for now so they will probably give you wierd looking children (if you want to play with this characters for now is better to skip this mod)
- mod is in very early stage of development but some people ask me to give it anyway, expect bugs and UI inconsistency

Game is much slower in progression and a little harder, especially on beginning. (remember that slave can now sell milk so its good source of cash)
Species: 8 base and 17 evolutions

Installation:
- put dll to plugins folder in BepInEx

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Description:
I want to describe mod Im working on. MBM is amazing game and it have great potencial but for me developers should focus more on sandbox features and not "story".
(by story I meant unique characters itp. if I can be honest I will sell all features from DLC for assets like wings for generic slaves)

Many mechanics are very messy for me like trait system or upgrades rooms or even upgrading stats by consumig hectoliters of milk.
Progression in not linear but very "snowbally", you buying cat slave on beginning and you basicly shooting monsters left and right and after 10 minuts you have god slaves and monsters.
I like more slow and calculated sandbox experience when after few hours of game I can still have something to achieve or created.
I also like when you can "customize" your solutions to problems and achieve goals in diffrent ways. (like in factorio you can use belts, trains or robots)

Changed mechanics:
- some species are very similar in young and adult stage so many of the small species just skip this stage, species have text "(young)" beside species name if she can be upgrade by milk to next stage
- all of species sprites are removed and replace with generic "shadow" type, only sprites for monster and npcs remains (sprites that where no even similar to actual look of slave were very confusing)
- unlock selling species to Amelia to every day so its no need to stockpile needed monsters. (it can be harder on first pay but you can always take loan for starting expences)
- Slaves cannot escape from brothel (I dont know who think it is a cool feature...)
- Fully depraved slaves are no longer supermens (they lose health like before)
- When "depraved face" is off, slave have originals eyes
- There is only one type of milk, milk not longer upgrades stats
- Most of room upgrades are disabled (I think only works health regeneration, cure disease, ending in and out)
- tentacle eggs are sold for 100 gold (5000... why not million)
- all triats and racial traits are removed and new system is implemented
- milk is for selling, slave generete milk in diff ratio and there is new attribute "milk quality" which is used when selling milk (milk is sold in automatic way in millking room)
- s with monster can give slaves and slave are more consistent in looks when in same species
- removed clone parent mechanics (monsters and slave can "mutated" simple visual stats (like eye shape and ball sack), there is ~10% chance per parameter, in case of tits size there is 5% for one size up and 5% for one size down)
- no slave species is restricted in tits size (some species like rabbits still have only for example flat on market but you can breed your way to huge if you want)
- you can have 5 childs in one pregnancy, big monsters only take 2 "slots" because getting this parameter up is much harder then in base game
- clients in brothel are changed for new trait system

Triats:
I was thinking for days how implemented system which will be possible in current UI, it will include genetics (but in not overpower way like in base game) and will be fun.
I early drop the idea of many individual triats inheriting by children -> trait slot are very limited, UI is very small and hard to see stuff, and can be messy quickly

I created something I named "essences", essence can have tier value from 1 to 10 and describe how much concetration of specific group of genes slave/monster have.
For example slave can have demonic essence +1 which means that there is small group of genes originated from demons. More concetration more bonuses and sometimes weaknesses.
Tiers are inherited by gender and can be upgraded but every tier is harder to get then last one but having partner with high concetration of specific essence increase chances.
Tiers can be also lost by generations if you are not focus on selective breeding
For example feral essence:
View attachment 2369787

Racial triats:
Renamed to just traits, this can be anything like: immunity to diseases or tattoo/crest mechenics from elfs
Some traits are added just for beeing specific species, for example ghoul girl cannot be sick
Some traits are chance based and can be gained when essences levels are high, for example you have 10% chances to gain immunity for diseases when at least have eternal essence +4
When at least one parent have trait then of course you have bigger chance

Brothel changes:
Clients are now named after classes from dnd and can give you required essences to start your breeding program
View attachment 2369788

New species mechanics:
Species can now change, for example elf after taking to much demonic essence can give birth to drows (dark elfs) etc.
Species are divided to tiers Common -> Uncommon -> Rare -> Epic -> Legendary

Current human posibilities:
View attachment 2369790

Some starting species are recreated, for example dragonian is not more and you start with cute lizard and you must breed your way to powerful dragons:
View attachment 2369794

That all for now, everything I showed now is working in some way, Im currently playing to learn how number works and add at least minimum acceptable balance changes etc.

If someore read this I will be in shock.
Great mod, but there are a couple of questions about essences.
Question one, the final characteristics of the slave with all essences are as follows:
+40% conception rate
+26 max birth count
-15s sex time

+210s growth time
-60 max health

+500 milk quality
-65% damage during sex

+110 maintenance cost
+4 max concurrent conceptions
+70% breasts capaciti


In the current state of affairs, some races, such as goblins, get a very low HP value. As a result, there are situations when a fully pumped goblin can die, and nothing can be done about it.

Question two, despite the current edits, getting a slave with all essences at +10 is extremely difficult. It is possible to at least make it so that the chance of dropping the essence from 10 to 9 is % 10 (this is really very hard, and can take more than 6 hours for a single slave).
 

dinamite157

Member
Oct 24, 2021
392
246
how to upgrade this? it seems like thats the only thing im missing i did 26/50 but i have no idea what i have upgraded for that
1676482249080.png
 

dinamite157

Member
Oct 24, 2021
392
246
Upgrade overground rooms, not underground. You need to upgrade 50 separate rooms, upgrading one room many times doesn't count. Build at least 50 overground rooms and upgrade those.
Yeah, I just figured it out lmao, should have tried that before i asked in here. Well, i have another question lol. Can you do anything with the Succubus(?)
 

Mr.Kz666

New Member
Apr 3, 2022
14
47
ComplexBreeding Mod (version: 0.2.0.4)

DISCLAIMER: mod have only assets from base game so please do not expect that angels have wings etc.

Requirements:
- base game version: 2.0.9
- BepInEx 5 (latest)
- tutorial DISABLED (mod remove some mechanics required in tutorials)
- start new game

Recommended:
- this is overhaul mod (huge changes to base code) so you should only have this mod enabled or expect compatibillty problems with other mods (pixies mods should be fine but not tested)
- npc and special characters are not changed in this mod for now so they will probably give you wierd looking children (if you want to play with this characters for now is better to skip this mod)
- mod is in very early stage of development but some people ask me to give it anyway, expect bugs and UI inconsistency

Game is much slower in progression and a little harder, especially on beginning. (remember that slave can now sell milk so its good source of cash)
Species: 8 base and 17 evolutions

Installation:
- put dll to plugins folder in BepInEx

You don't have permission to view the spoiler content. Log in or register now.

Description:
I want to describe mod Im working on. MBM is amazing game and it have great potencial but for me developers should focus more on sandbox features and not "story".
(by story I meant unique characters itp. if I can be honest I will sell all features from DLC for assets like wings for generic slaves)

Many mechanics are very messy for me like trait system or upgrades rooms or even upgrading stats by consumig hectoliters of milk.
Progression in not linear but very "snowbally", you buying cat slave on beginning and you basicly shooting monsters left and right and after 10 minuts you have god slaves and monsters.
I like more slow and calculated sandbox experience when after few hours of game I can still have something to achieve or created.
I also like when you can "customize" your solutions to problems and achieve goals in diffrent ways. (like in factorio you can use belts, trains or robots)

Changed mechanics:
- some species are very similar in young and adult stage so many of the small species just skip this stage, species have text "(young)" beside species name if she can be upgrade by milk to next stage
- all of species sprites are removed and replace with generic "shadow" type, only sprites for monster and npcs remains (sprites that where no even similar to actual look of slave were very confusing)
- unlock selling species to Amelia to every day so its no need to stockpile needed monsters. (it can be harder on first pay but you can always take loan for starting expences)
- Slaves cannot escape from brothel (I dont know who think it is a cool feature...)
- Fully depraved slaves are no longer supermens (they lose health like before)
- When "depraved face" is off, slave have originals eyes
- There is only one type of milk, milk not longer upgrades stats
- Most of room upgrades are disabled (I think only works health regeneration, cure disease, ending in and out)
- tentacle eggs are sold for 100 gold (5000... why not million)
- all triats and racial traits are removed and new system is implemented
- milk is for selling, slave generete milk in diff ratio and there is new attribute "milk quality" which is used when selling milk (milk is sold in automatic way in millking room)
- s with monster can give slaves and slave are more consistent in looks when in same species
- removed clone parent mechanics (monsters and slave can "mutated" simple visual stats (like eye shape and ball sack), there is ~10% chance per parameter, in case of tits size there is 5% for one size up and 5% for one size down)
- no slave species is restricted in tits size (some species like rabbits still have only for example flat on market but you can breed your way to huge if you want)
- you can have 5 childs in one pregnancy, big monsters only take 2 "slots" because getting this parameter up is much harder then in base game
- clients in brothel are changed for new trait system

Triats:
I was thinking for days how implemented system which will be possible in current UI, it will include genetics (but in not overpower way like in base game) and will be fun.
I early drop the idea of many individual triats inheriting by children -> trait slot are very limited, UI is very small and hard to see stuff, and can be messy quickly

I created something I named "essences", essence can have tier value from 1 to 10 and describe how much concetration of specific group of genes slave/monster have.
For example slave can have demonic essence +1 which means that there is small group of genes originated from demons. More concetration more bonuses and sometimes weaknesses.
Tiers are inherited by gender and can be upgraded but every tier is harder to get then last one but having partner with high concetration of specific essence increase chances.
Tiers can be also lost by generations if you are not focus on selective breeding
For example feral essence:
View attachment 2369787

Racial triats:
Renamed to just traits, this can be anything like: immunity to diseases or tattoo/crest mechenics from elfs
Some traits are added just for beeing specific species, for example ghoul girl cannot be sick
Some traits are chance based and can be gained when essences levels are high, for example you have 10% chances to gain immunity for diseases when at least have eternal essence +4
When at least one parent have trait then of course you have bigger chance

Brothel changes:
Clients are now named after classes from dnd and can give you required essences to start your breeding program
View attachment 2369788

New species mechanics:
Species can now change, for example elf after taking to much demonic essence can give birth to drows (dark elfs) etc.
Species are divided to tiers Common -> Uncommon -> Rare -> Epic -> Legendary

Current human posibilities:
View attachment 2369790

Some starting species are recreated, for example dragonian is not more and you start with cute lizard and you must breed your way to powerful dragons:
View attachment 2369794

That all for now, everything I showed now is working in some way, Im currently playing to learn how number works and add at least minimum acceptable balance changes etc.

If someore read this I will be in shock.
How can i install this mod. I download BepInEx but not working :(
 

zerohope103

New Member
May 25, 2022
7
60
Greg has a lot of work to catch up ingregnating the american nation, ok?
Speaking of, how does greg transfer the non slave girls to the private estate for the smexual intercourse of the baby making variety?
You need to max out their quest thingies to increase their affection towards you. You then have to spend essence from the succubus on each one and they will appear in your private estate.
 
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4.50 star(s) 104 Votes