CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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Newbie
Jun 20, 2017
30
23
You can create descendants with every characters traits (bought races, gift slaves, brainwashed NPCs), but sadly they are locked to their respective races and configurations. No switching races or combining special traits. While it would be OP otherwise, now you have no reason to buy any slaves past day five sans quick NPC guest completion, as they are so qualitatively inferior to descendants of special/NPC slaves. Also, every health influencing special trait is all but useless, which is weird considering how common they are.

Just get Anna from Barbara and lean on her immutable supremacy for the rest of the game. Best milk trait combined with arguably the best milk type AND the shared biggest milkers. Best birth count trait (past 40 max birth count she has statistically infinite kids, IIRC, which you ironically attain the best with her own milk, get some more past that to account to bad luck.). Best health trait, as if that ever mattered and a free VD cure for the early game, if one ever happens to need it. You need it? She has it.

Honestly, all of the other races and characters are pretty much flavour.
Honesty, if you get any pair of slave and monster with only positive traits, even if a base slave, and you constantly breed the newborns with the mother-the game breaks even without using any NPCs and any special slaves.

Barbara is also, useless. you want flora for hands-off pixie management followed by niel for the mandatory big monsters. besides THESE, everything is fluff. you never need barbara or the twins, you never need rune except for her special ending (brainwashing give acess to great kids, sure, but much later than you actually need any. the only real benefit is the extra scenes to watch)

Game is great porn, not much of a game. far too easy to break open. once you get the hang of only ever breeding positive traits and switching father with offspring to further the trait stack, even hardcore is a breeze without using any item, special slave or NPC ability beyond the little the quest mandates for big monsters. heck, you don't even need pixies and can disable them, managing 6 regular cages (2 per monster type) and 1 of each big monster is totally doable manually and its enough if you stack positive traits with breeding.
Maybe even be possible with only 3 cages and 2 big cages tbh. might try at some point.


Edit: actually, you need a multi-birth solution for big monster, so you might have to juggle slaves on sale, if you consider that using an NPC ability.
 

DXSaber

New Member
Dec 26, 2018
8
10
I wonder if ProjectRPG will allow the PC to breed your favorites in peace like this one. ;) The estate is what brought me back to this wonderful gem.
 

jav253

Member
Sep 12, 2019
195
187
With the physical disc copy announced I guess that pretty confirms no further DLC for this game. Rather disappointing really. I find the DLC really lackluster unless you were obsessed with having sex with the NPC women. We only got one new monster type with the Tentacle room. And that's an entirely hands off breeding system. When I heard Barbara was gonna give room upgrades I had pictured things like building bigger breeding rooms that could hold 2 Monsters to enable things like double penetration or gangbang. Not some boring stat modifiers. The auto corruption chamber is useful but also feels like a cheat. The whole DLC is pretty much cheat mode with near infinite money from eggs, revive dead slaves and easy corruption. Would have much rather had a DLC focused on new monster types, and maybe hybrid monster girls. But I guess that will have to wait for a hopeful sequel some day.

At least the Darkest Dungeon hentai clone they are working on should be pretty lit.
 

JimieMegane

New Member
Feb 13, 2019
12
4
Yo, this is my first time trying this game and I have 2 questions.

1. The game already had decensor pre-patched or I should download the patch too?
2. Does mod compatible with latest version?
 

praexin

Newbie
May 24, 2018
15
7
ComplexBreeding Mod (version: 0.2.0.4)

DISCLAIMER: mod have only assets from base game so please do not expect that angels have wings etc.

Requirements:
- base game version: 2.0.9
- BepInEx 5 (latest)
- tutorial DISABLED (mod remove some mechanics required in tutorials)
- start new game

Recommended:
- this is overhaul mod (huge changes to base code) so you should only have this mod enabled or expect compatibillty problems with other mods (pixies mods should be fine but not tested)
- npc and special characters are not changed in this mod for now so they will probably give you wierd looking children (if you want to play with this characters for now is better to skip this mod)
- mod is in very early stage of development but some people ask me to give it anyway, expect bugs and UI inconsistency

Game is much slower in progression and a little harder, especially on beginning. (remember that slave can now sell milk so its good source of cash)
Species: 8 base and 17 evolutions

Installation:
- put dll to plugins folder in BepInEx

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Description:
I want to describe mod Im working on. MBM is amazing game and it have great potencial but for me developers should focus more on sandbox features and not "story".
(by story I meant unique characters itp. if I can be honest I will sell all features from DLC for assets like wings for generic slaves)

Many mechanics are very messy for me like trait system or upgrades rooms or even upgrading stats by consumig hectoliters of milk.
Progression in not linear but very "snowbally", you buying cat slave on beginning and you basicly shooting monsters left and right and after 10 minuts you have god slaves and monsters.
I like more slow and calculated sandbox experience when after few hours of game I can still have something to achieve or created.
I also like when you can "customize" your solutions to problems and achieve goals in diffrent ways. (like in factorio you can use belts, trains or robots)

Changed mechanics:
- some species are very similar in young and adult stage so many of the small species just skip this stage, species have text "(young)" beside species name if she can be upgrade by milk to next stage
- all of species sprites are removed and replace with generic "shadow" type, only sprites for monster and npcs remains (sprites that where no even similar to actual look of slave were very confusing)
- unlock selling species to Amelia to every day so its no need to stockpile needed monsters. (it can be harder on first pay but you can always take loan for starting expences)
- Slaves cannot escape from brothel (I dont know who think it is a cool feature...)
- Fully depraved slaves are no longer supermens (they lose health like before)
- When "depraved face" is off, slave have originals eyes
- There is only one type of milk, milk not longer upgrades stats
- Most of room upgrades are disabled (I think only works health regeneration, cure disease, ending in and out)
- tentacle eggs are sold for 100 gold (5000... why not million)
- all triats and racial traits are removed and new system is implemented
- milk is for selling, slave generete milk in diff ratio and there is new attribute "milk quality" which is used when selling milk (milk is sold in automatic way in millking room)
- s with monster can give slaves and slave are more consistent in looks when in same species
- removed clone parent mechanics (monsters and slave can "mutated" simple visual stats (like eye shape and ball sack), there is ~10% chance per parameter, in case of tits size there is 5% for one size up and 5% for one size down)
- no slave species is restricted in tits size (some species like rabbits still have only for example flat on market but you can breed your way to huge if you want)
- you can have 5 childs in one pregnancy, big monsters only take 2 "slots" because getting this parameter up is much harder then in base game
- clients in brothel are changed for new trait system

Triats:
I was thinking for days how implemented system which will be possible in current UI, it will include genetics (but in not overpower way like in base game) and will be fun.
I early drop the idea of many individual triats inheriting by children -> trait slot are very limited, UI is very small and hard to see stuff, and can be messy quickly

I created something I named "essences", essence can have tier value from 1 to 10 and describe how much concetration of specific group of genes slave/monster have.
For example slave can have demonic essence +1 which means that there is small group of genes originated from demons. More concetration more bonuses and sometimes weaknesses.
Tiers are inherited by gender and can be upgraded but every tier is harder to get then last one but having partner with high concetration of specific essence increase chances.
Tiers can be also lost by generations if you are not focus on selective breeding
For example feral essence:
View attachment 2369787

Racial triats:
Renamed to just traits, this can be anything like: immunity to diseases or tattoo/crest mechenics from elfs
Some traits are added just for beeing specific species, for example ghoul girl cannot be sick
Some traits are chance based and can be gained when essences levels are high, for example you have 10% chances to gain immunity for diseases when at least have eternal essence +4
When at least one parent have trait then of course you have bigger chance

Brothel changes:
Clients are now named after classes from dnd and can give you required essences to start your breeding program
View attachment 2369788

New species mechanics:
Species can now change, for example elf after taking to much demonic essence can give birth to drows (dark elfs) etc.
Species are divided to tiers Common -> Uncommon -> Rare -> Epic -> Legendary

Current human posibilities:
View attachment 2369790

Some starting species are recreated, for example dragonian is not more and you start with cute lizard and you must breed your way to powerful dragons:
View attachment 2369794

That all for now, everything I showed now is working in some way, Im currently playing to learn how number works and add at least minimum acceptable balance changes etc.

If someore read this I will be in shock.
are you ever planning on editing assets like making wings for angels and making any huge changes to appearance of MG's like skin color / height / extra appendages / eye + pupil design? like making dark elfs have blue skin or anything like that?
 

Toshiro06

Newbie
May 2, 2021
21
23
guyverek
Some feedback for the mod.
The large monster requiring 3 points in feral or 4 in sacred can become a trap in the later game on the harder difficulties. Especially since the brothel is really random in which customer you'll get. The girl you get on your first large monster has only 2 feral as well. If you didn't plan out the breeding of a large monster breeding girl way in advanced then you are screwed.
Maybe it might help reduce the randomness if there was a small chance to allow girls to give birth to their own race when they are being breed with a monster. Maybe like a 5-10% chance with a negative modifier as depravity goes up like the fairy or mermaid chances. This can help allow more control in the selective breeding of essences.
I do enjoy the fact that the elves and their offshoots have a trait for their species. I wonder if you are going to do similar traits for the other races.

Overall though I do really enjoy the mod. Finally got a mermaid and a fairy. Now trying to get the were-rabbit before trying to breed the various human sub-species.
 
4.50 star(s) 120 Votes