CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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alchene

New Member
Jul 25, 2019
2
0
I love this game, a refreshing quality in an age of shitty-eternally in development-porn games. I'll wait for new releases from this devs. Maybe I'll even buy the game.
 

Rocke498

Newbie
Jan 29, 2023
25
15
Alright, let's see how it goes:

MBM 2.0.15.1 + DLC Unpacked Sprite Data
(Mega link)

I unpacked each .bundle file and sorted sprite data to individual folders. I also downgraded Spine file version back to 3.8.75, which you can find cracked online. My reasoning is simple - I want people to be able to edit it themselves with a proper tools and learn how to work with Spine itself.
However, there's one big downside with no real solution before we'll have access to a cracked Spine editor version no lower than 4.0.61: 3.8.75 output .skel/json are not compatible with the game as is. Also, some data may be lost between downgrading/upgrading v3 and v4.
One solution I can think of: make your edits, save a project and send it to me with data folder in PM, so I can upgrade it to a game-compatible version.
I'm still figuring some stuff myself, such as correct texture packer settings and generating outline .png(s) correctly.

It's not a mod. Only check it if you want to see how game works "under the hood"/learn how to use Spine Editor: setting up animation, editing graphics data.

Anyway, send me a PM if you have any questions about it.

Example for how to load a .json animation and sprite data in Spine Editor 3.8.75
View attachment 2453825

















View attachment 2453844
hello i got a question on how to export the edited files from spine software. to the game which folder does edited slaves file go to?
 

Hentaiqw

Newbie
Mar 25, 2019
16
1
Tutorial option only occurs if you cleared game at least once:

View attachment 2483080

Drop attached file into your save folder which is located at:
AppData/LocalLow/ApplePie/MonsterBlackMarket/SaveData

This also unlocks the gallery mode.
Are Pixies currently not working in the mod? Is there something I need to do to make them do something? It's been a few minutes and so far they haven't been doing anything, even though I have slaves that need to be moved around.
 

PDL

Newbie
Sep 5, 2017
28
41
I just finished my run of Complex Breeding mod and i have to say.... what a amazing mod!
The new species are cool and the job system is the thing i was awaiting for, no more lazy daughterus. The money seems to be a problem in the begining, but sooner than later the brothel becames a gold mine. The fact that monsters breeding can result in girls is great, it was one of the few things i didnt like from the original. This mod is literally what a eugenics games should be, not a guaranteed directly upgrade every generation, but a game where planning, calculating and testing are important to get the master race, is a shame that only Slave Matrix, CK2 and Rimworld with mods and dlc, have decent genetics mechanics. (pokemon can be counted too but i find it lacking)
However, this mod made me realize that, or i am a noob that is ignoring something, or i got the worst luck in h-games ever. The feral 3, holy shit, the only way i could end my run was with the help of genocide and savescuming until i got origin genes. I never obtained a feral 3 girl, but i got a 4-feral werewolf' army, at least the homicide elf was happy. I truly need an advanced tutorial. Even now i dont know if the building-bonus of traits on the delivery room had helped me.
Feedback? the mod is great, and, as far i could read in this thread, moding is a pain in the balls, so i could only clap at the work done. Maybe i could comment that it would be cool to increase the essence and breeding rates but i understand that it maybe could conflict with the vision on the creator. As a genetics mod, a possibility to mutate your avatar so it/you could have some essences to pass on, would be wonderful.
Finally, a personal wish, it would be awesome to have more species and to mantain the traits of the brainwashed npcs, i would love a harem full of huge ghoul and goblin bazoongas courtesy of the blonde slaver.
I've had the same issue, as there is no way to get a girl with 3 concurrent pregnancies before day 35 without some ungodly RNG (best I managed was 2). Maybe reducing the requirement for big monsters so that 2 is enough would be better for balance. The earliest I managed to get a girl with 3 was on day 59 and on the private estate where there is no damage.
Also special girls should come with some base traits. As is their only use is the fact that they're super cheap to keep.
 
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PDL

Newbie
Sep 5, 2017
28
41
Are Pixies currently not working in the mod? Is there something I need to do to make them do something? It's been a few minutes and so far they haven't been doing anything, even though I have slaves that need to be moved around.
They worked for me.
What version of BepInEx are you using? What game version? Do you have other mods installed?
 

Diosio

New Member
Jul 10, 2019
4
0
I've had the same issue, as there is no way to get a girl with 3 concurrent pregnancies before day 35 without some ungodly RNG (best I managed was 2). Maybe reducing the requirement for big monsters so that 2 is enough would be better for balance. The earliest I managed to get a girl with 3 was on day 59 and on the private estate where there is no damage.
Also special girls should come with some base traits. As is their only use is the fact that they're super cheap to keep.
I hate to be the bearer of bad news for all the time you've spent trying to get 3 concurrent. But with the mod it is only 2 required for big monsters. I have had multiple 5 concurrents that can have up to two big monsters and one same race pregnancy. And with 4 concurrent they can have two big monster births at once.
 

XYZoUSAMA

Member
Aug 1, 2018
256
89
so all i can say is. you guys have my admiration. all i wanna see is more species to breed and more variation in the girls.
for species ping guyverek.

As far as I know only he fully knows how to extend the races&etc.

for variation.you can refer.https://f95zone.to/threads/monster-black-market-v2-0-8-1-dlc-team-apple-pie.124772/page-199#post-9985544

or just sent krongorka the picture of hair or whatever part you want.He probably can make it into the patch.
 

XYZoUSAMA

Member
Aug 1, 2018
256
89
I have had multiple 5 concurrents that can have up to two big monsters and one same race pregnancy. And with 4 concurrent they can have two big monster births at once.
Quick question.when 5 concurrent ,what is the 1 same race pregnancy?
Kinda blur.Like you mean small* monster race?
 

Diosio

New Member
Jul 10, 2019
4
0
Quick question.when 5 concurrent ,what is the 1 same race pregnancy?
Kinda blur.Like you mean small* monster race?
So like, if in the mod you have elemental as a stat for a character they can produce their own race as part of the pregnancy. For example a human can birth a human while breeding with salamander or an elf can produce an elf. With 5 concurrent pregnancy on a slave you could potentially have up to two salamanders birthed at once since they count as two, or any mix of those up to just flat out 5 of that same slave's race.
 

Mattstopher

New Member
Oct 27, 2019
8
3
So like, if in the mod you have elemental as a stat for a character they can produce their own race as part of the pregnancy. For example a human can birth a human while breeding with salamander or an elf can produce an elf. With 5 concurrent pregnancy on a slave you could potentially have up to two salamanders birthed at once since they count as two, or any mix of those up to just flat out 5 of that same slave's race.
How the heck do you boost up the essences in slaves?

Best I've managed to do is get demonic 4 / feral 5 on werewolves and added in robust bloodline by having them breed with a princess to try and make sure they're less likely to lose essence in generations.

I haven't even gotten close to something like angels. I see Knights available to buy, but to teach their job to other slaves requires a total essence of 10 or greater.

(Rolling in cash from a huge-titted warrior Orc army though)
 

Krongorka

Active Member
Sep 22, 2017
842
2,716
hello i got a question on how to export the edited files from spine software. to the game which folder does edited slaves file go to?
First of all, what version of Spine software do you use? Is it cracked 3.8.75? If so, it can't produce a game compatible edited .skel file. I can do an upgrade to a compatible version if you'll send me your saved spine project (if you only changed animation, bone position-size). If you also updated sprites then I'll need edited sprites as well to create .atlas and new sprite sheets.
I'm saying all that as a reminder so people won't bother to pack 3.8.75 output json/skel back into game files without patching it correctly first. Unpatched non-4.0.61 output won't work (resulting in empty broken scene).

Sprite bundles location is at:
MonsterBlackMarket_Data/StreamingAssets/aa/StandaloneWindows64

guyverek
I think you should leave a link to your mod in your profile signature settings, that would help people to find it quickly whenever you make a post. I attached the link to your post in my signature, but that's your mod, so, just saying :)
 

WizardsTariff

Newbie
Dec 14, 2020
44
47
I added new mahor version of my mod, 0.5.0.0

starting new game is recommended

changes:
- karen is werewolf with feral essence +3 for easy huge monster breeding start
- rebalance species stats (created very arbitrary point system to help me with that)
- species can birth lower evolution tier species (for example angel can give birth to humans) -> so you cannot copy high level slaves like in factory
- added deprivation gain/loss essence skill to demonic/sacred
- clients in brothel return condom/gel if there not found any interesting slave to take
- added personalities to slaves, used for now as possible preferences in brothel and depravation resitance (but mostly to give slave a little depth, I know its not much but its honest work ;) )
View attachment 2484431
- added Artificer profession, have small chance to create new monster girl 'Golem'
- added Golem, Devil, Nekomata (cat girl from base game) species
- new trait, Corrupted Womb - After failed conception, 20% health restoration (4 demonic essence required)
- minor fixes like tutorial is always off etc.

I leave previous version in case there are major game breaking bugs like always
Probably next update will take longer than before, testing is now very hard because of amount of changes in this mod and time consuming so if I dont create integration tests of somekind, there is hard to progress with development
Tiime for yet another playthrough
 
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bsdt

Newbie
Aug 29, 2017
37
19
I added new mahor version of my mod, 0.5.0.0

starting new game is recommended

changes:
- karen is werewolf with feral essence +3 for easy huge monster breeding start
- rebalance species stats (created very arbitrary point system to help me with that)
- species can birth lower evolution tier species (for example angel can give birth to humans) -> so you cannot copy high level slaves like in factory
- added deprivation gain/loss essence skill to demonic/sacred
- clients in brothel return condom/gel if there not found any interesting slave to take
- added personalities to slaves, used for now as possible preferences in brothel and depravation resitance (but mostly to give slave a little depth, I know its not much but its honest work ;) )
View attachment 2484431
- added Artificer profession, have small chance to create new monster girl 'Golem'
- added Golem, Devil, Nekomata (cat girl from base game) species
- new trait, Corrupted Womb - After failed conception, 20% health restoration (4 demonic essence required)
- minor fixes like tutorial is always off etc.

I leave previous version in case there are major game breaking bugs like always
Probably next update will take longer than before, testing is now very hard because of amount of changes in this mod and time consuming so if I dont create integration tests of somekind, there is hard to progress with development
Thank you for another one! Personalities is the exact kind of fun character depth I was hoping for. Looking forward to trying this out.
 

XYZoUSAMA

Member
Aug 1, 2018
256
89
elemental as a stat for a character they can produce their own race as part of the pregnancy. For example a human can birth a human while breeding with salamander or an elf can produce an elf. With 5 concurrent pregnancy on a slave you could potentially have up to two salamanders birthed at once since they count as two, or any mix of those up to just flat out 5 of that same slave's race.
ahhhh noted. Nice unique mechanics.hmmmmmmm........I think I can copy that mechanics.(kinda want to lol)
 

Hentaiqw

Newbie
Mar 25, 2019
16
1
Yes, it's possible. You just need to learn how to use UABEA tool (if you'll decide to check it, grab only). Data.unity3d contains scripting data in text files, one of them you need is a ConfigData.

"m_SecondsOfDay": 300,

That's the one you want to increase/decrease to change the length of a day.

If you don't want to figure it all out I uploaded a modified data package. Length of day is increased to 900 seconds instead of 300. Works on 2.0.15.1 only. Just drop it in MonsterBlackMarket_Data folder and replace it. Make a backup copy of original file just in case.

MEGA (link)
I found and have tried editing the ConfigData text asset, using the "Edit Data" button inside of EUBEA, however when I save and re-compress the game fails to load assets.

Is there a step I'm missing or tool that you use to get the text into a format it can be edited? It does appear in all my editors I've tried using that the text data doesn't load in properly.
 

Raf-Raf

Conversation Conqueror
Dec 4, 2019
6,543
8,587
Why haven't I discovered this sooner.
now to do another run with mods this time since I've 100% the gallery already.
 
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XYZoUSAMA

Member
Aug 1, 2018
256
89
I found and have tried editing the ConfigData text asset, using the "Edit Data" button inside of EUBEA, however when I save and re-compress the game fails to load assets.
no idea.
assets patching can fail in any process if you select the wrong file save wrong or load wrong.i suggest double checking names before you click save/load stuff.
I messed up a bunches of times before too lmao.
or generally just retry.if it fails again do the patching from a copied orginal game file.if fails more than 5 times.Then.something is wrong.
 

Krongorka

Active Member
Sep 22, 2017
842
2,716
I found and have tried editing the ConfigData text asset, using the "Edit Data" button inside of EUBEA, however when I save and re-compress the game fails to load assets.

Is there a step I'm missing or tool that you use to get the text into a format it can be edited? It does appear in all my editors I've tried using that the text data doesn't load in properly.
I'm not sure what you mean by "re-compress". I know there's an option to compress archive back using LZ4 or LZMA compression (don't try to load the game when you select LZMA option, it will take forever), but if you already decompressed it there's no reason for you to compress it back.
I also mentioned not to use an outdated release from Nov 18, 2022 which is at Release page. It can't handle these archives correctly (builds prior to Jan 7, 2023 also comes with incorrect texture extraction settings).
If it's not related to UABEA I think it actually might be an issue with standard text editors. Personally, I'd recommend to edit this stuff with Notepad++
 
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