no idea.I found and have tried editing the ConfigData text asset, using the "Edit Data" button inside of EUBEA, however when I save and re-compress the game fails to load assets.
I'm not sure what you mean by "re-compress". I know there's an option to compress archive back using LZ4 or LZMA compression (don't try to load the game when you select LZMA option, it will take forever), but if you already decompressed it there's no reason for you to compress it back.I found and have tried editing the ConfigData text asset, using the "Edit Data" button inside of EUBEA, however when I save and re-compress the game fails to load assets.
Is there a step I'm missing or tool that you use to get the text into a format it can be edited? It does appear in all my editors I've tried using that the text data doesn't load in properly.
Yeah I was using the nightly build you had linked rather than the release from Nov18th.I'm not sure what you mean by "re-compress". I know there's an option to compress archive back using LZ4 or LZMA compression (don't try to load the game when you select LZMA option, it will take forever), but if you already decompressed it there's no reason for you to compress it back.
I also mentioned not to use an outdated release from Nov 18, 2022 which is at Release page. It can't handle these archives correctly (builds prior to Jan 7, 2023 also comes with incorrect texture extraction settings).
If it's not related to UABEA I think it actually might be an issue with standard text editors. Personally, I'd recommend to edit this stuff with Notepad++
Wait, that's not a correct way to export script data.Yeah I was using the nightly build you had linked rather than the release from Nov18th.
I think the issue is that when I export the text data I get all these null values inside of it:
View attachment 2485079
Beautiful.Wait, that's not a correct way to export script data.
Here's how you should do it with Plugins - Export .txt. Same for Import:
View attachment 2485083
You also need to check TextAsset category only, don't bother with MonoScript one.
Tested it, it's a mod pack/modified code to unlock tits sizes lolis. I've noticed it before that Small tits size (type 1 in the code) is the most problematic one in the game. It's basically half-implemented in the game and I'm planning to patch it myself at some point. Again, it's not an issue for the unmodded game.I found a visual bug where the offsprings of Claire (the green elf, based on the GS elf I believe) are missing their pregnant belly in their loli form. I'm using the modpack so idk if this happens because of it, or if it is a vanilla game thing.
View attachment 2485176 View attachment 2485186
(you can see the tattoo is out of place, but in reality it is in the correct way if she had the pregnant belly animation)
Edit: Did more testing and this happens with the combination Loli body + small tits, but if I change it to average or large tits then the belly shows up.
View attachment 2485211 View attachment 2485217
I tried to replicate this with Sylvia's offspring and it does happens with the loli + small tits combination:
View attachment 2485246 View attachment 2485251
Also tested with Serena's offspring, but the bug doesn't happens there no matter if she is loli or adult, but since she is shown as flat chest and you can't change it, idk if this is related with the bug or not.
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(Another minor thing is that in the settings options there "Small tits" doesn't change, but this happens with any girl, but it gets stuck in their original size)
You can check this post. There's a mega link.can someone redo the download links they keep coming up as viruses
Tried the new version, nice changes but I got a feeling I ran into a bug with the Artificier.- added Artificer profession, have small chance to create new monster girl 'Golem'
Would it be possible for you to share the source code of the mod? That way peoplo could help develop new features and bugfix.I think there is a problem with one method Im using from base game that is not working correct
I remove this method and use other way to add initial traits to golem and I think this should help with new golems
fix is in version 0.5.0.3
public SkeletonDataAsset LoadSkeletonDataAssetAsync(string assetName)
Idk if other people have reported this, but this update seems to have broken upgrades. Idk what the difference is, but some rooms can be upgraded while others can't (still takes your money) and it also triggers a "tutorial skipped" notification on the top left. The reroll upgrade option doesn't appear either.Little update to my mod
After some thinking I decided to remove maximum concurrent conceptions from essences and create Womb size parameter (similar to breasts size)
It starting to irritate me that every plan to create a species must starts with getting feral essence otherwise you crippling yourself
changed mechanics are described in "Max concurrent conceptions" section