Tested it on latest release of BepInEx (Win x64) right now
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You use base version of the game, or moded one with something else? I can guarantee compitability only with cheat plugin from main page.
I can hardly guess why it not working for You, and I just tried it with latest version of
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. Hope update of BepInEx will help.
My LogOutput.log
[Message: BepInEx] BepInEx 5.4.23.2 - MonsterBlackMarket (14.04.2023 6:23:26)
[Info : BepInEx] Running under Unity v2020.3.37.9201280
[Info : BepInEx] CLR runtime version: 4.0.30319.17020
[Info : BepInEx] Supports SRE: False
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.23.2]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 3 plugins to load
[Info : BepInEx] Loading [Configuration Manager 18.2.1]
[Info : BepInEx] Loading [Sandbox utilities 0.0.1]
[Info : BepInEx] Loading [MBMModMenu 0.1]
[Message: BepInEx] Chainloader startup complete
I installed the game from scratch, there are only the mods you added, the cheat works, but the other one does not work.
MY LOG
Message: BepInEx] BepInEx 5.4.23.2 - MonsterBlackMarket (14.04.2023 06:23:26)
[Info : BepInEx] Running under Unity v2020.3.37.9201280
[Info : BepInEx] CLR runtime version: 4.0.30319.17020
[Info : BepInEx] Supports SRE: False
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.23.2]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 2 plugins to load
[Info : BepInEx] Loading [Configuration Manager 18.2.1]
[Info : BepInEx] Loading [MBMModMenu 0.1]
Fallback handler could not load library C:/nsgs/Monster Black Market V2.0.16.0 w DLC w Uncen/MonsterBlackMarket_Data/Mono/data-0000020915C1C1A0.dll
Fallback handler could not load library C:/nsgs/Monster Black Market V2.0.16.0 w DLC w Uncen/MonsterBlackMarket_Data/Mono/data-0000020915C1D1B0.dll
Fallback handler could not load library C:/nsgs/Monster Black Market V2.0.16.0 w DLC w Uncen/MonsterBlackMarket_Data/Mono/data-0000020915C1E1C0.dll
[Message: BepInEx] Chainloader startup complete
[FrameCount: 0] References.Awake()
[FrameCount: 0] Initialization.Awake()
[FrameCount: 0] SeqObjectPoolManager.Initialize()
[FrameCount: 0] PlayerController.Awake()
[FrameCount: 0] GameManager.Initialize()
[FrameCount: 0] Succeed to load C:/nsgs/Monster Black Market V2.0.16.0 w DLC w Uncen/MonsterBlackMarket_Data/StreamingAssets/Localization/3. en.txt
Duplicate key #Tentacle1
[FrameCount: 1] PlayerController.Start()
[Debug : BepInEx] [UnityInput] Using LegacyInputSystem
[FrameCount: 1] PlayerController.UpdateAfterUpdate()
[FrameCount: 1] PlayerController.UpdateAtEndOfFrame()
No AssetBundle