I recently found
From what I can discern it refactors the Pixy-related code to make it more readable and adds a feature to move slaves to cages if their HP drops critically low, regardless of what they're doing at the moment.
Doesn't seem to do what I was looking for regarding Pixy behavior (which is to make them more efficient by ignoring cage assignment), but does anyone know why it was never released?
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by SoapBoxHero on GitHub, which has a
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that modifies Pixy behavior. From what I can discern it refactors the Pixy-related code to make it more readable and adds a feature to move slaves to cages if their HP drops critically low, regardless of what they're doing at the moment.
Doesn't seem to do what I was looking for regarding Pixy behavior (which is to make them more efficient by ignoring cage assignment), but does anyone know why it was never released?