Hypocryte72

Member
May 25, 2018
129
189
The gamedev definitely missed the notorious tentacle monster here.
Good game nonetheless.
-
For me the 100 max condom/gel feels too low, should have been 1000.
It's the only thing I cheated in this game after entering endless mode, too hassle when you have a booming brothel.
You can't really focus on brothel during early game, you can only dump used slaves by monsters to the brothel early game, else they run away.
And I hate that 'in your face' daily report.

4564894564.jpg
 

archdude

Active Member
Dec 19, 2017
601
932
The gamedev definitely missed the notorious tentacle monster here.
Good game nonetheless.
-
For me the 100 max condom/gel feels too low, should have been 1000.
It's the only thing I cheated in this game after entering endless mode, too hassle when you have a booming brothel.
You can't really focus on brothel during early game, you can only dump used slaves by monsters to the brothel early game, else they run away.
And I hate that 'in your face' daily report.
It tilted me to no end when i started dragging someone and then report appears. But then i figured that you can just keep holding mouse button and hit escape so that it disappears and you keep dragging on, helps a lot.
 
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Jul 28, 2017
230
451
fetish resource
more fetishes equals more developing time and if you want to actually finish your game then that means setting a limit to how much content youre gonna add, and if you have too many fetishes then that means that there's gonna be a lack of content for either all of them or for one of them.
wildlife has been in developing since 2017 at least and the game doesnt even have a prologue, as thing stands now the "game" is just a gloried pose & animation selector.
a smart dev will narrow the scope of his product aiming to please the crowd he has most rapport with and actually finish his game.
otherwise you get wildlife.
 

Armstrong

Member
May 11, 2017
350
625
The gamedev definitely missed the notorious tentacle monster here.
Good game nonetheless.
-
For me the 100 max condom/gel feels too low, should have been 1000.
It's the only thing I cheated in this game after entering endless mode, too hassle when you have a booming brothel.
You can't really focus on brothel during early game, you can only dump used slaves by monsters to the brothel early game, else they run away.
And I hate that 'in your face' daily report.

View attachment 1989645
Just need to wait for auto-buy feature for brothel supplies.
There is no need to increase their cap. You only get 60 clients per day.

I would like the dev to add a way to increase the number of clients. Then raising condom/lube cap may be justified.
It's a shame because my big brothel looks empty.
 
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anon707

Member
Jun 13, 2018
290
536
wildlife has been in developing since 2017 at least and the game doesnt even have a prologue, as thing stands now the "game" is just a gloried pose & animation selector.
People have really been spoiled by mainstream game announcements. We're so use to games getting announced a year or 2 before release, thinking thats how long it takes to make a make of any scale when it couldnt be further from the truth. We're not use to seeing games start from pre-alphas to full release, so seeing the entire process takes place is agonizing when we think it be as simple as just slapping things together and it all works out in a year.

As for wild life itself, the devs are on record saying they want/need to get animations done first because they're needed for story sections when all of that comes along, otherwise you a sex game story with no sex. Most other games of its ilk tend to put animations second.

Since 2017? That sounds about right for the timescale of a game development for a game of this scale.

a smart dev will narrow the scope of his product aiming to please the crowd he has most rapport with and actually finish his game.
otherwise you get wildlife.
For one, it really depends on the type of project being worked on. It it something aiming to be a mass marketed product with a target audience, or a passion project? It can be both at the same time, but a passion project is gonna be one with a set vision that the developer wants to accomplish, the audience be damned.


more fetishes equals more developing time and if you want to actually finish your game then that means setting a limit to how much content youre gonna add, and if you have too many fetishes then that means that there's gonna be a lack of content for either all of them or for one of them.
Trying to put h-game devs in the same light as mainstream AAA dev studios is the core mistake in this argument that i see every time. AAA devs are typically under publishers who make contracts and have set release dates. Delays can and often do happen to the detriment of the publishers funding the development, but at a certain point, no matter the state of the game, the game comes out "done" warts and all.

H-game devs, or just indies in general, are generally not working in those kinds of conditions. With crowd funding devs general are able to take the time needed to make the game they want. Its not about rushing something to market and filling in the gaps later, thats what black market did and its pretty barebones as a game, and while good on them for coming out patches quickly, they should have actually finished the game as it still clearly missing some content.

Just because a game doesn't come out as fast as you want it too doesn't mean its in development hell or its poorly managed, games aren't made in a microwave despite what the mainstream tries to project.

So yea, a game can have a wide range of fleshed out fetishes full of content, but that takes time. Just because its not done quick doesn't mean thats bad for the game.
 
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Ferghus

Engaged Member
Aug 25, 2017
2,632
4,025
i wouldnt call the basis of the design fundamentally human in teraurge, and i dont think that it's due to lack of artists the lack of content. i like lovecraft stuff and im not aroused by his monsters.
My bad for wording it badly. I meant that furry characters are fundamentally human anatomically. They don't just stand upright like humans, they also have human-like proportions, hair, and facial expressions. You don't see as much of an overlap with artists that draw porn and artists that draw alien-looking creatures. It might not be as easy to find an artist willing and/or capable of doing that sort of art, which might deter people from making a game with such aesthetics. As for you not being aroused, to each their own.
 
Jul 28, 2017
230
451
People have really been spoiled by mainstream game announcements. We're so use to games getting announced a year or 2 before release, thinking thats how long it takes to make a make of any scale when it couldnt be further from the truth. We're not use to seeing games start from pre-alphas to full release, so seeing the entire process takes place is agonizing when we think it be as simple as just slapping things together and it all works out in a year.

As for wild life itself, the devs are on record saying they want/need to get animations done first because they're needed for story sections when all of that comes along, otherwise you a sex game story with no sex. Most other games of its ilk tend to put animations second.

Since 2017? That sounds about right for the timescale of a game development for a game of this scale.


For one, it really depends on the type of project being worked on. It it something aiming to be a mass marketed product with a target audience, or a passion project? It can be both at the same time, but a passion project is gonna be one with a set vision that the developer wants to accomplish, the audience be damned.



Trying to put h-game devs in the same light as mainstream AAA dev studios is the core mistake in this argument that i see every time. AAA devs are typically under publishers who make contracts and have set release dates. Delays can and often do happen to the detriment of the publishers funding the development, but at a certain point, no matter the state of the game, the game comes out "done" warts and all.

H-game devs, or just indies in general, are generally not working in those kinds of conditions. With crowd funding devs general are able to take the time needed to make the game they want. Its not about rushing something to market and filling in the gaps later, thats what black market did and its pretty barebones as a game, and while good on them for coming out patches quickly, they should have actually finished the game as it still clearly missing some content.

Just because a game doesn't come out as fast as you want it too doesn't mean its in development hell or its poorly managed, games aren't made in a microwave despite what the mainstream tries to project.

So yea, a game can have a wide range of fleshed out fetishes full of content, but that takes time. Just because its not done quick doesn't mean thats bad for the game.
whatever mental gymnastic you come up with doesn't excuse the fact that there's yet to be a game with a massive fetish scope completed and released. you can quote me back when wildlife releases feature complete.
 

anon707

Member
Jun 13, 2018
290
536
whatever mental gymnastic you come up with doesn't excuse the fact that there's yet to be a game with a massive fetish scope completed and released. you can quote me back when wildlife releases feature complete.
And like every other game, you'll wait like the rest of us.
 
Jul 3, 2022
50
148
v1.1.2.0

1. Added display of gallery viewing conditions
2. Added gallery ears and voice selection
3. Fixed display of Gallery Maid, Glory Hall 2 and 3
4. Modified molding potion body shape and corner color function
5. Fixed payment issue when buying units all at once via drag & drop
6. Removed the sound effect when auto-selling
7. Add warning when loan maturity
8. Fixed the text when using Bi*gra and aphrodisiacs
9. Fixed unit selection issue when paused
10. Change voice when breastfeeding a slave
 

Warthogs308

Member
Jan 25, 2021
125
354
Wtf on day 15 the woman asked for an orc and I gave her an orc at the beginning of the day, but at the end of the day I get a game over even though the counter in the top left said I sold 1/1 orc what did I do?
 

Warthogs308

Member
Jan 25, 2021
125
354
Wtf on day 15 the woman asked for an orc and I gave her an orc at the beginning of the day, but at the end of the day I get a game over even though the counter in the top left said I sold 1/1 orc what did I do?
Nvm just figured it out I forgot to pay my loan, keep an eye on that shit
 

Armstrong

Member
May 11, 2017
350
625
Nvm just figured it out I forgot to pay my loan, keep an eye on that shit
I was about to type that. :ROFLMAO: I don't understand why so many people get into negative gold, so they forced into loan.
Don't forget to pay your loans guys, especially in irl. ;)
 

Ferghus

Engaged Member
Aug 25, 2017
2,632
4,025
I was about to type that. :ROFLMAO: I don't understand why so many people get into negative gold, so they forced into loan.
Don't forget to pay your loans guys, especially in irl. ;)
I got into negative money once. It was a combination of buying too many slaves at once and harvesting way too many monsters.
 

Tonacate

Newbie
Jun 11, 2018
17
10
Bruh why argue about this shit when we all getting the game for free, whether yer enjoy it or not its not like yer paid for it
Speak for yourself. I started sponsoring/croud-funding/handing money to them on a monthly bases, and now have a financially invested interest in this game. I do give a shit because I'm going to pay more than what is worth so that you I-got-this-game-for-free guys can enjoy a well funded good game. Also, some of us did buy the game and/or are financially supporting them on a monthly bases.
I would appreciate you supporting these people somehow.
 
4.40 star(s) 105 Votes