- Jan 7, 2023
- 38
- 31
Thanks for answering, you are right but my question was aimed more towards the camera part which he mentioned.MGI is Monster Girl Island.
Thanks for answering, you are right but my question was aimed more towards the camera part which he mentioned.MGI is Monster Girl Island.
Haha yeah that was me. My bad if that caused any confusion, Red was just being a good friend about it is all. If it's any consolation MGI server barely donated (most all from friends) and my dog is doing waaaay better.The "doggo post" is about MGI discord admin and his dog, not Red directly.
But who really knows. There are so many lies around Red..
Deccu never improved his image, but rather confirmed that Red is lazy asshole.
Also should've replied to this in my last post but I think he's talking about the FOV eg. how much a view you get of the girl when pov scenes are happening. Also i dont know if you use unity but if you do i would highly recommend using cinemachine if you don't already for cameras, shit is dynamic as fuck and gives you some amazing looking cutscenes.I work on a comparable game and would like to know what you mean by "MGI the camera is natural zoom out.. just zoom out the camera". Would you like to have control over the field of view of the camera (camera is zoomed in vs zoomed out)? Would you prefer a feature like this even if it wouldn't correctly work in every situation?
Good news that MGI Discord Doggo is doing well ..and welcum back.Haha yeah that was me. My bad if that caused any confusion, Red was just being a good friend about it is all. If it's any consolation MGI server barely donated (most all from friends) and my dog is doing waaaay better.
Also in regards to last time I was here, it was a very tough time but I'm back to working on my own shit so keep an eye out for my games in the future I need the advice when it comes to.
Ask Red.He knows how to make games and money (and how to spend them effectively).I need the advice when it comes to.
Original project/Demo was build in Unity,but now Sir Spiderbro switched to UE5.Also should've replied to this in my last post but I think he's talking about the FOV eg. how much a view you get of the girl when pov scenes are happening. Also i dont know if you use unity but if you do i would highly recommend using cinemachine if you don't already for cameras, shit is dynamic as fuck and gives you some amazing looking cutscenes.
Thank you for your answer. I think this is what he meant but I wanted to make shure it it's really this what he meant.Also should've replied to this in my last post but I think he's talking about the FOV eg. how much a view you get of the girl when pov scenes are happening. Also i dont know if you use unity but if you do i would highly recommend using cinemachine if you don't already for cameras, shit is dynamic as fuck and gives you some amazing looking cutscenes.
CCS maybe?Thank you for your answer. I think this is what he meant but I wanted to make shure it it's really this what he meant.
I am currently working with unreal but when I used unity cinemachine was a very great tool.
Red is super helpful when it comes to helping overcome being so nervous about pushing shit out and helping with minor code here and there. But he swapped to Unreal a while ago and I refuse to use it. But more so help with porn games and making them more aesthetically pleasing, Red doesnt play porn games period.Ask Red.He knows how to make games and money (and how to spend them effectively).
So. What's on the "My games" menu right now?Space station adventures? Island fuck and survival? Or fantasy Dicks and Dragons?
Thank you for recommending, right now the original unreal camera tools provide everything I need, but I saved it if I may need it later.CCS maybe?
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Interesting. Last time you said he was still using Unity. Was he scared by the controversial pricing policy?Red is super helpful when it comes to helping overcome being so nervous about pushing shit out and helping with minor code here and there. But he swapped to Unreal a while ago and I refuse to use it. But more so help with porn games and making them more aesthetically pleasing, Red doesnt play porn games period.
And I have like one of each of those types of games but right now I'm really fixated on finishing up a cohabitation game with an alien.
alien or Alien? Female alien?cohabitation game with an alien.
Female alien, I don't do dudes or traps, I'm like really not into it if that's what you're asking. Dont expect much from it tbh, low confidence moment.alien or Alien? Female alien?
I totally played that game really cool concept, shame it felt unfinished.
Godot can be a tricky choice for a 3D Game because it uses vulkon and not direct x which can cause a lot of issues for developement and some (mostly older graphiccards).Interesting. Last time you said he was still using Unity. Was he scared by the controversial pricing policy?
What's wrong with UE? Sure, it's not exactly the ideal engine for small projects..but..Have you tried Godot?
alien or Alien? Female alien?
Now it reminded me this game:
https://f95zone.to/threads/lifeform-zero-final-jhaokai-wu.177865/
Interesting concept, repetitive gameplay and a little wasted potential, but it's worth a try.
Interesting. Last time you said he was still using Unity. Was he scared by the controversial pricing policy?
What's wrong with UE? Sure, it's not exactly the ideal engine for small projects..but..Have you tried Godot?
I totally missed this part here lmao. He swapped to unreal cause of the pricing thing and after finally upgrading his version he was somewhat lost and uninterested. I personally dont like unreal, I had to use it when working on a lewd palworld mod and the interface is designed like complete and utter shit. It's not very user friendly imo, people who use it swear by it and I don't get why.Godot can be a tricky choice for a 3D Game because it uses vulkon and not direct x which can cause a lot of issues for developement and some (mostly older graphiccards).
Yes in the end only the game matters. I for myself felt right at home after switching to unreal but there are phenomanal games out there made with unity and you have a point there with godot. It seems a little like the hot new thing or "at least it's not unity".I totally missed this part here lmao. He swapped to unreal cause of the pricing thing and after finally upgrading his version he was somewhat lost and uninterested. I personally dont like unreal, I had to use it when working on a lewd palworld mod and the interface is designed like complete and utter shit. It's not very user friendly imo, people who use it swear by it and I don't get why.
As for Godot I tried it out for a bit and it wasn't bad. However the issue with it (i discuss this with other devs all the time) is that it's ultimately and engine for elitists there is literally no reason to use it other than: You hate Unity , and feel the way i do about Unreal and want people to think about how much effort you put into coding your game.
Using Godot is the equivalent to making a great smoothie with a spoon because using a blender is too plebian for you. like "good job but it feels like you have other unresolved issues".
Female alien, I don't do dudes or traps, I'm like really not into it if that's what you're asking. Dont expect much from it tbh, low confidence moment.
I totally played that game really cool concept, shame it felt unfinished.
Side note totally not here to promote i just like to yap, and i also really happen to like nsfw games.
Ok.Thanks.Everyone seems to have different preferences, and of course that's okay.I totally missed this part here lmao. He swapped to unreal cause of the pricing thing and after finally upgrading his version he was somewhat lost and uninterested. I personally dont like unreal, I had to use it when working on a lewd palworld mod and the interface is designed like complete and utter shit. It's not very user friendly imo, people who use it swear by it and I don't get why.
As for Godot I tried it out for a bit and it wasn't bad. However the issue with it (i discuss this with other devs all the time) is that it's ultimately and engine for elitists there is literally no reason to use it other than: You hate Unity , and feel the way i do about Unreal and want people to think about how much effort you put into coding your game.
Using Godot is the equivalent to making a great smoothie with a spoon because using a blender is too plebian for you. like "good job but it feels like you have other unresolved issues".
Vulkan can be a problem. But can you choose OpenGL or not?Godot can be a tricky choice for a 3D Game because it uses vulkon and not direct x which can cause a lot of issues for developement and some (mostly older graphiccards).
I for myself have switched because of unitys pricing policy and their retroactive change of terms and conditions.
Unreal is a very great choice developement wise, but it also has it's flaws like file sizes.
But the blueprint system is amazing. Only thing I am missing from unity is it's approach of gameobjects vs actors.
Unfortunately, its a lot about feelings and emotions ("engine wars").t seems a little like the hot new thing or "at least it's not unity".
I'll admit I get caught up in those feelings pretty often. Unity is the engine I learned everything on and was my spring board so I stick to it almost purely out of stubbornness even though I know there are better options. But unity also has so many quality of life features I'm just not willing to abandon anymore.Unfortunately, its a lot about feelings and emotions ("engine wars").
You have timeline here:Does anyone have the full story of why this just disappeared? When Redamz or whatever left patreon they said something about only posting on twitter and that's the last I actually heard from them, and then there was never another game update. I have heard bits and pieces but never anything solid about if the game is just not being worked on or why it was abandoned.
"There are no bad engines, just bad developers" .I'll admit I get caught up in those feelings pretty often. Unity is the engine I learned everything on and was my spring board so I stick to it almost purely out of stubbornness even though I know there are better options. But unity also has so many quality of life features I'm just not willing to abandon anymore.