4.60 star(s) 9 Votes

Unknown Developer

Active Member
Game Developer
Nov 4, 2017
588
909
My one complaint is very simple, please, for the love of god, please set default evasion and accuracy to 0 and 100%, having 7 "missed" in a row while fighting a generic enemy is not fun! Give skills that raise evasion, that's fine, but not the default!
I know it's unbelievable, but Angel Halo has 97% hit rate and most enemies have between 3%-7% evasion. which means that even against the quickest enemy you should miss about 1/10 of the time, but clearly that's not what we perceive. I really don't understand how RPG Maker does the RNG. I will try to tweek with it a little more.
 

genilgames

Newbie
Nov 17, 2020
40
34
I'm playing the game and I must say I'm loving it so far, very good.

But I have a suggestion.

Put an "escape button" for "non-canon" battles it can get pretty boring you have to fight a bunch of enemies every 5 steps you take on the map, or when you are hunting a specific enemy to collect an item or complete the monsterpedia, but then you take a long time to find it and you have to fight 7 to 10 battles until you find it.
 
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Unknown Developer

Active Member
Game Developer
Nov 4, 2017
588
909
I'm playing the game and I must say I'm loving it so far, very good.

But I have a suggestion.

Put an "escape button" for "non-canon" battles it can get pretty boring you have to fight a bunch of enemies every 5 steps you take on the map, or when you are hunting a specific enemy to collect an item or complete the monsterpedia, but then you take a long time to find it and you have to fight 7 to 10 battles until you find it.
Press the cancel button when you are selecting an action, it will bring another menu with the escape option. Also, the random encounters only happen on the world map, and as of now, there aren't any enemies exclusively to the world.
 

genilgames

Newbie
Nov 17, 2020
40
34
Well I'm not complaining, I just want to know:

Is Luka in this remake half monster?

After all in both of his "Zenitsu cosplayers" he used dark magic skills, techniques from the Monster Lord bloodline to top it off.

So you changed Luka's origin and he's not half angel in this timeline?
 
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Unknown Developer

Active Member
Game Developer
Nov 4, 2017
588
909
Well I'm not complaining, I just want to know:

Is Luka in this remake half monster?

After all in both of his "Zenitsu cosplayers" he used dark magic skills, techniques from the Monster Lord bloodline to top it off.

So you changed Luka's origin and he's not half angel in this timeline?
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genilgames

Newbie
Nov 17, 2020
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No, ok, I hope, your game is very good, and I want to follow you, I myself am looking forward to you releasing the version that goes to Undine (I want to meet Erubetie).

And I'm curious to know how you're going to adapt some "devouring" monsters like Ropers or Replicant to the light version.

But about Luka's origin, I have an idea, if you relied on Paradox information and that's what I'm thinking you have my FULL support.
 

Unknown Developer

Active Member
Game Developer
Nov 4, 2017
588
909
No, ok, I hope, your game is very good, and I want to follow you, I myself am looking forward to you releasing the version that goes to Undine (I want to meet Erubetie).

And I'm curious to know how you're going to adapt some "devouring" monsters like Ropers or Replicant to the light version.

But about Luka's origin, I have an idea, if you relied on Paradox information and that's what I'm thinking you have my FULL support.
The vore scenes are adapted by the monster girl spitting Luka after the act, and all references to acid and death being changed for something else. Some monster girls that have vore scenes are cut as well because they don't have sex CGs or because their design is just terrible and are replaced by others. And in the cases of monster girls that are purposely monstrous like chimeras and the replicant, Luka is going to be saved in the end by whoever he is partying with or by Alice if she is close by, soon enough to save his life, but not enough to save his mind (but even in those the references to acid and death will be changed, for me, those are deal-breaker and I simply can't appreciate a good sex scene with those appearing).

As for Paradox, I said it before, but I've never played it, I'm using its assets and am using the wiki for information like names, and know more or less the general story, but I'm not using anything from that here. As for what you're thinking, I think I know what it is, and it is close, but no. I discovered that was a thing only recently and I've decided on the general changes in the story since more or less the beginning of this project, but it's quite close to that.
 
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genilgames

Newbie
Nov 17, 2020
40
34
The vore scenes are adapted by the monster girl spitting Luka after the act, and all references to acid and death being changed for something else. Some monster girls that have vore scenes are cut as well because they don't have sex CGs or because their design is just terrible and are replaced by others. And in the cases of monster girls that are purposely monstrous like chimeras and the replicant, Luka is going to be saved in the end by whoever he is partying with or by Alice if she is close by, soon enough to save his life, but not enough to save his mind (but even in those the references to acid and death will be changed, for me, those are deal-breaker and I simply can't appreciate a good sex scene with those appearing).

As for Paradox, I said it before, but I've never played it, I'm using its assets and am using the wiki for information like names, and know more or less the general story, but I'm not using anything from that here. As for what you're thinking, I think I know what it is, and it is close, but no. I discovered that was a thing only recently and I've decided on the general changes in the story since more or less the beginning of this project, but it's quite close to that.
So Luka is not a descendant of Heinrich who had an affair with Black Alice (Alicetromeria)?

Too bad, it would have been a GRAND of a plot twist, but ok, I'm looking forward to future updates and I'll always be on the lookout.
 

genilgames

Newbie
Nov 17, 2020
40
34
Ahhh and one thing, I don't know if it's a bug, but, I can't use meditation, even though I have enough mp
 

genilgames

Newbie
Nov 17, 2020
40
34
Wow, I beat the game and just... wow, the story changes were done perfectly, and I'm SUPER HYPED for the sequel.

Who was that mysterious man who uses the same sprite as Luka's mother?

Why does Tamamo seem more desperate to stop Luka?

Luka continues to evolve and the mystery behind his abilities only increases....

uhhhhhh so many mysteries to be solved
 

F14m3rz

Newbie
Oct 20, 2017
66
35
So Luka is not a descendant of Heinrich who had an affair with Black Alice (Alicetromeria)?

Too bad, it would have been a GRAND of a plot twist, but ok, I'm looking forward to future updates and I'll always be on the lookout.
For a second, I thought you were talking about this-
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-but then remembered that there's no way UD would know about that, plus that only applies to the Paradox version.

But yeah, it kinda sucks that by the end of the game, it'll be a Quintuple Giga instead of a Sextuple Giga.
 

F14m3rz

Newbie
Oct 20, 2017
66
35
It shouldn't even appear, it's a field-only spell (seriously, who can meditate during a fight?).
... That's the joke. Meditation is based off of the move from Dragon Quest, where Final Bosses could use it and heal 500 HP at once. That's why Alice acts so incredulously when Luka can do it, because it's not something he should just be able to do (but can, because he's part fallen angel, and loosely references how he's related to the final boss).

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(I know that's from Final Fantasy I, I'm just including it here to illustrate the point; being able to heal yourself to max health is indeed hax)

Beyond that, this is a turn-based RPG game where a monster girl will very casually walk over to Luka, give him a handy/blowie/kiss/puff-puff/etc, and he just stands there without thinking to dodge unless he's got Sylph or Undine to help him out (not to mention all those battlefuck games where that's the main combat style). Healing half his health for a turn isn't that much of a stretch.
 

neryl

New Member
Jun 11, 2022
10
10
RIP, me. I got stuck in the second level of the Pyramid after solving the multi-colored Levers puzzle and getting the oil lamp and Sand Sphere. Did the hint "Take only what you need" mean that I shouldn't have kept opening up treasure chests like a true murder-hobo? Also I've been trying to interact with every Sphinx statue that I see as soon as I got the Sand Sphere (lol).

As for the whole game itself. It's good. It really is. The RPG combat is pretty standard yet passable. However, I love how the added anti-grind mechanics makes a lot of sense in the context of the lore. I mean, why would you expect feral monster girls to be carrying any form of currency on them? Especially the ones who go around buck naked (lol). It's nice to see human bandits dropping some gold though.

Story-wise, I love how you're fleshing out the world of MGQ by adding to or adjusting the canon's lore. Makes it a little more immersive and fascinating to explore. The added/adjusted dialogue and addition of new characters (with their own sprites to boot!) makes the people of this fictional world seem like, well, people.

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Unknown Developer

Active Member
Game Developer
Nov 4, 2017
588
909
RIP, me. I got stuck in the second level of the Pyramid after solving the multi-colored Levers puzzle and getting the oil lamp and Sand Sphere. Did the hint "Take only what you need" mean that I shouldn't have kept opening up treasure chests like a true murder-hobo? Also I've been trying to interact with every Sphinx statue that I see as soon as I got the Sand Sphere (lol).

As for the whole game itself. It's good. It really is. The RPG combat is pretty standard yet passable. However, I love how the added anti-grind mechanics makes a lot of sense in the context of the lore. I mean, why would you expect feral monster girls to be carrying any form of currency on them? Especially the ones who go around buck naked (lol). It's nice to see human bandits dropping some gold though.

Story-wise, I love how you're fleshing out the world of MGQ by adding to or adjusting the canon's lore. Makes it a little more immersive and fascinating to explore. The added/adjusted dialogue and addition of new characters (with their own sprites to boot!) makes the people of this fictional world seem like, well, people.

View attachment 1864250
The dragon can illuminate many colors. Try it again. To pass there you need to beat 3 puzzles. this hint is about a puzzle, this is a main quest, so of course, I wouldn't include a way for you to get stuck purposefully. Though, you should "control your greed" anyway.
 
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neryl

New Member
Jun 11, 2022
10
10
The dragon can illuminate many colors. Try it again. To pass there you need to beat 3 puzzles. this hint is about a puzzle, this is a main quest, so of course, I wouldn't include a way for you to get stuck purposefully. Though, you should "control your greed" anyway.
Thanks for the tip! I finally got past the Pyramid thanks to that! Here's a bug that I found on Lily's Mansion. Once you get to the lowest level of the dungeon you can't go back up the stairs. It's a good thing I saved outside of the mansion prior to finding this bug.

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EDIT: I did not want to double post so I decided to add 2 other bugs here.

Here is Joshua blocking the entrance to the outside of his family's house.

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Here, after getting defeated and being sent back to the checkpoint prior to fighting Gnome I still got the "Strength of the Earth" Skill (lol).

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And I finally finished! Again, Good work on this game, man! Looking forward to the next parts!

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4.60 star(s) 9 Votes