RIP, me. I got stuck in the second level of the Pyramid after solving the multi-colored Levers puzzle and getting the oil lamp and Sand Sphere. Did the hint "Take only what you need" mean that I shouldn't have kept opening up treasure chests like a true murder-hobo? Also I've been trying to interact with every Sphinx statue that I see as soon as I got the Sand Sphere (lol).
As for the whole game itself. It's good. It really is. The RPG combat is pretty standard yet passable. However, I love how the added anti-grind mechanics makes a lot of sense in the context of the lore. I mean, why would you expect feral monster girls to be carrying any form of currency on them? Especially the ones who go around buck naked (lol). It's nice to see human bandits dropping some gold though.
Story-wise, I love how you're fleshing out the world of MGQ by adding to or adjusting the canon's lore. Makes it a little more immersive and fascinating to explore. The added/adjusted dialogue and addition of new characters (with their own sprites to boot!) makes the people of this fictional world seem like, well, people.
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