RPGM Completed Monster Girl Quest: Paradox [Part 3 Demo v3.00] [Torotoro Resistance]

4.70 star(s) 33 Votes

masterdragonson

Engaged Member
Jan 30, 2018
3,286
4,685
I donr know how to apply the translations
Using
1) Run 'Ytinasni.RpgMaker.GameSelector.exe'
2) Select Japanese MGQ Paradox Game Folder
3) Replace contents in 'Script' folder with those downloaded from
4) Run 'Ytinasni.RpgMaker.Translator.exe
5) Play Game that was translated to 'out' folder

More detailed instructions are on the Front Page
(This offers more control and you can apply translations directly)

Using
1) Decrypt 'Game.rgss3a' using Decryptor
2) Overwrite 'Data" Folder with MGQ Paradox 2.23 Data Folder Compiled On 2-24-2020
3) Play Game

(This offers less control but can be done in fewer steps)
 

ahmad809

Member
Feb 10, 2018
203
76
This question has been asked and answered every 2-3 pages. Do own search first. And you got already translated files ABOVE your post.
the question of the decade
now my new question
why no body did this and download the game like this in the site ?
 

Oibò

Member
Feb 26, 2019
122
53
Hi i have the " [INCLUDES PART 1] PART 2 " version of the game. I've lost my save due a change of my pc. Can someone provide me a full save file please? Thanks
 

Jenkins

Active Member
Jun 6, 2017
991
381
Hi i have the " [INCLUDES PART 1] PART 2 " version of the game. I've lost my save due a change of my pc. Can someone provide me a full save file please? Thanks
look on previous pages, there are few saves.
 

Firenn

Member
Apr 26, 2017
116
92
Using
1) Run 'Ytinasni.RpgMaker.GameSelector.exe'
2) Select Japanese MGQ Paradox Game Folder
3) Replace contents in 'Script' folder with those downloaded from
4) Run 'Ytinasni.RpgMaker.Translator.exe
5) Play Game that was translated to 'out' folder

More detailed instructions are on the Front Page
(This offers more control and you can apply translations directly)

Using
1) Decrypt 'Game.rgss3a' using Decryptor
2) Overwrite 'Data" Folder with MGQ Paradox 2.23 Data Folder Compiled On 2-24-2020
3) Play Game

(This offers less control but can be done in fewer steps)
When i overwrite Data folder how can i encrypte files again?
 

Jenkins

Active Member
Jun 6, 2017
991
381
That's a missing file, also your folder name says part two patched. Check that location if the file is there, if it's not then try using raw version and add pictures from part 1, and use patched data folder.
 

masterdragonson

Engaged Member
Jan 30, 2018
3,286
4,685
When i overwrite Data folder how can i encrypte files again?
While it is possible to encrypt it with various tools why would you want to?

You can play it decrypted.

No, i have error. View attachment 575888

I download this version
That looks like you used RPG Maker Decrypter by Falo which requires an additional step
Take all the files in the folder 'Extract' and put them in the Main Game Directory

Your 'Graphics' folder should be around 2.61 GB
Containing 10,430 Files and 13 Folders

Edit: Attached an MD5 Checklist of the Graphics Folder generated with TeraCopy
 
Last edited:

Jenkins

Active Member
Jun 6, 2017
991
381
Which ones? Also that list probably contains Part 1 & 2 Graphic Files
Looks like I created the master folder for that back in 5/9/2018
I added a list of some in the spoiler in my previous post.

The first one is an alternative bg for the menu from dargoths translation but i mean those with non english alphabet

Maybe it's time for update ;)
 
Last edited:
  • Thinking Face
Reactions: masterdragonson

masterdragonson

Engaged Member
Jan 30, 2018
3,286
4,685
I added a list of some in the spoiler in my previous post.
Notepad++ reads it fine. Those are Japanese File Names UTF-8 Unicode
You don't have permission to view the spoiler content. Log in or register now.
The Graphics\Titles1\Paradox.png you're right on but mostly it's an old thing I think back when Dargoth was using that Autopatcher monstrosity and someone (I forget who) did up a fancy title during that time.
You don't have permission to view the spoiler content. Log in or register now.
 

Jenkins

Active Member
Jun 6, 2017
991
381
Notepad++ reads it fine. Those are Japanese File Names UTF-8 Unicode
The thing is the characters should be in english. For both raw version on my end and a version from arzorx discord does not have file names in japanese, all are in english. As far as graphics/pictures folder is concerned. Apart of the 2 txt files in main directory and in characters and titlesets.

Maybe you need to update on your end.
 
Last edited:

masterdragonson

Engaged Member
Jan 30, 2018
3,286
4,685
The thing is the characters should be in english. For both raw version on my end and a version from arzorx discord does not have file names in japanese, all are in english. Apart of the 2 txt files in main directory.

Maybe you need to update on your end.
Decrypting "Game.rgss3a" gives you all the files for the game. That list is for all the "Decrypted" Graphics files. It's a Japanese Game so yes some internal graphic files are going to be in Japanese... It's almost like that's the Developers native language

There are many references to Japanese File Names in the code. Game.rgss3a is an encrypted archive and the game will check it's internal structure first to see if a file exist, if it can't find it there then it will check the path the files is suppose to be at, and if it fails to find the file in either location it will throw an error.

On a side note: Script_00000101_Scene_Title.txt contains optional code for an alternative Title Screen
Line 42: @sprite1.bitmap = Cache.title1("Paradox.png")
So if you did have the Translated Title Screen then it loads that instead. Thanks for reminding me of that (y)
 

ahmad809

Member
Feb 10, 2018
203
76
after
" Run 'Ytinasni.RpgMaker.Translator.exe " what I must do
its really annoying after every thing nothing changed !!!!!!!!!!!!!!!!!
 
4.70 star(s) 33 Votes