RPGM Completed Monster Girl Quest: Paradox [Part 3 Demo v3.00] [Torotoro Resistance]

4.70 star(s) 32 Votes

uchihafabio

Active Member
Sep 10, 2017
514
492
Someone should update the OP with the up-to-date translation website. Change it from link to (which is inactive now for 2 years) to the active one, .

How is it done around here? Should I PM the person who created the thread or something?
I have already said that, but unfortunately the op ignored me
 

HollowFs

Newbie
Feb 16, 2020
45
14
i did the as what the walkthough vid and followed the instructions is still get this error.


trace:
["( Cache ):106:in `initialize'", "( Cache ):106:in `new'", "( Cache ):106:in `normal_bitmap'", "( Cache ):91:in `load_bitmap'", "( Cache ):39:in `character'", "( Sprite_Character ):87:in `set_character_bitmap'", "( Sprite_Character ):60:in `update_bitmap'", "( Sprite_Character ):36:in `update'", "( アイコンポップ Ver1.2 ):139:in `update'", "( キャラクター表示拡張 Ver1.01 ):165:in `update'", "( Sprite_Character ):21:in `initialize'", "( アイコンポップ Ver1.2 ):123:in `initialize'", "( キャラクター表示拡張 Ver1.01 ):158:in `initialize'", "( Spriteset_Map ):64:in `new'", "( Spriteset_Map ):64:in `block in create_characters'", "( Spriteset_Map ):63:in `each'", "( Spriteset_Map ):63:in `create_characters'", "( 改造/フィールド特殊化 ):362:in `create_characters'", "( Spriteset_Map ):172:in `refresh_characters'", "( Spriteset_Map ):194:in `update_tileset'", "( Spriteset_Map ):178:in `update'", "( マップズーム ):57:in `update'", "( 視界制限 Ver1.2 ):192:in `update'", "( Scene_Map ):89:in `update_for_fade'", "( Scene_Map ):97:in `block in fade_loop'", "( Scene_Map ):95:in `times'", "( Scene_Map ):95:in `fade_loop'", "( Scene_Map ):104:in `fadein'", "( Scene_Map ):226:in `post_transfer'", "( 改造/フィールド特殊化 ):420:in `post_transfer'", "( Scene_Map ):205:in `perform_transfer'", "( Scene_Map ):166:in `update_transfer_player'", "( Scene_Map ):78:in `update_scene'", "( 改造/フィールド特殊化 ):387:in `update_scene'", "( Scene_Map ):65:in `update'", "( Scene_Base ):14:in `main'", "( ベース/Module ):130:in `run'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):118:in `run'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):127:in `block in <main>'", ":1:in `block in rgss_main'", ":1:in `loop'", ":1:in `rgss_main'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):127:in `<main>'", "ruby:in `eval'"]
*Error - v2.35.00 - 2020-12-12 14:08:22 (Saturday)
Exception : Errno::ENOENT
No such file or directory - Graphics/Characters/Collaboration04_cip
trace:
["( Cache ):106:in `initialize'", "( Cache ):106:in `new'", "( Cache ):106:in `normal_bitmap'", "( Cache ):91:in `load_bitmap'", "( Cache ):39:in `character'", "( Sprite_Character ):87:in `set_character_bitmap'", "( Sprite_Character ):60:in `update_bitmap'", "( Sprite_Character ):36:in `update'", "( アイコンポップ Ver1.2 ):139:in `update'", "( キャラクター表示拡張 Ver1.01 ):165:in `update'", "( Sprite_Character ):21:in `initialize'", "( アイコンポップ Ver1.2 ):123:in `initialize'", "( キャラクター表示拡張 Ver1.01 ):158:in `initialize'", "( Spriteset_Map ):64:in `new'", "( Spriteset_Map ):64:in `block in create_characters'", "( Spriteset_Map ):63:in `each'", "( Spriteset_Map ):63:in `create_characters'", "( 改造/フィールド特殊化 ):362:in `create_characters'", "( Spriteset_Map ):172:in `refresh_characters'", "( Spriteset_Map ):194:in `update_tileset'", "( Spriteset_Map ):178:in `update'", "( マップズーム ):57:in `update'", "( 視界制限 Ver1.2 ):192:in `update'", "( Scene_Map ):89:in `update_for_fade'", "( Scene_Map ):97:in `block in fade_loop'", "( Scene_Map ):95:in `times'", "( Scene_Map ):95:in `fade_loop'", "( Scene_Map ):104:in `fadein'", "( Scene_Map ):226:in `post_transfer'", "( 改造/フィールド特殊化 ):420:in `post_transfer'", "( Scene_Map ):205:in `perform_transfer'", "( Scene_Map ):166:in `update_transfer_player'", "( Scene_Map ):78:in `update_scene'", "( 改造/フィールド特殊化 ):387:in `update_scene'", "( Scene_Map ):65:in `update'", "( Scene_Base ):14:in `main'", "( ベース/Module ):130:in `run'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):118:in `run'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):127:in `block in <main>'", ":1:in `block in rgss_main'", ":1:in `loop'", ":1:in `rgss_main'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):127:in `<main>'", "ruby:in `eval'"]
*Error - v2.35.00 - 2020-12-12 14:09:56 (Saturday)
Exception : Errno::ENOENT
No such file or directory - Graphics/Characters/Collaboration04_cip
trace:
["( Cache ):106:in `initialize'", "( Cache ):106:in `new'", "( Cache ):106:in `normal_bitmap'", "( Cache ):91:in `load_bitmap'", "( Cache ):39:in `character'", "( Sprite_Character ):87:in `set_character_bitmap'", "( Sprite_Character ):60:in `update_bitmap'", "( Sprite_Character ):36:in `update'", "( アイコンポップ Ver1.2 ):139:in `update'", "( キャラクター表示拡張 Ver1.01 ):165:in `update'", "( Sprite_Character ):21:in `initialize'", "( アイコンポップ Ver1.2 ):123:in `initialize'", "( キャラクター表示拡張 Ver1.01 ):158:in `initialize'", "( Spriteset_Map ):64:in `new'", "( Spriteset_Map ):64:in `block in create_characters'", "( Spriteset_Map ):63:in `each'", "( Spriteset_Map ):63:in `create_characters'", "( 改造/フィールド特殊化 ):362:in `create_characters'", "( Spriteset_Map ):172:in `refresh_characters'", "( Spriteset_Map ):194:in `update_tileset'", "( Spriteset_Map ):178:in `update'", "( マップズーム ):57:in `update'", "( 視界制限 Ver1.2 ):192:in `update'", "( Scene_Map ):89:in `update_for_fade'", "( Scene_Map ):97:in `block in fade_loop'", "( Scene_Map ):95:in `times'", "( Scene_Map ):95:in `fade_loop'", "( Scene_Map ):104:in `fadein'", "( Scene_Map ):226:in `post_transfer'", "( 改造/フィールド特殊化 ):420:in `post_transfer'", "( Scene_Map ):205:in `perform_transfer'", "( Scene_Map ):166:in `update_transfer_player'", "( Scene_Map ):78:in `update_scene'", "( 改造/フィールド特殊化 ):387:in `update_scene'", "( Scene_Map ):65:in `update'", "( Scene_Base ):14:in `main'", "( ベース/Module ):130:in `run'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):118:in `run'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):127:in `block in <main>'", ":1:in `block in rgss_main'", ":1:in `loop'", ":1:in `rgss_main'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):127:in `<main>'", "ruby:in `eval'"]


even with the manual patching with bitbucket ripository to the selector/translator/out.

This is on the Current ver 2.35 cant get past the lady bugs village. the prologue seems to work but not ch1
 
Last edited:
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Jenkins

Active Member
Jun 6, 2017
944
368
i did the as what the walkthough vid and followed the instructions is still get this error.
Exception : Errno::ENOENT
No such file or directory - Graphics/Characters/Collaboration04_cip



even with the manual patching with bitbucket ripository to the selector/translator/out.

This is on the Current ver 2.35 cant get past the lady bugs village. the prologue seems to work but not ch1
You're missing file, patching does nothing about it, it only changes files in Data folder
 

HollowFs

Newbie
Feb 16, 2020
45
14
the file map was removed in 2.32 ver i was just asking if they will re add them on future updates.

i have the 2.31 ver seperated with transltion. but it takes up 4gb in my harddrive and the current ver 5gb.
 

Jenkins

Active Member
Jun 6, 2017
944
368
the file map was removed in 2.32 ver i was just asking if they will re add them on future updates.
Only some files in Data folder were removed from 2.32 according to masterdragonson

i have the 2.31 ver seperated with transltion. but it takes up 4gb in my harddrive and the current ver 5gb.
2.35 is 3.3GB, 2.23 was 3.1GB, unless you have files from when you patched it.
 

HollowFs

Newbie
Feb 16, 2020
45
14
Only some files in Data folder were removed from 2.32 according to masterdragonson



2.35 is 3.3GB, 2.23 was 3.1GB, unless you have files from when you patched it.
the patch files i had for 2.31 are gone i either overwritten them or deleted as junk to make room.
 

Jenkins

Active Member
Jun 6, 2017
944
368
the patch files i had for 2.31 are gone i either overwritten them or deleted as junk to make room.
Well, on my end it is 3.3GB for 2.35, no idea why your's is 4-5GB


Edit: also i can see that missing file being still part of 2.34 it was in encrypted file
 

Jenkins

Active Member
Jun 6, 2017
944
368
no clue either overwritting data shouldnt build up GB so highly
You probably should figure out whats wrong or get fresh version. Patching never increased size for me it only changes files in Data folder, so it is something else.

also i can see that missing file being still part of 2.34 and 2.35; it was in encrypted file while you said it was removed in 2.32
 
Last edited:

masterdragonson

Engaged Member
Jan 30, 2018
3,279
4,657
i did the as what the walkthough vid and followed the instructions is still get this error.

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even with the manual patching with bitbucket ripository to the selector/translator/out.

This is on the Current ver 2.35 cant get past the lady bugs village. the prologue seems to work but not ch1
Let's see if you just did the Translation Patch without following the other files that would cause problems.
https://f95zone.to/threads/monster-girl-quest-paradox-part-1-2-torotoro-resistance.1766/post-4448481

From what I can tell 'Graphics/Characters/Collaboration04_cip' first appears in 2.32

Assuming you at least have all the files from 2.30 (If you downloaded the main game recently that should be true) then here are the graphic files that changed from 2.30 to 2.35
 

HollowFs

Newbie
Feb 16, 2020
45
14
Let's see if you just did the Translation Patch without following the other files that would cause problems.
https://f95zone.to/threads/monster-girl-quest-paradox-part-1-2-torotoro-resistance.1766/post-4448481

From what I can tell 'Graphics/Characters/Collaboration04_cip' first appears in 2.32

Assuming you at least have all the files from 2.30 (If you downloaded the main game recently that should be true) then here are the graphic files that changed from 2.30 to 2.35
Your a life saver thx for solving this issue i have works with all the chapter for the collab i have each chapter save slots to see if there where any errors. didnt have any
 
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Jenkins

Active Member
Jun 6, 2017
944
368
Your a life saver thx for solving this issue i have works with all the chapter for the collab i have each chapter save slots to see if there where any errors. didnt have any
That still does not solve your game being too big. You should'nt be missing it if you got 2.35 as base, and if you updated it with files already posted back by masterdragonson that file is included with 2.31>2.32 update
 

Kaftein

Member
Nov 22, 2019
240
331
Just want to double check, can I get the latest version+translations using the links on the title post?
 

kuma

Newbie
Jun 2, 2017
28
15
Just want to double check, can I get the latest version+translations using the links on the title post?
I think the current download link is old use the one made by uchihafabio
2.31.00 last translation update already applied ( I strongly suggest to the one who can modify the topic to split this archive in other filehosts cause its MEGA, i dont know how much time it will be online)

Mega
Then go to page 65 and to Masterdragonson to download the update in order after 2.31 from what I can remember and once you're done go to page 75 and download the update patch from the translation group from Masterdragonson's post. someone might post a better explaination then mine tho later on
The only thing I want to know is how people have their game files above 3 gb since when I patched the game in 2019 it is only 1.56 gb
 
Last edited:
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Jenkins

Active Member
Jun 6, 2017
944
368
I think the current download link is old use the one made by uchihafabio
it is also old
Then go to page 65 and to Masterdragonson to download the update in order after 2.31 from what I can remember and once you're done go to page 75 and download the update patch from the translation group from Masterdragonson's post. someone might post a better explaination then mine tho later on
As said, one page back or so updare+OP same end since masterdragonson links to page 65 just one page back

The only thing I want to know is how people have their game files above 3 gb since when I patched the game in 2019 it is only 1.56 gb
were you playing just part 1? Part 2 at start was ~2.6gb, game was 3.1GB at 2.23 and is now 3.3GB, even if you go to DL site you can see it says part 1 is 1.63GB, part 2 is 2.66GB
 
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kuma

Newbie
Jun 2, 2017
28
15
were you playing just part 1? Part 2 at start was ~2.6gb, game was 3.1GB at 2.23 and is now 3.3GB, even if you go to DL site you can see it says part 1 is 1.63GB, part 2 is 2.66GB
Nope it has both part 1 and 2 with the current translation so I am not sure how mine ended up with 1.56 gb but I think i used a compressed version of part 1 and 2 from this thread then patched it so that might explain why but it isn't linked in the post anymore
 
4.70 star(s) 32 Votes