Was hoping someone more familiar with the game mechanics could clarify a few things for me.
1. "Skill has Priority"
I'm assuming this means skills with "priority" are executed first in a round? And how does Priority differ from Speed, Haste and Agility? The
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states Agility dictates who goes first, and some skills have bonus to Speed (Singing/Dancing) which seemingly makes them go first anyway.
2. Character Traits
Do these stack with similar effects? Say a character's unique trait is +30% Fire Damage (
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or
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), would it stack with +30% Fire Damage passive from Inferno Mage?
3. Counter vs. Reflect
I'm assuming countering an attack deals some damage back (but you still take damage), whereas Reflect avoids all damage completely and sends it back. Is this correct?
4. Strike Bonuses
Usually added as a percentage, such as Horny Strike 5% or Trance Strike 10%; do they only apply to normal attacks?