CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x
3.30 star(s) 15 Votes

Tiredpuff

Member
Jun 4, 2017
134
108
As for the campfire, that's why i said "for the majority of this demo, you can't". It takes a lot of time - and a lot of playtime that isn't pleasant to even get a source of fire. I bet 90% of ppl playing it never get one. And it didn't restore my sp. Possibly a bug. It doesn't chance the fact that i still have finite knife cuts. Which is bullshit. If you're out of ammo and stamina, your only option is to Fkin die
Just to make it clear, SP regenerates after you save. (either by opening the save menu and saving, or breaking the crystal). But it recovering just like that is very foolish design decision on my opinion, should it regenerate over time it'd feel better to play without making the game necessarily easier or devoid of tension.

And, the matches you find by just kinda like walking straight after entering the mist zone, for me it was the first item I found I think.

I think they should've been given to you straight at the start together with the weapons though.

Edit: I don't think this game is a fappable/pornographic experience at the moment. And the fade to black thing really makes me curious if it'll stay that way (non pornographic erotica?).

I found the little adventure fun though, at least after I understood what were the dangers and got at least a little rewarded with the exploration, there's alot of potention in this game.

But for now it's not for everyone, needs some very important polish, design-wise for it to feel better as a game normally, and either something more to offer or a slight change in presentation for the erotic parts to work.

Just my opinion.
 

Kosmic91

New Member
Apr 10, 2020
5
7
Dev here, I saw there was a bump in downloads so I checked google and found the thread.

If you haven't played any survival horror games before you will likely find this game very difficult and aimless at first. However like I said in the description, it's not set at at the beginning of the game. I put out a section of the game that was different from the normal parts because I felt the early dungeons still needed a lot of work and I wanted to see how people would respond when given only minimal direction on what to do. The normal game is more Zelda like instead of horror, has a map, and gives the player more resources(Item drops from enemies are disabled mostly in the demo). It's also very light on hentai content, which is why I didn't post it here, but I might add more if enough people want it. If you are having trouble with the controls you can switch to mouse and keyboard aiming or use a controller which is what I used mostly when testing it. I will probably make another demo at some point that covers more of the overworld, this demo is basically just a giant dungeon in the actual game.
 

Kosmic91

New Member
Apr 10, 2020
5
7
Just to make it clear, SP regenerates after you save. (either by opening the save menu and saving, or breaking the crystal). But it recovering just like that is very foolish design decision on my opinion, should it regenerate over time it'd feel better to play without making the game necessarily easier or devoid of tension.

And, the matches you find by just kinda like walking straight after entering the mist zone, for me it was the first item I found I think.

I think they should've been given to you straight at the start together with the weapons though.
SP doesn't regenerate because the slide attack becomes too overpowered and the guns become almost useless compared to melee attacks. If you get knocked down, using the slide attack quick enough makes it so you can avoid getting combo'ed while dealing damage.
 
  • Thinking Face
Reactions: Tiredpuff

Tiredpuff

Member
Jun 4, 2017
134
108
SP doesn't regenerate because the slide attack becomes too overpowered and the guns become almost useless compared to melee attacks. If you get knocked down, using the slide attack quick enough makes it so you can avoid getting combo'ed while dealing damage.
You feel it gets overpowered against all enemies? Even against the harpies and Mizuki. In that case you think it's because of the damage, mobility or I-frames? (can't remember if it actually has I-frames, for the insects for example I use the jump to avoid their attacks).

The way you get staggered after being hit, and how much damage you take makes the combat hard to the point that when I play I avoid confrontation almost all the time.

I didn't try the extra challenges, so maybe that's why I think that way.

Edit: Almost forgot, welcome to the forum! And great work on the demo, I really liked it man.
 

Kosmic91

New Member
Apr 10, 2020
5
7
You feel it gets overpowered against all enemies? Even against the harpies and Mizuki. In that case you think it's because of the damage, mobility or I-frames? (can't remember if it actually has I-frames, for the insects for example I use the jump to avoid their attacks).

The way you get staggered after being hit, and how much damage you take makes the combat hard to the point that when I play I avoid confrontation almost all the time.

I didn't try the extra challenges, so maybe that's why I think that way.

Edit: Almost forgot, welcome to the forum! And great work on the demo, I really liked it man.
Not against Mizuki but it can mess the harpies up if you start at full SP and just keep spamming it. I understand that the amount of damage the enemies do makes fighting them feel pointless, but since it's a survival game I feel that how it should be mostly, you should only go up against the enemies if think they might give you something useful, otherwise you should avoid them.
Thank you for enjoying the demo.
 
  • Like
Reactions: Tiredpuff

EpicReee

Member
Feb 28, 2018
316
378
I think I found a soft-lock in the Apartment. If you kill all enemies after activating the smiley-boxes (so you can't go back down to the save crystal + can't let yourself die because no enemies are left) and you run out of stamina there's nothing you can do other than quit and reload. Unless I missed something important.
 

Kosmic91

New Member
Apr 10, 2020
5
7
I think I found a soft-lock in the Apartment. If you kill all enemies after activating the smiley-boxes (so you can't go back down to the save crystal + can't let yourself die because no enemies are left) and you run out of stamina there's nothing you can do other than quit and reload. Unless I missed something important.
That's not really a bug, you're stuck there until you do something. But you can't use up all your ammo and SP in the mean time or else you won't be able to and you'll have to reload. There's one item though that if you use it all up makes completing the demo impossible but you only need to use it twice.
 

shittyguy

Member
Jun 8, 2017
306
223
That's not really a bug, you're stuck there until you do something. But you can't use up all your ammo and SP in the mean time or else you won't be able to and you'll have to reload. There's one item though that if you use it all up makes completing the demo impossible but you only need to use it twice.
then can we get a walkthrough please, for people like me have be trying to find a way to get rid of the does purple face blocks.
 

Kosmic91

New Member
Apr 10, 2020
5
7
then can we get a walkthrough please, for people like me have be trying to find a way to get rid of the does purple face blocks.
Yeah since I don't think many people have been able to beat it, if any at all since I posted it weeks ago.

Spoilers obviously:

1. From the start of the game you wake up in a underground lake. There's a chest all the way to right but you can't get it yet. All you can do is go south until you find a passage that leads up into the next area.

2. The next area is an alleyway with a door you can't enter if you check it. When you leave the alley you'll find a save point. You have to check the Take Items function, you'll find there's 3 weapons and a seabream in it.

3. When you leave the city area there's a large field full of fog you can't see well in. If you just keep going straight you'll see another chest in a graveyard surrounded by block but you can actually break these ones to get 5 matches.

4. If you keep following the path in front of you. You reach a deadend with a save point and a campsite. You can light the campfire with the matches to restore HP when you sit next to it. The campfire can also cook items like the seabream.

5. The building next to save point looks empty but if you check the blocked doors a couple undead break out that you have to kill. There's a bladebug in the corner you have to kill as well which is best done with the rifle since they have very high defense. Killing all the enemies yields a an apartment key that goes to the building in the city area with the first save point.

6. When you get back to the city you should save immediatly because you won't be able to inside the building. The save room inside has ghosts around it making it unusable, the door across from it has a bunch of pits a couple bladebugs and a TV with static on it. You can knock the bladebug in front of the TV in the pit with a couple shots or if you are careful with the machete. Breaking the TV gives you a 2F key.

7. If you go into the other rooms you'll see one is flooded and has a chest you can't reach and the other has another chest surrounded by blocks, with wyrms sleeping near it. The only way to break the blocks is to use fire magic which the wyrms have, so you need to alert one and let it shoot at you to get the chest which just has money. The gold blocks in the room you have to leave for now.

8. If you go up the stairs there's the 2nd floor which you can enter with the key and the 3rd floor which is open and leads to a statue you can only check for now. When you exit the 3rd floor a ladder appears that leads to the 4th. If you go up to the 4th floor there's more gold blocks in the rooms but if you hit them all they won't do anything, the door in the middle room has to be unlocked first.

9. Going to the second floor there isn't much on it besides enemies, and a room with 4 clocks. Take note of the times on each one. The room with the 3 bladebugs has a pit but if you fall in it you'll just go down to floor below which has the chest in the flooded room. Don't bother attacking the slugs in this room because they will kill you very easily.

10. Back to the room above you'll notice there's some crates around that if you break one the other can be pushed into the pit. If you then fall down the pit the crate will be in the flooded room and you can push it up to the platform with the chest and then jump on it in order to get it. The chest contains an Aurora spell that lets you harm ghost temporarily.

11. You can now use the Aurora spell to attack the ghosts in the save room so you can use the save point. But you still need it to kill some more. On the 2nd floor there's one room that only has ghosts in it that if you kill them gives a chest with a balcony key. Take the key back up to the 4th floor and make sure you bring the aurora with you or else you will have to reload after the next step.

12. Unlocking the balcony you'll see there's a 4th gold switch that has to be hit along with others in the right order, so make sure they are all off before hand. The order is what the clocks earlier where showing you. The hour hands on the clocks point in the direction of each switch that needs to be hit.

13. Once you hit all the switches the gold blocks on the fist floor will disappear revealing a chest but you won't be able to go back down stairs because other blocks will appear blocking the exit to the first floor and the room that lets you fall back down.

14. If you walk around for a bit you'll notice there's footsteps in the background. But before you do anything else go into the room full of books on the 4th floor and get the chest that appeared which contains a taiyaki which can fully heal you. Once you did that if you go into the 2nd flooded room across from there you'll notice you can see where the ghost walking around is positioned. With the aurora spell on you can attack her which you should do using a pistol so she can't hit you right after.

15. The ghost is the boss of demo named Mizuki. But if you try to fight her she won't flinch much and you'll most likely run out resources before you can take even half of her HP, so your only option here is to run. If you go back to the second floor, there's one room with a large table and some books you can't get by, on the other side is a passage blocked by a cabinet. Mizuki will follow you everywhere once she is attacked and you can bait her into attacking the table so you can get by. Push the cabinet out of the way without letting her hit you and you can go into clock room from the other side.

16. The clock room now has a red switch you can strike only from the side you entered. Hitting it lets you leave the room and opens a passage in the room that only had ghosts in it before. Going through that room takes you into the room with the pit that lets you reach the first floor. You can try and grab the item in the chest that appeared earlier but if you wake up the wyrms Mizuki will put both them and you to sleep with her singing so it's best to wait. You can't enter the save room so for now should just leave the building and save immediatly once outside.

17. Once you've escaped if you go anywhere else Mizuki will still be following you but she is less hostile and will only throw fireballs/cyclone spells unless she is attacked. If you go back down to lake area with the first chest you can bait Mizuki into using her cyclone spell to break the blocks yielding an elixer which increases your HP by 100.

18. If you go back to the field and walk back to campsite a character named Satcher will be sitting there who sells items after you talk to him. Unless you did a lot of exploring though you most likely won't be able to buy much, but he does give away a few items for free.

19. The area you have to go to next is a labyrinth hidden in the woods west from the campsite. If you went here earlier you could find a bunch of items that might be useful but hitting the purple crystals will just take you back to the campsite. There's one wall in the south part of the labyrinth that can only be broken with fire magic. So you nee to lure Mizuki there and have her break it in order to leave the area. One of the harpies in the field tells you about it if you can get them to speak.

20. The next room is an area full of crates which if you break you'll find a potion hidden in the corner. The next room has an alter with a sword in it, but you should leave it for now and just exit the building.

21. Once you leave you'll be back outside near the start where you first entered the city. Go back to the save point and put one weapon away that you don't think you'll need, probably the machete. Make sure you still have at least one full healing item or 3 ideally and then go back to the alter and get the sword. Once you leave with it Muzuki will appear and block the exit forcing you to fight her.

22. Mizuki has 20,000HP and only the Sanzu Blade or an aurora spell will allow you to hit her. The Sanzu Blade you just picked up is the best option to use because of the damage output, if you try using the rifle you can do a lot of damage but unless you found all the ammo it won't be enough to kill her. Mizuki can kill you very quickly in just a couple attacks but she isn't very aggressive, if you stay close enough she won't use her fireball which will force you to dodge and waste SP. If you attack with the Sanzu Blade you can defend if you keep the button held down and she won't be able to do much, but she will eventually change tactics if you rely too much on turtling.

23. The best option I've found is to slide > attack 4x with the Sanzu blade until you run out of SP and need to recover it with a potion. If you get hit too much though you might have to use the potion earlier which will make the fight more difficult but it's possible to beat her without using any other weapons this way, if you get grenades from Satcher they will do 500 damage with aurora on so they can also be very useful.

24. Once she is defeated all the purple blocks in the area will disappear so you can now get the Observer's Stone from the wyrm's room and go back to 3rd floor of the apartmnts with the statue and place it there. This opens a portal back up to overworld so you finish the demo.

25. You can explore the overworld a bit but there isn't much else to find here right now except some items, Satcher also shows up here near a campsite once Mizuki is defeated.

That's it, I left out how to get a lot of optional items but the demo can be cleared pretty fast if you just follow those steps and you learn Mizuki's attack patterns.
 
D

Deleted member 119819

Guest
Guest
Reading is for the big geys I guess :KEK:
You could drop any player in the middle of a dark souls game and he would understand where to go and how to proceed. Generally speaking why drop the player in a damp cave and then outside the steamiest forest in the world where you can't see anything, is beyond human understanding. What you quoted is just a very poor excuse for bad game design.
Why not drop the player in some sort of arena instead? There is nothing much to do besides fighting anyways.
 
Last edited by a moderator:
  • Angry
Reactions: Tiredpuff and goug
D

Deleted member 119819

Guest
Guest
Yeah since I don't think many people have been able to beat it, if any at all since I posted it weeks ago.

Spoilers obviously:

1. From the start of the game you wake up in a underground lake. There's a chest all the way to right but you can't get it yet. All you can do is go south until you find a passage that leads up into the next area.

2. The next area is an alleyway with a door you can't enter if you check it. When you leave the alley you'll find a save point. You have to check the Take Items function, you'll find there's 3 weapons and a seabream in it.

3. When you leave the city area there's a large field full of fog you can't see well in. If you just keep going straight you'll see another chest in a graveyard surrounded by block but you can actually break these ones to get 5 matches.

4. If you keep following the path in front of you. You reach a deadend with a save point and a campsite. You can light the campfire with the matches to restore HP when you sit next to it. The campfire can also cook items like the seabream.

5. The building next to save point looks empty but if you check the blocked doors a couple undead break out that you have to kill. There's a bladebug in the corner you have to kill as well which is best done with the rifle since they have very high defense. Killing all the enemies yields a an apartment key that goes to the building in the city area with the first save point.

6. When you get back to the city you should save immediatly because you won't be able to inside the building. The save room inside has ghosts around it making it unusable, the door across from it has a bunch of pits a couple bladebugs and a TV with static on it. You can knock the bladebug in front of the TV in the pit with a couple shots or if you are careful with the machete. Breaking the TV gives you a 2F key.

7. If you go into the other rooms you'll see one is flooded and has a chest you can't reach and the other has another chest surrounded by blocks, with wyrms sleeping near it. The only way to break the blocks is to use fire magic which the wyrms have, so you need to alert one and let it shoot at you to get the chest which just has money. The gold blocks in the room you have to leave for now.

8. If you go up the stairs there's the 2nd floor which you can enter with the key and the 3rd floor which is open and leads to a statue you can only check for now. When you exit the 3rd floor a ladder appears that leads to the 4th. If you go up to the 4th floor there's more gold blocks in the rooms but if you hit them all they won't do anything, the door in the middle room has to be unlocked first.

9. Going to the second floor there isn't much on it besides enemies, and a room with 4 clocks. Take note of the times on each one. The room with the 3 bladebugs has a pit but if you fall in it you'll just go down to floor below which has the chest in the flooded room. Don't bother attacking the slugs in this room because they will kill you very easily.

10. Back to the room above you'll notice there's some crates around that if you break one the other can be pushed into the pit. If you then fall down the pit the crate will be in the flooded room and you can push it up to the platform with the chest and then jump on it in order to get it. The chest contains an Aurora spell that lets you harm ghost temporarily.

11. You can now use the Aurora spell to attack the ghosts in the save room so you can use the save point. But you still need it to kill some more. On the 2nd floor there's one room that only has ghosts in it that if you kill them gives a chest with a balcony key. Take the key back up to the 4th floor and make sure you bring the aurora with you or else you will have to reload after the next step.

12. Unlocking the balcony you'll see there's a 4th gold switch that has to be hit along with others in the right order, so make sure they are all off before hand. The order is what the clocks earlier where showing you. The hour hands on the clocks point in the direction of each switch that needs to be hit.

13. Once you hit all the switches the gold blocks on the fist floor will disappear revealing a chest but you won't be able to go back down stairs because other blocks will appear blocking the exit to the first floor and the room that lets you fall back down.

14. If you walk around for a bit you'll notice there's footsteps in the background. But before you do anything else go into the room full of books on the 4th floor and get the chest that appeared which contains a taiyaki which can fully heal you. Once you did that if you go into the 2nd flooded room across from there you'll notice you can see where the ghost walking around is positioned. With the aurora spell on you can attack her which you should do using a pistol so she can't hit you right after.

15. The ghost is the boss of demo named Mizuki. But if you try to fight her she won't flinch much and you'll most likely run out resources before you can take even half of her HP, so your only option here is to run. If you go back to the second floor, there's one room with a large table and some books you can't get by, on the other side is a passage blocked by a cabinet. Mizuki will follow you everywhere once she is attacked and you can bait her into attacking the table so you can get by. Push the cabinet out of the way without letting her hit you and you can go into clock room from the other side.

16. The clock room now has a red switch you can strike only from the side you entered. Hitting it lets you leave the room and opens a passage in the room that only had ghosts in it before. Going through that room takes you into the room with the pit that lets you reach the first floor. You can try and grab the item in the chest that appeared earlier but if you wake up the wyrms Mizuki will put both them and you to sleep with her singing so it's best to wait. You can't enter the save room so for now should just leave the building and save immediatly once outside.

17. Once you've escaped if you go anywhere else Mizuki will still be following you but she is less hostile and will only throw fireballs/cyclone spells unless she is attacked. If you go back down to lake area with the first chest you can bait Mizuki into using her cyclone spell to break the blocks yielding an elixer which increases your HP by 100.

18. If you go back to the field and walk back to campsite a character named Satcher will be sitting there who sells items after you talk to him. Unless you did a lot of exploring though you most likely won't be able to buy much, but he does give away a few items for free.

19. The area you have to go to next is a labyrinth hidden in the woods west from the campsite. If you went here earlier you could find a bunch of items that might be useful but hitting the purple crystals will just take you back to the campsite. There's one wall in the south part of the labyrinth that can only be broken with fire magic. So you nee to lure Mizuki there and have her break it in order to leave the area. One of the harpies in the field tells you about it if you can get them to speak.

20. The next room is an area full of crates which if you break you'll find a potion hidden in the corner. The next room has an alter with a sword in it, but you should leave it for now and just exit the building.

21. Once you leave you'll be back outside near the start where you first entered the city. Go back to the save point and put one weapon away that you don't think you'll need, probably the machete. Make sure you still have at least one full healing item or 3 ideally and then go back to the alter and get the sword. Once you leave with it Muzuki will appear and block the exit forcing you to fight her.

22. Mizuki has 20,000HP and only the Sanzu Blade or an aurora spell will allow you to hit her. The Sanzu Blade you just picked up is the best option to use because of the damage output, if you try using the rifle you can do a lot of damage but unless you found all the ammo it won't be enough to kill her. Mizuki can kill you very quickly in just a couple attacks but she isn't very aggressive, if you stay close enough she won't use her fireball which will force you to dodge and waste SP. If you attack with the Sanzu Blade you can defend if you keep the button held down and she won't be able to do much, but she will eventually change tactics if you rely too much on turtling.

23. The best option I've found is to slide > attack 4x with the Sanzu blade until you run out of SP and need to recover it with a potion. If you get hit too much though you might have to use the potion earlier which will make the fight more difficult but it's possible to beat her without using any other weapons this way, if you get grenades from Satcher they will do 500 damage with aurora on so they can also be very useful.

24. Once she is defeated all the purple blocks in the area will disappear so you can now get the Observer's Stone from the wyrm's room and go back to 3rd floor of the apartmnts with the statue and place it there. This opens a portal back up to overworld so you finish the demo.

25. You can explore the overworld a bit but there isn't much else to find here right now except some items, Satcher also shows up here near a campsite once Mizuki is defeated.

That's it, I left out how to get a lot of optional items but the demo can be cleared pretty fast if you just follow those steps and you learn Mizuki's attack patterns.
Err muh gawd, dropped the game at step 2. What a load of shit.
 

EpicReee

Member
Feb 28, 2018
316
378
You could drop any player in the middle of a dark souls game and he would understand where to go and how to proceed.
Dark Souls 1-3 are all finished and polished Games that have been out for years, ofcourse you will have an easier time understanding simple concepts there. Unless... If I'd drop a player that never played a Dark Souls game before into Blight Town or Farron Keep they'd be like you and cry on the spot.

Generally speaking why drop the player in a damp cave and then outside the steamiest forest in the world where you can't see anything, is beyond human understanding.

Because this is the very first alpha version of it, the sole purpose of this demo is to give you an example of the general controls and vibe of the game. In no way is it meant to give you real content aside from "That's how it will look like". It's to show you how hard things can get.

Why not drop the player in some sort of arena instead? There is nothing much to do besides fighting anyways.

You get a random Key you don't know where the fck you should put it in and you will have to find the right door on your own, that's the kind of game / genre this is and you won't learn that by getting dropped in a fighting arena that only shows you the combat.

And to be quite honest with you, and excuse me if I hit a nerve here, if you didn't even manage to find the weapons on your own, then I'm afraid this genre, surival horror (or survival in general) is something YOU should stay away from. Especially in a genre like this, it is of utmost importance to check every nook and cranny if you want to know what's going on. If you don't have the attention-span for that don't come on here and cry.
 

shittyguy

Member
Jun 8, 2017
306
223
finally i was able to beat the demo. never thought of using the ghost lady to break that wall down there. note i did use the bayonets as a double jump, to jump over the red blocks to get to the red switch and hit so yeah.
 

Eoin

The Bug Hunter
Moderator
Donor
Feb 21, 2017
1,240
4,958
Don't be a dick, my dudes. Lest ye get warned.
 

11037AAA

Member
Oct 20, 2018
210
122
finally i was able to beat the demo. never thought of using the ghost lady to break that wall down there. note i did use the bayonets as a double jump, to jump over the red blocks to get to the red switch and hit so yeah.
I agree, the bayonets completely destroys some puzzles and make objects otherwise unreachable reachable. I hope it'll be patched in the full version to not fully hinder the progression ( plus if it's based of Zelda, there'll be quite a lot of backtracking )
 

HornyJail

Member
Oct 2, 2018
241
347
Pls turn down the fog , I get it's an horror game and the game looks really nice but I can't see shit. Also I'm not sure if it's a feature , bug , or my computer being a potato like usual but the fog also slows the game down slightly.
 

HornyJail

Member
Oct 2, 2018
241
347
Yeah since I don't think many people have been able to beat it, if any at all since I posted it weeks ago.

Spoilers obviously:

1. From the start of the game you wake up in a underground lake. There's a chest all the way to right but you can't get it yet. All you can do is go south until you find a passage that leads up into the next area.

2. The next area is an alleyway with a door you can't enter if you check it. When you leave the alley you'll find a save point. You have to check the Take Items function, you'll find there's 3 weapons and a seabream in it.

3. When you leave the city area there's a large field full of fog you can't see well in. If you just keep going straight you'll see another chest in a graveyard surrounded by block but you can actually break these ones to get 5 matches.

4. If you keep following the path in front of you. You reach a deadend with a save point and a campsite. You can light the campfire with the matches to restore HP when you sit next to it. The campfire can also cook items like the seabream.

5. The building next to save point looks empty but if you check the blocked doors a couple undead break out that you have to kill. There's a bladebug in the corner you have to kill as well which is best done with the rifle since they have very high defense. Killing all the enemies yields a an apartment key that goes to the building in the city area with the first save point.

6. When you get back to the city you should save immediatly because you won't be able to inside the building. The save room inside has ghosts around it making it unusable, the door across from it has a bunch of pits a couple bladebugs and a TV with static on it. You can knock the bladebug in front of the TV in the pit with a couple shots or if you are careful with the machete. Breaking the TV gives you a 2F key.

7. If you go into the other rooms you'll see one is flooded and has a chest you can't reach and the other has another chest surrounded by blocks, with wyrms sleeping near it. The only way to break the blocks is to use fire magic which the wyrms have, so you need to alert one and let it shoot at you to get the chest which just has money. The gold blocks in the room you have to leave for now.

8. If you go up the stairs there's the 2nd floor which you can enter with the key and the 3rd floor which is open and leads to a statue you can only check for now. When you exit the 3rd floor a ladder appears that leads to the 4th. If you go up to the 4th floor there's more gold blocks in the rooms but if you hit them all they won't do anything, the door in the middle room has to be unlocked first.

9. Going to the second floor there isn't much on it besides enemies, and a room with 4 clocks. Take note of the times on each one. The room with the 3 bladebugs has a pit but if you fall in it you'll just go down to floor below which has the chest in the flooded room. Don't bother attacking the slugs in this room because they will kill you very easily.

10. Back to the room above you'll notice there's some crates around that if you break one the other can be pushed into the pit. If you then fall down the pit the crate will be in the flooded room and you can push it up to the platform with the chest and then jump on it in order to get it. The chest contains an Aurora spell that lets you harm ghost temporarily.

11. You can now use the Aurora spell to attack the ghosts in the save room so you can use the save point. But you still need it to kill some more. On the 2nd floor there's one room that only has ghosts in it that if you kill them gives a chest with a balcony key. Take the key back up to the 4th floor and make sure you bring the aurora with you or else you will have to reload after the next step.

12. Unlocking the balcony you'll see there's a 4th gold switch that has to be hit along with others in the right order, so make sure they are all off before hand. The order is what the clocks earlier where showing you. The hour hands on the clocks point in the direction of each switch that needs to be hit.

13. Once you hit all the switches the gold blocks on the fist floor will disappear revealing a chest but you won't be able to go back down stairs because other blocks will appear blocking the exit to the first floor and the room that lets you fall back down.

14. If you walk around for a bit you'll notice there's footsteps in the background. But before you do anything else go into the room full of books on the 4th floor and get the chest that appeared which contains a taiyaki which can fully heal you. Once you did that if you go into the 2nd flooded room across from there you'll notice you can see where the ghost walking around is positioned. With the aurora spell on you can attack her which you should do using a pistol so she can't hit you right after.

15. The ghost is the boss of demo named Mizuki. But if you try to fight her she won't flinch much and you'll most likely run out resources before you can take even half of her HP, so your only option here is to run. If you go back to the second floor, there's one room with a large table and some books you can't get by, on the other side is a passage blocked by a cabinet. Mizuki will follow you everywhere once she is attacked and you can bait her into attacking the table so you can get by. Push the cabinet out of the way without letting her hit you and you can go into clock room from the other side.

16. The clock room now has a red switch you can strike only from the side you entered. Hitting it lets you leave the room and opens a passage in the room that only had ghosts in it before. Going through that room takes you into the room with the pit that lets you reach the first floor. You can try and grab the item in the chest that appeared earlier but if you wake up the wyrms Mizuki will put both them and you to sleep with her singing so it's best to wait. You can't enter the save room so for now should just leave the building and save immediatly once outside.

17. Once you've escaped if you go anywhere else Mizuki will still be following you but she is less hostile and will only throw fireballs/cyclone spells unless she is attacked. If you go back down to lake area with the first chest you can bait Mizuki into using her cyclone spell to break the blocks yielding an elixer which increases your HP by 100.

18. If you go back to the field and walk back to campsite a character named Satcher will be sitting there who sells items after you talk to him. Unless you did a lot of exploring though you most likely won't be able to buy much, but he does give away a few items for free.

19. The area you have to go to next is a labyrinth hidden in the woods west from the campsite. If you went here earlier you could find a bunch of items that might be useful but hitting the purple crystals will just take you back to the campsite. There's one wall in the south part of the labyrinth that can only be broken with fire magic. So you nee to lure Mizuki there and have her break it in order to leave the area. One of the harpies in the field tells you about it if you can get them to speak.

20. The next room is an area full of crates which if you break you'll find a potion hidden in the corner. The next room has an alter with a sword in it, but you should leave it for now and just exit the building.

21. Once you leave you'll be back outside near the start where you first entered the city. Go back to the save point and put one weapon away that you don't think you'll need, probably the machete. Make sure you still have at least one full healing item or 3 ideally and then go back to the alter and get the sword. Once you leave with it Muzuki will appear and block the exit forcing you to fight her.

22. Mizuki has 20,000HP and only the Sanzu Blade or an aurora spell will allow you to hit her. The Sanzu Blade you just picked up is the best option to use because of the damage output, if you try using the rifle you can do a lot of damage but unless you found all the ammo it won't be enough to kill her. Mizuki can kill you very quickly in just a couple attacks but she isn't very aggressive, if you stay close enough she won't use her fireball which will force you to dodge and waste SP. If you attack with the Sanzu Blade you can defend if you keep the button held down and she won't be able to do much, but she will eventually change tactics if you rely too much on turtling.

23. The best option I've found is to slide > attack 4x with the Sanzu blade until you run out of SP and need to recover it with a potion. If you get hit too much though you might have to use the potion earlier which will make the fight more difficult but it's possible to beat her without using any other weapons this way, if you get grenades from Satcher they will do 500 damage with aurora on so they can also be very useful.

24. Once she is defeated all the purple blocks in the area will disappear so you can now get the Observer's Stone from the wyrm's room and go back to 3rd floor of the apartmnts with the statue and place it there. This opens a portal back up to overworld so you finish the demo.

25. You can explore the overworld a bit but there isn't much else to find here right now except some items, Satcher also shows up here near a campsite once Mizuki is defeated.

That's it, I left out how to get a lot of optional items but the demo can be cleared pretty fast if you just follow those steps and you learn Mizuki's attack patterns.
Oh my god thank you for this guide I couldn't even figure out the apartment key. passed up the door thinking it was just a background object.
 
3.30 star(s) 15 Votes