This seems like the game that I've been wishing for all this time. Definitely trying it out!
Not at the moment. But I've been thinking about making it as a different game in the past when this game ended, but then it doesn't make any sense because I have to use the same CGs as this game otherwise it will be a different story. So maybe I'll do it as a "new game+" with a linear route depending on your base game choice and the addition of her past stories before James is born.Are you planning to add mom's point of view of the story?(mom's side/memories)
Nice art, hot character, a lot of possibilities to create a various, engaging (and hot) story. I'll keep an eye on it.
P.s. I like some good old exhibitionism scenes ...
Ayy thanks dudes!I might said, it's a very impressive that you learn how to draw by yourself for this game.
You need more practicing, but i already see that you have big potential and you style is very neet.
Keep up the good work, dev.
The name of the game is "Mother Ntr Training", not "Another Mother Son Incest Game", so that's very unlikely.It'd be nice to have a route where only the son could have her
I will make some situation where the son might have sex with her, but not alone because I don't see the appeal of that for now, other than making it for the good ending.The name of the game is "Mother Ntr Training", not "Another Mother Son Incest Game", so that's very unlikely.
I was about to make her somehow explain what's happened to her off-screen by making everyone's internal monologues readable, but then I feel like it takes away the mystery side of it. Like I want the player to imagine "what's happening to her right now?" when she doesn't come home overnight or something thus making you feel the anticipation of knowing what happened to her at that time then get rewarded with some context and CG.Fun start!
My only issue with these types of NTR stories is that you don't get to see the fall. I can see the appeal of this type of story-telling, but I wanted to see her break. She was upset, then the next time we see her, she was broken.
Regardless, fun ride!
Yeah that's my only problem with the game she says she wants to quit the job one day but on the very next day from the way she talks it seems like she is already fallen, at least give it a week or more with each day or so the MC notices something different/changed(make up, nails, perfume, got her hair done, how more loose/slutty she dresses, the way she acts/slight change in morals with doing something she was previously against like smoking or drinking) with her.Fun start!
My only issue with these types of NTR stories is that you don't get to see the fall. I can see the appeal of this type of story-telling, but I wanted to see her break. She was upset, then the next time we see her, she was broken.
Regardless, fun ride!
I understand what you're trying to tell me. But the reason behind this has to do with the game ending of Ron's route that I have planned. So unfortunately I can't change it.Yeah that's my only problem with the game she says she wants to quit the job one day but on the very next day from the way she talks it seems like she is already fallen, at least give it a week or more with each day or so the MC notices something different/changed(make up, nails, perfume, got her hair done, how more loose/slutty she dresses, the way she acts/slight change in morals with doing something she was previously against like smoking or drinking) with her.
It will at the next episodeIs there android port available
You do everything right. Mystery NTR, which stimulate your imagination - is best NTR.I was about to make her somehow explain what's happened to her off-screen by making everyone's internal monologues readable, but then I feel like it takes away the mystery side of it. Like I want the player to imagine "what's happening to her right now?" when she doesn't come home overnight or something thus making you feel the anticipation of knowing what happened to her at that time then get rewarded with some context and CG.