Tool RPGM MTool: RPGMaker/WolfRPG/TyranoBuilder/SRPGStudio/Kirikiri2/SGB/Bakin/Ren'Py Real-time cheat + one-click machine translation tool

4.40 star(s) 7 Votes

luchettodj94

Well-Known Member
Dec 25, 2019
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Hi, I did something stupid.. Tried to load an old TrsData.json with new tool version to try if it could convert to the new standard but it didn't, now in in the folder I having a TrsData.bin that is not useful. What i'm asking it is possible to revert it back or the tool have a backup of the pre-conversion? That file come way back from when free users had 5mb free to use so is bad hit to me if I have lost it..

Edit:
Seem changing the extension back to .json helped so i guess the tool did nothing with the file luckily for me..
 
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Daxer1010

New Member
Jun 21, 2017
1
0
Have you made any recent changes? I have translated a game earlier this week, but when trying to translate it again after updating the game, it says it is too large now for free users. Never run into this issue and the game is not very large
 

luchettodj94

Well-Known Member
Dec 25, 2019
1,656
2,920
Have you made any recent changes? I have translated a game earlier this week, but when trying to translate it again after updating the game, it says it is too large now for free users. Never run into this issue and the game is not very large
The free quota is changing from time to time, you can check it under MyInfo/Check free user upload limit status, right now is set to 2.77mb, still I not understand why some lang have lower upload than others like 1mb, I can't really reccomand it to my friends in this way since they can't even try the service..
 

Shadowclonezero

Active Member
Sep 21, 2017
735
388
The free quota is changing from time to time, you can check it under MyInfo/Check free user upload limit status, right now is set to 2.77mb, still I not understand why some lang have lower upload than others like 1mb, I can't really reccomand it to my friends in this way since they can't even try the service..
yes, the mtool creator doesn't care anymore now that he is making good money, certain options are gone now and only on tier 3 now even.. before he kept changing stuff, certain options were free, but I was paying for the service anyways to support it..
..now some options are changed and I'm still paying but can't use them.. makes me feel cheated and stupid for buying into it honestly :/

guess that's how it works.. once ppl make it, they don't care about all the first ppl that helped them pay for not having to work a real job or as many hours.. he took it off but he was making 2,500+ per month and now I know it's more than that..
so this is probably his job now..
 
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zths

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yes, the mtool creator doesn't care anymore now that he is making good money, certain options are gone now and only on tier 3 now even.. before he kept changing stuff, certain options were free, but I was paying for the service anyways to support it..
..now some options are changed and I'm still paying but can't use them.. makes me feel cheated and stupid for buying into it honestly :/

guess that's how it works.. once ppl make it, they don't care about all the first ppl that helped them pay for not having to work a real job or as many hours.. he took it off but he was making 2,500+ per month and now I know it's more than that..
so this is probably his job now..
You have to know one thing, I need to pay for those services I provided.
For translate, for servers for advanced cdn etc...
I'm not only paying my time.

And other than the online services, everything I give you are free, Then what are you complaining about?

Everything has a cost, some seem to work just a little bit better, but the cost different behind it are huge, don't compare the cost between other tools and mine it's not just simple as what you have seen.

It's making you using simple, not working simple.

I don't usually want to respond to questions like this. My philosophy is that you pay for convenience and don't have to think about anything else.

The free things are all for trial, I may have given too many to make people think it should be free.

Every feature I make that need to pay for is because it will cause my costs to increase.
Not because I need to force more people to pay.
 
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terratest

Member
Aug 5, 2017
232
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Pretty weird bug but there is a hard incompatibility with nzxt cam on when using this with any of the rpgmaker XP/Vx/Vxace games.
DllWrap
MH_EnableHook blt err.
closing the program fixes it so its not really a problem but just thought I report the bug.
 

zths

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Mar 6, 2019
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Pretty weird bug but there is a hard incompatibility with nzxt cam on when using this with any of the rpgmaker XP/Vx/Vxace games.
DllWrap
MH_EnableHook blt err.
closing the program fixes it so its not really a problem but just thought I report the bug.
nzxt cam Are confirmed not compatible and can't be fixed.
 
Jan 13, 2022
67
37
Anyone know what exactly does Mtool do compared to other translators like textractor?
Also, could someone refer me to the latest usable version of mtool?
 

gantos

Newbie
Feb 24, 2018
53
90
nzxt cam Are confirmed not compatible and can't be fixed.
That's kind of a shame, but last I checked CAM wasn't a critical piece of software for most folks so it's unlikely to be a problem.

Just taking another look at mtool and I noticed there's no support for using my own local sugoi servers.
Could you add that in?
I have my own custom tuned models for JP-EN, and I would like to be able to just point mtool to the local ip and port numbers of my local ct2 sugoi server instead of depending on cloud platforms.
That gives people an option that avoids the cost and size limitations- if they don't like the pricepoint, they are free to run their own translation servers.
 
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beppemistero

Member
Jan 24, 2019
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You have to know one thing, I need to pay for those services I provided.
For translate, for servers for advanced cdn etc...
I'm not only paying my time.

And other than the online services, everything I give you are free, Then what are you complaining about?

Everything has a cost, some seem to work just a little bit better, but the cost different behind it are huge, don't compare the cost between other tools and mine it's not just simple as what you have seen.

It's making you using simple, not working simple.

I don't usually want to respond to questions like this. My philosophy is that you pay for convenience and don't have to think about anything else.

The free things are all for trial, I may have given too many to make people think it should be free.

Every feature I make that need to pay for is because it will cause my costs to increase.
Not because I need to force more people to pay.
I mean, is it really necessary to send these files to your hosted servers for translations? Maybe a standalone edition of the software with a one time payment would also benefit those users that don't want to pay a rent for this tool. Also because this makes it more like a cloud based service, not an actual tool that someone can personally use.

Just my 2 cents now that I'll probably be forced to drop the tool altogether.
 
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coalgunner

New Member
Sep 21, 2018
7
21
I mean, is it really necessary to send these files to your hosted servers for translations? Maybe a standalone edition of the software with a one time payment would also benefit those users that don't want to pay a rent for this tool. Also because this makes it more like a cloud based service, not an actual tool that someone can personally use.

Just my 2 cents now that I'll probably be forced to drop the tool altogether.
They wont, because the moment they do they'll lose out on potential money since I'd imagine most people would just point mtool to their own services and not pay a monthly sub. Not to mention a "standalone" version would most likely be pirated and shared everywhere, including this site unfortunately.

I understand the dev wants to be paid for their work. I would too. But glancing through this thread a bit it seems like server constraints are a constant problem with free users. And it's a problem the dev is purposely creating by accommodating free users on the servers. Which seems cool, but makes no sense other than to hold these people to the dev's own services in an effort to get them to pay to bypass limits.

I came here to ask similar questions about sugoi but the answer seems apparent.


You have to know one thing, I need to pay for those services I provided.
For translate, for servers for advanced cdn etc...
I'm not only paying my time.

And other than the online services, everything I give you are free, Then what are you complaining about?

Everything has a cost, some seem to work just a little bit better, but the cost different behind it are huge, don't compare the cost between other tools and mine it's not just simple as what you have seen.
It's crazy how one couldn't find another method to offload free user traffic. As long as it's free no one can complain. :KEK:
 
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gantos

Newbie
Feb 24, 2018
53
90
It's definitley feels odd, because the really compelling part of mTool is not the translation piece, his sugoi service is running an older model, and isn't tuned or anything, the other services for jp-en are just the standard selection.
Whats worth paying cash money for is his text injector- which shouldn't have ANY dependency on an online connection.
 

zths

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Mar 6, 2019
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It's definitley feels odd, because the really compelling part of mTool is not the translation piece, his sugoi service is running an older model, and isn't tuned or anything, the other services for jp-en are just the standard selection.
Whats worth paying cash money for is his text injector- which shouldn't have ANY dependency on an online connection.
I don't really want to discuss this.
I'm not getting everyone's vote, and I don't expect it to happen.

TLDR version:
You want what you want.
I'll do my thing. If it doesn't fit, forget it. That's a deal.

------------
Making fixes for new games, supporting engines update takes effort.
I am not a "solution" that "leaves all problems to the user".
I solve all the problems and the user just needs to "play the game".
I even did the "Locale Emulator" and "put the game into pure english path". ( When it's needed )

It's an "All-in-one" solution, not only a "text injector".
All free stuff is not costless, but You see so many useful features, do you want to try a paid version of translation?
No? That's okay. At least you still have the free real-time cheat, and most of the translation features.
In particular, it does not conflict with other translation tools, I do not touch the game files.


Although the biggest reason for making translation a "purely online service" is because I want more users to pay.
Because you know, any service that dose not online can be !!simply!! cracked anyway.

But sometimes the problem is "if you give the user too many choices, they will get confused."

I did offer more options before, but since I've been getting more and more "questions" from some of the "optional" things, I've realized that more options aren't necessarily better.

How to configure the translate service it is a tricky issue for a lot people.
Then if you can get something for free, then definitely free is better.

But since the configuration takes some effort, complicated or not, many users don't want to figure things out.

Imagine this, the user's complaint goes from "he's forcing the service to be paid for", to "it's a pain in the ass with the configuration, he's forcing the user to pay".

If I'm going to get some negative comments anyway, why don't I choose the one that makes more money.

Once again,
My goal is: Leave the problems to me, and you play your game.
If you think it's worth it, pay me, if not, choose another product.

-----
By the way, I updated to Sugoi v4 11 days ago.
I got it before it was release to public.
 
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gantos

Newbie
Feb 24, 2018
53
90
I don't really want to discuss this.
I'm not getting everyone's vote, and I don't expect it to happen.

TLDR version:
You want what you want.
I'll do my thing. If it doesn't fit, forget it. That's a deal.

Although the biggest reason for making translation a "purely online service" is because I want more users to pay.
Because you know, any service that dose not online can be !!simply!! cracked anyway.

If I'm going to get some negative comments anyway, why don't I choose the one that makes more money.
Thanks for clarifying your stance.
This makes more sense than some of the previous stated positions, I think part of it is just down to language barrier, lots of people here who do not have english as their first language, but we are all using it because while it might not be our best language, it is the one we all have in common.

For what it's worth I understand your position, I think people should pay for their games, and pay for the tools they use to play them. It's just that forcing online connectivity into an application where it isn't actually needed makes for a worse product.
Have you considered the model used by other Patreon toolmakers? Most of them provide access on a timetable- Top tier patrons get access to updates and new features as soon as they are ready, middle tier gets access after 30 days, and everyone else gets access after 60 days.
That lets you maintain subscriber count without having to maintian the server back end yourself.
 
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zths

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Mar 6, 2019
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Thanks for clarifying your stance.
This makes more sense than some of the previous stated positions, I think part of it is just down to language barrier, lots of people here who do not have english as their first language, but we are all using it because while it might not be our best language, it is the one we all have in common.

For what it's worth I understand your position, I think people should pay for their games, and pay for the tools they use to play them. It's just that forcing online connectivity into an application where it isn't actually needed makes for a worse product.
Have you considered the model used by other Patreon toolmakers? Most of them provide access on a timetable- Top tier patrons get access to updates and new features as soon as they are ready, middle tier gets access after 30 days, and everyone else gets access after 60 days.
That lets you maintain subscriber count without having to maintian the server back end yourself.
This leads to another problem, 90% of people don't encounter bugs that require an update to fix.
A product that does too well can have this problem.
So the one-time purchase is over.
I wouldn't be motivated to update the tool again, because it's not worth it.

End of story.
---------
Regarding the language issue, my native language "Chinese" also has a large number of users who do not understand many of the "optional" features and come to me for advice, I use the code step by step to adapt to the best defaults and remove the unnecessary choices.
(The most frequently asked question is "Can I turn off font replacement".)
I'd even consider installing fonts for users automatically if they didn't need admin rights to install them.
This was reflected in my last update, where I had a very noticeable reminder if a user did not see the font-related issue and confirmed it.

My largest group of paying customers is the Chinese.
At least twice as many as in all other language.

So it's certainly not simply a "language problem" .

-----
An example of the other way around this is a software I have bought for creating this tool.
The initial purchase cost 8000+ usd.
Subsequent annual subscriptions (For update) cost 4000+ usd.

The software is very well made and most people actually use the old leak cracked version enough.

But because it's so expensive and the best in the world, it's still alive and well.

( Yes i mean the "IDA Pro" . )

---------------

By the way, if I don't provide a service to take care of translation, it's impossible for a user to get a full translation of a game in a few seconds to a few minutes.

There are also the "configuration" issues mentioned above, and the ease of use is definitely degraded.

Then it will become a product that is less than the top and more than the bottom.

Choosing choices, you want to choose the best one, the path that works for most people, and not screw up the whole thing for some people.

Don't try to provide two methods at the same time,
Because if other people can use it for free and I can't, then I'm sure I'll be annoyed.
"You can't take my money just because I don't know how to do.";
Also there will be a whole lot of "technical support inquiries" coming in.

And it will earn less money, so why should I do it.



------------------
Rather off-topic, but I want to complain a bit.

The main reason for all being limited to higher level features is "it will increase my running costs".
(except for automatic updates, which are designed to increase user subscriptions, otherwise practically free already meets 90% of the demand, if users can accept the quality of the translated text)

The paid features are actually very limited, and the current optimized text extraction feature extracts less than 1mb of text from most games, with only a very small number of games not being translated for free.
(In the past the same games were extracted because the data structure was usually over 10MB)

My statistics:
The average of Supporter's request sizes for the month is: 1.08MB
The median of Supporter's request sizes for the month is: 0.61MB
And: The currently limit of English is 2.61MB.

This game: 淫習のカクリヨ村~メスバレ厳禁モラトリアム~ :
It Has 2.622806mb of texts.
This is the most recent released major game.
It only has that much of text.

So what's the deal, want getting everything for free?

The free one is actually the "demo version", but that doesn't mean it should be free.
It's partly about letting users know "ah, this works", not "ah, it's free".

Since I already offer this many free features, I don't really care about the rest of the users who don't want to pay. (or want to pay less)
I only care about users who are "willing to pay for the experience".

I don't want to "spoil their mood" or "make things harder to use" for a small group of users. (As mentioned above, "If it's free, why pay for it?")
And 3$ a month is actually very small.
What can 3$ do?
If $3 is really matter, then he should be looking for ways to improve his life, not playing the porn game perfectly.
 
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beppemistero

Member
Jan 24, 2019
242
218
They wont, because the moment they do they'll lose out on potential money since I'd imagine most people would just point mtool to their own services and not pay a monthly sub. Not to mention a "standalone" version would most likely be pirated and shared everywhere, including this site unfortunately.

I understand the dev wants to be paid for their work. I would too. But glancing through this thread a bit it seems like server constraints are a constant problem with free users. And it's a problem the dev is purposely creating by accommodating free users on the servers. Which seems cool, but makes no sense other than to hold these people to the dev's own services in an effort to get them to pay to bypass limits.

I came here to ask similar questions about sugoi but the answer seems apparent.




It's crazy how one couldn't find another method to offload free user traffic. As long as it's free no one can complain. :KEK:
Then it's putting monetary gain over the "tool" being functional? Dang, this ain't Adobe!
I'll be more than willing to pay for the "tool", but it needs to be a tool, not a cloud based service with a subscription. I alredy hate it when big corporations do that with their softwares, seeing small developers doing the same it's just sad.

But anyone does whatever they want, I'll just go back to older and less convenient tools.
 
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zths

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Then it's putting monetary gain over the "tool" being functional? Dang, this ain't Adobe!
I'll be more than willing to pay for the "tool", but it needs to be a tool, not a cloud based service with a subscription. I alredy hate it when big corporations do that with their softwares, seeing small developers doing the same it's just sad.

But anyone does whatever they want, I'll just go back to older and less convenient tools.
Yes, because no one is responsible for making free tools. (If he can't bring in benefits in other areas)

Completely offline = easy to crack = few copies to sell = you won't get something that works very well, because the developers only want to make it for themselves.

I started out making a live cheat for myself, it didn't work well, but it worked well enough for me, because I had the skills.

If that was the end of it you wouldn't have noticed my tool.

Even if you pay 300$ it won't change anything.

The software will not be improved, there will only be a broken version in the world, and over time it will no longer be usable.

I call it a "tool", but it's a serious software, You enjoy it, not work with it.


Anyway, it's up to anyone to leave, and complaining about it here means it works well and you see the benefits, but you choose not to use it for some reason.
I'm not forcing anyone to "use my tool or destroy your computer".

So it's better for everyone if you don't use it, I reduce my expenses, and you have a good mood.
 
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zths

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Mar 6, 2019
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The reason I don't usually reply about "free user restrictions", "online restrictions" and "update restrictions" is:
It doesn't make any sense for me.
So what if I explain it? There won't be any more users.
It's unlikely that people who will actually pay will hardly consider it.

I'm probably being dumb, answering these questions here with a non-native language, I should go write code and make some updates.
I have a lot of things I haven't implemented yet.

I should be making the tool better and simpler, instead of typing here.

Users pay for the experience, not the talk here.
---------
I don't have aversion to subscription services, like games, and buying a game costs $69.99 anyway, so $19 a month for more games isn't a big deal.
You can even subscribe for just one month and get the experience you used to have for $69.99.
 
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4.40 star(s) 7 Votes