LMAO some people are just easy to get brainwashed... Kid read the definition of the verb "deliver" in a dictionary.and you are delivering.
So you haven't bothered to look at the comparison screenshots. I get it, critical thinking is difficult for you.LMAO some people are just easy to get brainwashed... Kid read the definition of the verb "deliver" in a dictionary.
Breaking news: Simping florida man is talking about 'critical thinking' to othersSo you haven't bothered to look at the comparison screenshots. I get it, critical thinking is difficult for you.
None of that makes the remake necessary or prevents him from releasing it incrementally. But yes, it does look great.Looking at those comparisons, I wonder how quickly the people bitching could do that same work if they were going from (what looks like) vanilla HS to modded this much, and how much the lighting and shadow mods alone slow down scene rendering, if it's anything like real-time rasterization in a typical 3D game.
Apparently, looking forward to the story continuing and the roughness of the earlier scenes being ironed out is "simping" now. Who knew?Breaking news: Simping florida man is talking about 'critical thinking' to others
Necessary, no. But if it's like literally any other 3D engine in the world, sharper and more precise lighting and more accurate shadows can double or even triple the amount of power needed to render a full scene. We don't know how much of the scene behind the camera is being rendered before the camera is placed to get the right image. We don't know the base resolution that Devil is rendering in before compressing it down. And we don't know if that's changed since the original version, maybe because of new hardware, maybe because of a new minimum bar for quality, maybe both. And this is all assuming it's been updated to use modern API's like Vulkan/DX12. If it's still using older ones, then that's going to be even more painful.None of that makes the remake necessary or prevents him from releasing it incrementally. But yes, it does look great.
Literally none of what you just said has anything to do with what I said or what people have criticized the Dev for.Apparently, looking forward to the story continuing and the roughness of the earlier scenes being ironed out is "simping" now. Who knew?
For the record, the most I've ever been willing to contribute to any VN or other adult game is time in the form of code. I don't gamble with finances, especially when people like you push devs to drop their project.
Necessary, no. But if it's like literally any other 3D engine in the world, sharper and more precise lighting and more accurate shadows can double or even triple the amount of power needed to render a full scene. We don't know how much of the scene behind the camera is being rendered before the camera is placed to get the right image. We don't know the base resolution that Devil is rendering in before compressing it down. And we don't know if that's changed since the original version, maybe because of new hardware, maybe because of a new minimum bar for quality, maybe both. And this is all assuming it's been updated to use modern API's like Vulkan/DX12. If it's still using older ones, then that's going to be even more painful.
Now I'm curious, is there a mod for Honey Select, either version, that can allow it to leverage the raytracing capabilities of modern GPU's?
People are QQ'ing that the remaster is taking too long. At least on here.Literally none of what you just said has anything to do with what I said or what people have criticized the Dev for.
Once again, there's nothing preventing him from releasing it incrementally.People are QQ'ing that the remaster is taking too long. At least on here.
Higher quality rendering requires more time per scene. It's going to go slower than the initial releases, even if no dialogue changed.
Each release takes time to polish for the end user, I used to do partial updates. It's harder and takes more time.Once again, there's nothing preventing him from releasing it incrementally.
If you don't want to do it, that's your prerogative, obviously I don't think it's a good decision. Especially if it means not having anything to release for well over a year and a half, which will likely be at least 2 years by the time it is ready. Not to mention that you're not actually able to get real feedback without releasing anything either.Each release takes time to polish for the end user, I used to do partial updates. It's harder and takes more time.
And as I said before, I don't want to part remade content because it would make a gap between quality and look weird.
You guys know that Honey Select and all other Illusion games requires no time for rendering, right? It's real-time, 30+ FPS. Even with a basic laptop, you pose the screen, screenshot to save the image, and done. It's the same as if you were playing any other game.Necessary, no. But if it's like literally any other 3D engine in the world, sharper and more precise lighting and more accurate shadows can double or even triple the amount of power needed to render a full scene. We don't know how much of the scene behind the camera is being rendered before the camera is placed to get the right image. We don't know the base resolution that Devil is rendering in before compressing it down. And we don't know if that's changed since the original version, maybe because of new hardware, maybe because of a new minimum bar for quality, maybe both. And this is all assuming it's been updated to use modern API's like Vulkan/DX12. If it's still using older ones, then that's going to be even more painful.
Now I'm curious, is there a mod for Honey Select, either version, that can allow it to leverage the raytracing capabilities of modern GPU's?
Jesus man, you don't know how excited I was when I saw this post, this game is pretty much the reason I decided to improve my EnglishYou must be registered to see the links
Hello everyone!
I finally can announce the dates for upcoming remake release (งಠヮಠ)ง
And here they are! The dates for the 0.6.1 update:
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Release for patrons:
Omni, Seraphim, and Archangel tiers (60$, 40$, 20$) - November 26th
Guardian Angel tier (10$) - November 29th
Angel tier (5$) - December 3rd
Human tier (1$) - December 6th
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Full public release - December 10th
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Link will be here
Link for walkthrough for patrons will be here
CHANGELOG v0.6.1:
- !!! There is no continuation of the story in this update (you will be able to continue the story in 0.7 without playing 0.6.1 if you have saved at the end of 0.6)
- Updated and rewritten older content - more than 2200 and 60 new and updated images and animations respectively
- Added ability to name and rename saves
- Added statistics on the preview of the save (for saves made in 0.6.1)
- New SFX Demo option - some sound effects for 0.1 content and lewd sounds for the very first animation (might get expanded in future updates)
- Added text outline for better readability
- New save placement for Android
- Bigger quick buttons at the bottom of the screen for Android
- Added delete save button in the save/load menu
- Fixed infinite loop within the animations while skipping
- Added art with Yui from Axsens in the gallery
- Slight menu changes before UI redesign
- Other bug fixes
PREVIEWS:
You must be registered to see the links- Previews for 0.6.1 Remake
You must be registered to see the links- WIP of 0.2 content remake (patrons only)
You must be registered to see the links- More previews for 0.6.1 Remake
You must be registered to see the links- Liz Preview for 0.3 Content Remake
You must be registered to see the links- Even more previews for 0.6.1 Remake
You must be registered to see the links- Last SFW previews for 0.6.1 Remake
You must be registered to see the links- NSFW previews for 0.6.1 Remake (patrons only)
I'll write about the work on update and what's next in the future posts~
Thank you for your immense support for this project (´• ω •`) ♡
Your DD
We will know on the 10th of december at the latest. Just a little more patience.So not Abandoned anymore?
To be fair.... according to the developer, murmur was never abandoned,it is just that the remaster-ing of earlier episodes took a bit too long for the forum to give it a abandoned tag...So not Abandoned anymore?