...The dude has a a scene by scene guide on how to unlock literally every scene in the game for each chapter. Is it REALLY that complicated to go to x point at x time of the day?
Howabout not needing to follow a walkthrough if there is no choices to be selected? What would be wrong to just make it a VN and take you from one scene to the next instead of making it a guessing game about what to do next and when?
Let's remember that this dev will punish you one moment to hug a girl but will reward you with a HC scene if you peek on a girl naked and get caught because hugging a girl to soon makes you perv but walking in on a girl makes her smitten with you.
That's the kind of logic of the dev as seen in RFR.
Howabout not forcing the player to read a step by step, scene by scene, click by click, walkthrough if it means not doing so will stop the progress the player can make unless he clicks random things in random order and perhaps maybe eventually happen to stumble on something that does take him a little bit further afterwhich he has to do that all over again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again.....yeah what a game, let's give it 6 out of 5 stars because it's clearly a game written by a genius. *smh*
And it has the same problem then RFR that seeing that the progress is dependant on being in a certain room at a certain time doing a certain thing (none of which follows natural from the story or dialogs). Just look at all the people that bothered posting about getting stuck because even with the in game 'walkthrough' (sorry, I meant
walkthorugh as the dev spells it because nothing says an eye for detail like a typo that goes unnoticed for 13 chapters) mechanics people still get stuck because they didn't do something in the right sequence that the dev wanted them to but couldn't be arsed to actual communicate.
In other words, one has to break the flow of the game to go to a sub sub menu to read all kinds of 'hints' to then get back to the actual game and then guess how to get the sequence started and hope you remember all the steps needed so as to not break the game.
Ohh the fun to be had.... not.
Btw, enjoy washing dishes, me thinks the dev has a dish washing fetish.