That might be true for the first game...but not in this one. Feel like you haven't played it lol. The dude has a a scene by scene guide on how to unlock literally every scene in the game for each chapter. Is it REALLY that complicated to go to x point at x time of the day?Has anyone modded this to something playable? Or are we stuck with extracting the renders per the usual in all this dev games. Can't believe these guys think you can play this one handed while hard. You have to Do everything just perfectly the way the dev thinks a girl would think. No the game play is unimaginably infuriating! Some of the best art work out there contrasted by the absolute worst gameplay ever thought up.
Same here. Worked out most scenes but am stuck with 48/51 now.Hmmmm, not getting any text hints just fuzzy pictures in the hint section. Something changed or am I missing something?
Howabout not needing to follow a walkthrough if there is no choices to be selected? What would be wrong to just make it a VN and take you from one scene to the next instead of making it a guessing game about what to do next and when?...The dude has a a scene by scene guide on how to unlock literally every scene in the game for each chapter. Is it REALLY that complicated to go to x point at x time of the day?
Have you also the newest 13.3 version?My Best Friend's Daughter [v13.03 Public] [CeLaVie Group] crunched
Original / Compressed Size Win: 2,54 GB / 1,02 GB - Mybestfriendsdaughter-13.03-win-crunched.zip
Original / Compressed Size Linux: 2,52 GB / 1,01 GB - Mybestfriendsdaughter-13.03-linux-crunched.tar.bz2
Original / Compressed Size Mac: 2,52 GB / 1,01 GB - Mybestfriendsdaughter-13.03-mac-crunched.zip
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Why did you compress this version, there are too many walkthrough errors. Episode 13 guide doesn't show the hints and you miss 4 bookmarks. This should have been v13.3 not v13.03My Best Friend's Daughter [v13.03 Public] [CeLaVie Group] crunched
The timed walkthrough actually made it easier to play as know what the correct time they happen. If you were using the compressed version then you would have had some minor problems, that version is bugged and cannot be completed fully.But the worst thing is finding the next scene. Even with the walkthroughs that is a fucking chore.
Have you also the newest 13.3 version?
Why did you compress this version, there are too many walkthrough errors. Episode 13 guide doesn't show the hints and you miss 4 bookmarks. This should have been v13.3 not v13.03
The timed walkthrough actually made it easier to play as know what the correct time they happen. If you were using the compressed version then you would have had some minor problems, that version is bugged and cannot be completed fully.
Same here. Worked out most scenes but am stuck with 48/51 now.
I mean, the game HAS a sandbox tag and does NOT have a VN tag. You ignoring those things isn't on the Dev.Howabout not needing to follow a walkthrough if there is no choices to be selected? What would be wrong to just make it a VN and take you from one scene to the next instead of making it a guessing game about what to do next and when?
Best review of this game ever. Totally agree. The renders pull you into the game but the gameplay itself drives you away. If this was made into a VN there would be like 95% less complaints and the game would be much more popular. Might even have more paid supporters.Howabout not needing to follow a walkthrough if there is no choices to be selected? What would be wrong to just make it a VN and take you from one scene to the next instead of making it a guessing game about what to do next and when?
Let's remember that this dev will punish you one moment to hug a girl but will reward you with a HC scene if you peek on a girl naked and get caught because hugging a girl to soon makes you perv but walking in on a girl makes her smitten with you.
That's the kind of logic of the dev as seen in RFR.
Howabout not forcing the player to read a step by step, scene by scene, click by click, walkthrough if it means not doing so will stop the progress the player can make unless he clicks random things in random order and perhaps maybe eventually happen to stumble on something that does take him a little bit further afterwhich he has to do that all over again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again.....yeah what a game, let's give it 6 out of 5 stars because it's clearly a game written by a genius. *smh*
And it has the same problem then RFR that seeing that the progress is dependant on being in a certain room at a certain time doing a certain thing (none of which follows natural from the story or dialogs). Just look at all the people that bothered posting about getting stuck because even with the in game 'walkthrough' (sorry, I meant walkthorugh as the dev spells it because nothing says an eye for detail like a typo that goes unnoticed for 13 chapters) mechanics people still get stuck because they didn't do something in the right sequence that the dev wanted them to but couldn't be arsed to actual communicate.
In other words, one has to break the flow of the game to go to a sub sub menu to read all kinds of 'hints' to then get back to the actual game and then guess how to get the sequence started and hope you remember all the steps needed so as to not break the game.
Ohh the fun to be had.... not.
Btw, enjoy washing dishes, me thinks the dev has a dish washing fetish.