- Mar 26, 2018
- 207
- 238
Not really, It's pretty linear (useless? Maybe, but still...).Sure, for now it's simple but as more stuff is added to the world it will quickly bloat everything.
Not really, It's pretty linear (useless? Maybe, but still...).Sure, for now it's simple but as more stuff is added to the world it will quickly bloat everything.
I just tried it doesn't even have a log in game that tells me where to go I just have to click on random locations if I don't read the changelog.Not really, It's pretty linear (useless? Maybe, but still...).
Do you really need a log? I mean, It's like six clicks away, and can't miss anything. Again, does it serve a real purpose in my opinion? Not really, but It's not nearly as bad as all the people that posted before me have told. With ctrl pressed you can pretty much speedrun this game.I just tried it doesn't even have a log in game that tells me where to go I just have to click on random locations if I don't read the changelog.
So yes, I think it's worse now. And there is no warning that I have seen all available content.
Thank fuck I wasn't a patron, or I would feel deceived about the change in direction.
Maybe not now but like I said it will eventually get to that point.Do you really need a log? I mean, It's like six clicks away, and can't miss anything. Again, does it serve a real purpose in my opinion? Not really, but It's not nearly as bad as all the people that posted before me have told. With ctrl pressed you can pretty much speedrun this game.
Absolutely an overreaction
He doesn't NEED a log, but He'd like one because the game gives no indication as to what you should be doing now. In the previous kinetic novel version of the game, at least you were constantly pushed along the linear path via storytelling/events. As it stands now, without the game showing you what your next objective is you, just click stuff until one of those options gives you a scene. (If you haven't read the change logs to see what's new). It IS an objectively worse system as it is currently implemented. Can they improve upon as the game continues to be worked on? Absolutely, but that's not what's being discussed here.Do you really need a log? I mean, It's like six clicks away, and can't miss anything. Again, does it serve a real purpose in my opinion? Not really, but It's not nearly as bad as all the people that posted before me have told. With ctrl pressed you can pretty much speedrun this game.
Absolutely an overreaction
As I said, kinda useless sandbox, but six clicks It's hardly a horror or a game ruined as I read before I tried the game myself. I' m more worried about the story or the possibilities that It can give (and i'm not complaining, the Dev should create his own story), since I tend to lean more towards other tones of ntr. As a crazy painted guy once said "let's not blow this out of proportion".He doesn't NEED a log, but He'd like one because the game gives no indication as to what you should be doing now. In the previous kinetic novel version of the game, at least you were constantly pushed along the linear path via storytelling/events. As it stands now, without the game showing you what your next objective is you, just click stuff until one of those options gives you a scene. (If you haven't read the change logs to see what's new). It IS an objectively worse system as it is currently implemented. Can they improve upon as the game continues to be worked on? Absolutely, but that's not what's being discussed here.
I'd like to see some sort of visual indicator as well. Either make the buttons not selectable if there's nothing available or highlight the ones that currently have content. Either of those would be good improvements.Can we get some visual cues about direction? Like for example different color on the town location that has available scens?
No one is really blowing things out of proportion. People are giving their feedback and you're actively responding to each person as if you are the Feedback Hall Monitor, telling them their opinions aren't valid while constantly giving YOUR opinion. If they don't like the new version, their reasoning doesn't have to line up with yours, because it's THEIR individual thoughts. You gave yours, allow them to give theirs. It's what the threads are made for after all.As I said, kinda useless sandbox, but six clicks It's hardly a horror or a game ruined as I read before I tried the game myself. I' m more worried about the story or the possibilities that It can give (and i'm not complaining, the Dev should create his own story), since I tend to lean more towards other tones of ntr. As a crazy painted guy once said "let's not blow this out of proportion".