Well... This game seems like a LOT of potential, but with a fairly sketch developer... I'm seriously considering buying the $100 patreon pack, so I spent the last few hours reading through this whole thread to come to the conclusion that I'm not sure the developer deserves it. I'll keep following this and hopefully after V0.3.0 releases the game will be in a better state. Anyone who has actually been following this for awhile, and would like to encourage me to buy the $100 version, please feel free to reply to this and give me a good reason, because the premise here looks amazing, but I'm really turned off by the developer having the patreon gated tiers like he does... it just seems like the type of project that won't be done for 3 years, at $10K/month on Patreon the whole time, and I don't want to encourage that.
Edit: Also, I'm almost certain the difference in the levels will be contained in the .../MLW_Main/Content/Paks/file.pak <--- That file probably changes and dictates the different levels. I'd be interested to see if the free version has the same file name as the modest version and etc., but that is my bet, it's just too close to how you mod skyrim/oblivion/morrowind to be coincidental.
Edit2: Even more telling, that .pak file is 5.2 of the 5.5ish gigabytes that is this game... it just feels like that would be the easiest way... hell if they didn't change the file name it would be extremely hard to even tell because it could just be a small hex change of one line that tells the game how much content to unlock.