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Ianwarein

New Member
Apr 1, 2023
5
4
Just a little disappointed not to have any follow-up to the stories between the MC and the other girls he conquered like Sun and her sister, Ida and Celeste, Kiara, Tanja and her mother, Billie and Rosa and the girl who looked after an orphenage. Otherwise, it's a lovely story.
 
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Lolzi

Member
Dec 16, 2018
115
81
I'm getting an error when I try to load my save...

Clicking rollback or ignore causes instant crash.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 452, in __call__
    renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/core.py", line 3518, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/transition.py", line 47, in event
    return self.new_widget.event(ev, x, y, st)  # E1101
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/screen.py", line 714, in event
    rv = self.child.event(ev, x, y, st)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/layout.py", line 244, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/layout.py", line 244, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/layout.py", line 244, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/behavior.py", line 962, in event
    return handle_click(self.clicked)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/behavior.py", line 897, in handle_click
    rv = run(action)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/behavior.py", line 320, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 452, in __call__
    renpy.load(fn)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/loadsave.py", line 770, in load
    log.unfreeze(roots, label="_after_load")
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/python.py", line 1983, in unfreeze
    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/python.py", line 1815, in rollback
    self.load_failed()
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/python.py", line 1733, in load_failed
    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Linux-6.12.0-zen1-1-zen-x86_64-with-glibc2.2.5
Ren'Py 7.3.5.606
My new family Epilogue
Sat Dec 14 06:06:58 2024
 

Night Hacker

Forum Fanatic
Jul 3, 2021
4,569
22,303
I'm getting an error when I try to load my save...

Clicking rollback or ignore causes instant crash.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 452, in __call__
    renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/core.py", line 3518, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/transition.py", line 47, in event
    return self.new_widget.event(ev, x, y, st)  # E1101
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/screen.py", line 714, in event
    rv = self.child.event(ev, x, y, st)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/layout.py", line 244, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/layout.py", line 244, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/layout.py", line 244, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/behavior.py", line 962, in event
    return handle_click(self.clicked)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/behavior.py", line 897, in handle_click
    rv = run(action)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/display/behavior.py", line 320, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 452, in __call__
    renpy.load(fn)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/loadsave.py", line 770, in load
    log.unfreeze(roots, label="_after_load")
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/python.py", line 1983, in unfreeze
    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/python.py", line 1815, in rollback
    self.load_failed()
  File "/mnt/library/games/pc/RenPy/Ad/MyNewFamily-Epilogue-pc/renpy/python.py", line 1733, in load_failed
    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Linux-6.12.0-zen1-1-zen-x86_64-with-glibc2.2.5
Ren'Py 7.3.5.606
My new family Epilogue
Sat Dec 14 06:06:58 2024
There's a few possibilities, either you used a mod with the game in the past when you saved your game, and now you are not. Or vice versa, you didn't use one before and now you are.

Or the game has changed in some way that is now incompatible with the new version and you may need to start over from scratch.

That's why it suggests that "Perhaps the script changed in an incompatible way".
 

Kytronix

A New Level In Pleasure
Donor
Dec 17, 2019
458
7,029


Hello there you super cute and very wholesome people!

Another week, another progress update!

Let's jump right into the games again, shall we?

Well, I finished all the static renders for the prequel and now only have to do the animations with the first one already being done as well. It's a simple one, with Katharina ( if you decided to stay at her place ), but I decided to add a few more animations later on where I didn't announce it directly. I'm pretty confident I will be able to finish all of the animations this week which means the prequel can finally be released next week - I'm not sure on the day yet, but I will most likely aim to release it after Christmas just to not interrupt any festivities etc. I'm so happy I was able to reach this point, even though it took so so long. I'm really sorry about that by the way, like I explained in that post where I talk about the future, that's not how I usually am and I hope that once the first prequel release is out, I can more or less return to my usual release frequencies ( at least for the prequel / my new family 2, since I still need my stuff back for the main game ). I hope that the wait for the prequel was worth it in the end, but you can be the judge of that! Don't hesitate to share any feedback you have with me! Todays render is Bethany in the kitchen being very happy where the MC is heading...

I worked a little on My New Family 2 as well again, but it's more story concept stuff I write down. I enjoyed the "daily routine" you had in MNF, but I also think it got kinda stale to wake up and have that talk with Lucy. I kinda want to do what I did in MNM where you still have "morning stuff" before the day starts, but more different things. With the new girls being present I think it's an easy thing to do, especially since the MC has to take care of a lot of things ( but thankfully he has Sandy and the others to help him with that ). I want to create a cute household dynamic and you will probably see a lot of similarities to My New Memories, where the girls will know how to keep themself company more present as well. I think this will make the game more enjoyable in the long run. But I feel like I talked about this a few times already?

Speaking of My New Memories, with the prequel release being that close you will probably get a small lore drop in the end that you maybe expected. I kinda want to elaborate further on that in the main game without saying too much. Like I said, my goal was for everyone to enjoy the prequel and the main game independant from another, so that you can enjoy both of them the same way even if you never played the main game ( or prequel ). If you however played both, it will make the games more enjoyable for you in the end ( and if you decide to not play one of them anyway, that's still fine ). With the three gingers arriving I'm already having a pretty big cast of girls, but I kinda enjoy working with a household dynamic like that. I think it was more difficult in My New Family because there were too many "side girls" that never had the chance to fully shine ( exceptions like Sun or Melissa, of course ). With My New Memories, you will have way more main girls than side girls and since it's a big household, you will often spend time with them. I think this is why it's so important to me to show how much each and every girl in the household means to the MC, especially the three gingers from Mannies side. Funnily enough you'll know what I mean after he has his talk with Jessica, since she is one of the reasons this part of the household felt so neglected.

And I think that's it for now, people. If anything comes up ( like the appointment with my lawyer, hopefully ), I'll let you guys know as soon as possible. Until then, stay awesome, like usual!

 

MAGO-DAG

Forum Fanatic
Sep 1, 2023
4,609
15,333
Just a little more and I could see the Pelican's face!
1000248147.png 1000248148.gif

Eh... I've already slowly reached the finish line after so many months, it will be sad to end... :HideThePain: :Kappa:
 
3.90 star(s) 257 Votes