Yes! It works! Thanks man!Ok, you dont need the key to enter the room, set Mision Sherman to "3" (that opens the door).
If you can enter the room but cant set the papers on Morgan's dad table (it was your original bug, as your variable 133 was 5 everything was all right excepting that the game had inactivaated the event where you set the papers on morgans dad table bc it thought you had already done so (it is a self switch that can be used to check wich events have already been played)) if you cant set the papers then set variable 133 Mision Sherman to "5" and variable 131 Sandra mision to "20" that would make the game think that you have already set the papers there