Can you post your player log, please?
Look in C:\Users\user-account\AppData\LocalLow\Faerin Games\Mystwood Manor
Mono path[0] = 'C:/Program Files (x86)/Epic Games/Mystwood_Manor_v0.2.2.9/Mystwood Manor v0.2.2.9/Mystwood Manor_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Epic Games/Mystwood_Manor_v0.2.2.9/Mystwood Manor v0.2.2.9/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.4f1 (1f1dac67805b)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Epic Games/Mystwood_Manor_v0.2.2.9/Mystwood Manor v0.2.2.9/Mystwood Manor_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: AMD Radeon R7 200 Series (ID=0x6610)
Vendor: (null)
VRAM: 2028 MB
Driver: 26.20.12028.2
Begin MonoManager ReloadAssembly
- Completed reload, in 0.157 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 1.045000 ms
02/11/2020 19:42:34: Deserializing gamedata/global/systemlabels
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:34: Deserializing gamedata/global/tutorials
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:34: Deserializing gamedata/global/skills
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:34: Deserializing gamedata/global/traits
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:34: Deserializing gamedata/global/events
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:34: Deserializing gamedata/player/stats
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:34: Deserializing gamedata/items
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:35: Deserializing gamedata/cards
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:35: Deserializing gamedata/player/dialogs
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:38: Deserializing gamedata/girls/amber
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:38: Deserializing gamedata/girls/amber
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:42: Deserializing gamedata/girls/julia
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:42: Error deserializing mystwoodmanor.ProgressionEvent (48)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:42: Deserializing gamedata/girls/julia
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:42: Error deserializing mystwoodmanor.Line (67)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:42: Error deserializing mystwoodmanor.Line (108)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:44: Deserializing gamedata/girls/kay
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:44: Deserializing gamedata/girls/kay
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:45: Deserializing gamedata/girls/laura
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:45: Deserializing gamedata/girls/laura
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:48: Deserializing gamedata/girls/riley
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:48: Deserializing gamedata/girls/riley
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:48: Deserializing gamedata/guests/denise_farrow
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:48: Deserializing gamedata/guests/denise_farrow
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:48: Deserializing gamedata/guests/diego_alvarez
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:48: Deserializing gamedata/guests/diego_alvarez
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:48: Deserializing gamedata/guests/jim_dalson
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:48: Deserializing gamedata/guests/jim_dalson
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:48: Deserializing gamedata/guests/karen_mcqueen
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:48: Deserializing gamedata/guests/karen_mcqueen
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:48: Deserializing gamedata/guests/martin_goodman
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:48: Deserializing gamedata/guests/martin_goodman
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:48: Deserializing gamedata/guests/miguel_alvarez
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:48: Deserializing gamedata/guests/miguel_alvarez
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:48: Deserializing gamedata/guests/nora_walsh
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:48: Deserializing gamedata/guests/nora_walsh
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:49: Deserializing gamedata/guests/orville_nestor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:49: Deserializing gamedata/guests/orville_nestor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:49: Deserializing gamedata/guests/sofia_fernandez
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:49: Deserializing gamedata/guests/sofia_fernandez
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:49: Deserializing gamedata/rooms/bar
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:49: Deserializing gamedata/rooms/bedroom 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:49: Deserializing gamedata/rooms/bedroom 2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:49: Deserializing gamedata/rooms/bedroom 3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:49: Deserializing gamedata/rooms/bedroom 4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:49: Deserializing gamedata/rooms/bedroom 5
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:49: Deserializing gamedata/rooms/club
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:49: Deserializing gamedata/rooms/fitness
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:49: Deserializing gamedata/rooms/healthcare
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:49: Deserializing gamedata/rooms/housekeeping
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:49: Deserializing gamedata/rooms/kitchen
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:49: Deserializing gamedata/rooms/lobby
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:49: Deserializing gamedata/rooms/maintenance
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:49: Deserializing gamedata/rooms/massage
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:49: Deserializing gamedata/rooms/office
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:49: Deserializing gamedata/rooms/pool
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:50: Deserializing gamedata/rooms/restaurant
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:50: Deserializing gamedata/rooms/sauna
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:50: Deserializing gamedata/rooms/security
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:50: Deserializing gamedata/rooms/study
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:50: Deserializing gamedata/rooms/yoga
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:50: Deserializing gamedata/locations/forest_queen
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:50: Deserializing gamedata/locations/forest_queen
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:50: Deserializing gamedata/locations/isabella_cottage
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:50: Deserializing gamedata/locations/isabella_cottage
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:50: Deserializing gamedata/locations/mystwood_manor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:50: Deserializing gamedata/locations/mystwood_manor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:51: Deserializing gamedata/locations/royal_stag
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:51: Deserializing gamedata/locations/royal_stag
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:51: Deserializing gamedata/locations/woods
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:51: Deserializing gamedata/locations/woods
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:51: Deserializing gamedata/global/mapping
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:51: Loading settings
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:51: Settings loaded
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:42:51: Deserializing languages/portuguese
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 5 Unused Serialized files (Serialized files now loaded: 51)
UnloadTime: 0.307600 ms
Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 1246.
Total: 10.534000 ms (FindLiveObjects: 0.380800 ms CreateObjectMapping: 0.055800 ms MarkObjects: 10.051000 ms DeleteObjects: 0.045700 ms)
Unloading 5 Unused Serialized files (Serialized files now loaded: 51)
UnloadTime: 7.189200 ms
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 5413.
Total: 13.373000 ms (FindLiveObjects: 0.616600 ms CreateObjectMapping: 0.134000 ms MarkObjects: 12.571500 ms DeleteObjects: 0.050200 ms)
02/11/2020 19:44:13: Loading PlayerData
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:44:13: New playerData created
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:44:13: PlayerData loaded
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 5 Unused Serialized files (Serialized files now loaded: 51)
UnloadTime: 8.804100 ms
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 7996.
Total: 20.023200 ms (FindLiveObjects: 0.832600 ms CreateObjectMapping: 0.221900 ms MarkObjects: 16.527300 ms DeleteObjects: 2.440600 ms)
02/11/2020 19:44:17: WATCHER - Validating scene -> 2.0_Planning (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:44:19: WATCHER - Validating action -> drag (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:44:21: WATCHER - Validating action -> drag (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:44:21: WATCHER - Validating action -> assign_maintenance (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:44:21: WATCHER - Validating action -> assigned_maintenance (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:44:22: WATCHER - Validating action -> 3.0_Activity (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 7 Unused Serialized files (Serialized files now loaded: 51)
UnloadTime: 10.807700 ms
Unloading 69 unused Assets to reduce memory usage. Loaded Objects now: 5439.
Total: 20.369500 ms (FindLiveObjects: 0.592600 ms CreateObjectMapping: 0.112800 ms MarkObjects: 12.846400 ms DeleteObjects: 6.817000 ms)
02/11/2020 19:44:22: WATCHER - Validating scene -> 3.0_Activity (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:44:23: WATCHER - Validating action -> 4.0_Results (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
02/11/2020 19:44:23: WATCHER - Validating action -> 4.0_Results (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 7 Unused Serialized files (Serialized files now loaded: 51)
UnloadTime: 6.319800 ms
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 5566.
Total: 13.567500 ms (FindLiveObjects: 0.650400 ms CreateObjectMapping: 0.121200 ms MarkObjects: 12.749700 ms DeleteObjects: 0.045400 ms)
Uploading Crash Report
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <fb001e01371b4adca20013e0ac763896>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <fb001e01371b4adca20013e0ac763896>:0
at mystwoodmanor.pGuest.Init (System.Int32 _level, System.Boolean _recalculate) [0x001ca] in <3f1af39548e1410eba62109ad0049b85>:0
at mystwoodmanor.Effect.Process () [0x00828] in <3f1af39548e1410eba62109ad0049b85>:0
at ResultsController.FillInteractionsQueue () [0x00129] in <3f1af39548e1410eba62109ad0049b85>:0
at ResultsController.Start () [0x00016] in <3f1af39548e1410eba62109ad0049b85>:0
(Filename: <fb001e01371b4adca20013e0ac763896> Line: 0)
Setting up 3 worker threads for Enlighten.
Thread -> id: 27a8 -> priority: 1
Thread -> id: 1980 -> priority: 1
Thread -> id: dd8 -> priority: 1