larry5168

Engaged Member
May 19, 2018
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Mono path[0] = 'E:/1A-rnpygams/1-a-renpy-unhold/Mystwood_Manor_v0.9.2/Mystwood Manor v0.9.2/Mystwood Manor v0.9.2/Mystwood Manor_Data/Managed'
Mono config path = 'E:/1A-rnpygams/1-a-renpy-unhold/Mystwood_Manor_v0.9.2/Mystwood Manor v0.9.2/Mystwood Manor v0.9.2/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.18f1 (3310a4d4f880)
[Subsystems] Discovering subsystems at path E:/1A-rnpygams/1-a-renpy-unhold/Mystwood_Manor_v0.9.2/Mystwood Manor v0.9.2/Mystwood Manor v0.9.2/Mystwood Manor_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f0a)
Vendor: (null)
VRAM: 3072 MB
Driver: 31.0.15.1640
Begin MonoManager ReloadAssembly
- Completed reload, in 0.097 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.627800 ms
<b>Game launched on Windows 10 (10.0.0) 64bit</b>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[AVProVideo] Initialising AVPro Video v2.5.2 (native plugin v2.5.2f2-core) on NVIDIA GeForce GTX 1650/Direct3D 11.0 [level 11.1] (MT True) on WindowsPlayer
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[AVProVideo] Opening E:/1A-rnpygams/1-a-renpy-unhold/Mystwood_Manor_v0.9.2/Mystwood Manor v0.9.2/Mystwood Manor v0.9.2/Mystwood Manor_Data/StreamingAssets\gamedata/logo/logo.mp4 (offset 0) with API MediaFoundation
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[AVProVideo] Using playback path: MF-MediaEngine-Hardware (1920x1080@60,00)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

MediaPlayer MediaPlayer generated event: MetaDataReady
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

MediaPlayer MediaPlayer generated event: FirstFrameReady
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

MediaPlayer MediaPlayer generated event: ResolutionChanged
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

MediaPlayer MediaPlayer generated event: Started
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

MediaPlayer MediaPlayer generated event: FinishedPlaying
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
MediaPlayer MediaPlayer generated event: Closing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

UnloadTime: 8.140400 ms

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 1319.
Total: 0.559200 ms (FindLiveObjects: 0.054800 ms CreateObjectMapping: 0.026000 ms MarkObjects: 0.466500 ms DeleteObjects: 0.011500 ms)

25.06.2022 17:48:36: Loading settings
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading settings.ini)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Setting resolution to 1920x1080 (fullscreen=True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Language set to german.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 2.454500 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 1499.
Total: 15.929900 ms (FindLiveObjects: 0.065300 ms CreateObjectMapping: 0.051500 ms MarkObjects: 15.785200 ms DeleteObjects: 0.027200 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 0.959600 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 7046.
Total: 21.659200 ms (FindLiveObjects: 0.288100 ms CreateObjectMapping: 0.082900 ms MarkObjects: 21.251300 ms DeleteObjects: 0.036400 ms)

25.06.2022 17:48:43: Loading PlayerData
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:48:43: New playerData created
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:48:43: PlayerData loaded
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:48:45: Loading PlayerData
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:48:45: New playerData created
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:48:45: PlayerData loaded
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:49:09: Loading PlayerData
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:49:09: New playerData created
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:49:09: PlayerData loaded
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 8 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 5.486700 ms

Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 6979.
Total: 22.163500 ms (FindLiveObjects: 0.306700 ms CreateObjectMapping: 0.088800 ms MarkObjects: 21.023100 ms DeleteObjects: 0.744200 ms)

25.06.2022 17:49:15: WATCHER - Validating scene -> 3.0_Activity (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:49:17: WATCHER - Validating action -> 3.3_CheckGuest (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 9 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 10.247900 ms

Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 6566.
Total: 26.103700 ms (FindLiveObjects: 0.374300 ms CreateObjectMapping: 0.128500 ms MarkObjects: 23.900300 ms DeleteObjects: 1.700100 ms)

25.06.2022 17:49:18: WATCHER - Validating scene -> 3.3_CheckGuest (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:49:21: WATCHER - Validating action -> Sofia (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:49:21: WATCHER - Validating action -> 3.4_Dialog (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 4.191300 ms

Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 6817.
Total: 22.459400 ms (FindLiveObjects: 0.301800 ms CreateObjectMapping: 0.131300 ms MarkObjects: 21.670300 ms DeleteObjects: 0.355400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6840.
Total: 26.216900 ms (FindLiveObjects: 0.390400 ms CreateObjectMapping: 0.153000 ms MarkObjects: 25.662000 ms DeleteObjects: 0.011100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6839.
Total: 29.520600 ms (FindLiveObjects: 0.400500 ms CreateObjectMapping: 0.140500 ms MarkObjects: 28.964500 ms DeleteObjects: 0.014600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6839.
Total: 23.796600 ms (FindLiveObjects: 0.325000 ms CreateObjectMapping: 0.115500 ms MarkObjects: 23.344200 ms DeleteObjects: 0.011200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6839.
Total: 21.996600 ms (FindLiveObjects: 0.327000 ms CreateObjectMapping: 0.139700 ms MarkObjects: 21.516900 ms DeleteObjects: 0.012400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6839.
Total: 22.229000 ms (FindLiveObjects: 0.328300 ms CreateObjectMapping: 0.111500 ms MarkObjects: 21.779500 ms DeleteObjects: 0.009200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6841.
Total: 22.115400 ms (FindLiveObjects: 0.312300 ms CreateObjectMapping: 0.128400 ms MarkObjects: 21.658300 ms DeleteObjects: 0.015800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6842.
Total: 23.452100 ms (FindLiveObjects: 0.325800 ms CreateObjectMapping: 0.126500 ms MarkObjects: 22.989300 ms DeleteObjects: 0.009900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.651600 ms (FindLiveObjects: 0.376500 ms CreateObjectMapping: 0.115900 ms MarkObjects: 22.125600 ms DeleteObjects: 0.032600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.545500 ms (FindLiveObjects: 0.318100 ms CreateObjectMapping: 0.294300 ms MarkObjects: 21.914400 ms DeleteObjects: 0.018300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 39.418400 ms (FindLiveObjects: 0.565300 ms CreateObjectMapping: 0.228300 ms MarkObjects: 38.611100 ms DeleteObjects: 0.012800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 25.493800 ms (FindLiveObjects: 0.407600 ms CreateObjectMapping: 0.281700 ms MarkObjects: 24.786900 ms DeleteObjects: 0.017000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 25.885600 ms (FindLiveObjects: 0.389000 ms CreateObjectMapping: 0.151200 ms MarkObjects: 25.334300 ms DeleteObjects: 0.010500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.102100 ms (FindLiveObjects: 0.464900 ms CreateObjectMapping: 0.095900 ms MarkObjects: 21.520200 ms DeleteObjects: 0.020400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.127000 ms (FindLiveObjects: 0.320000 ms CreateObjectMapping: 0.110300 ms MarkObjects: 21.685700 ms DeleteObjects: 0.010600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 34.757200 ms (FindLiveObjects: 0.547200 ms CreateObjectMapping: 0.201800 ms MarkObjects: 33.995300 ms DeleteObjects: 0.012200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.027700 ms (FindLiveObjects: 0.334700 ms CreateObjectMapping: 0.116300 ms MarkObjects: 21.555500 ms DeleteObjects: 0.020600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.538800 ms (FindLiveObjects: 0.301200 ms CreateObjectMapping: 0.100600 ms MarkObjects: 21.118700 ms DeleteObjects: 0.017800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.675700 ms (FindLiveObjects: 0.324300 ms CreateObjectMapping: 0.111600 ms MarkObjects: 21.229700 ms DeleteObjects: 0.009500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.304300 ms (FindLiveObjects: 0.296000 ms CreateObjectMapping: 0.101000 ms MarkObjects: 21.886300 ms DeleteObjects: 0.020300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 21.730100 ms (FindLiveObjects: 0.297900 ms CreateObjectMapping: 0.096800 ms MarkObjects: 21.311500 ms DeleteObjects: 0.023300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.173500 ms (FindLiveObjects: 0.318300 ms CreateObjectMapping: 0.103500 ms MarkObjects: 21.740400 ms DeleteObjects: 0.010700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 28.888600 ms (FindLiveObjects: 0.340000 ms CreateObjectMapping: 0.118400 ms MarkObjects: 28.410900 ms DeleteObjects: 0.018700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.818000 ms (FindLiveObjects: 0.291600 ms CreateObjectMapping: 0.098900 ms MarkObjects: 21.408100 ms DeleteObjects: 0.018600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.402900 ms (FindLiveObjects: 0.296100 ms CreateObjectMapping: 0.102100 ms MarkObjects: 21.986800 ms DeleteObjects: 0.017300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 21.825500 ms (FindLiveObjects: 0.315100 ms CreateObjectMapping: 0.102400 ms MarkObjects: 21.396800 ms DeleteObjects: 0.010600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.258400 ms (FindLiveObjects: 0.444000 ms CreateObjectMapping: 0.122700 ms MarkObjects: 21.672300 ms DeleteObjects: 0.018800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.413900 ms (FindLiveObjects: 0.313200 ms CreateObjectMapping: 0.102900 ms MarkObjects: 20.967700 ms DeleteObjects: 0.029600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.692000 ms (FindLiveObjects: 0.345100 ms CreateObjectMapping: 0.114600 ms MarkObjects: 21.221900 ms DeleteObjects: 0.010000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.230700 ms (FindLiveObjects: 0.329200 ms CreateObjectMapping: 0.107200 ms MarkObjects: 21.783100 ms DeleteObjects: 0.010600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.390300 ms (FindLiveObjects: 0.555800 ms CreateObjectMapping: 0.105900 ms MarkObjects: 20.709900 ms DeleteObjects: 0.018100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.741300 ms (FindLiveObjects: 0.357500 ms CreateObjectMapping: 0.185800 ms MarkObjects: 21.187400 ms DeleteObjects: 0.010100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.033300 ms (FindLiveObjects: 0.344900 ms CreateObjectMapping: 0.170100 ms MarkObjects: 21.499400 ms DeleteObjects: 0.018600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6845.
Total: 21.780700 ms (FindLiveObjects: 0.298000 ms CreateObjectMapping: 0.096400 ms MarkObjects: 21.366600 ms DeleteObjects: 0.019200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6845.
Total: 22.033500 ms (FindLiveObjects: 0.320600 ms CreateObjectMapping: 0.107600 ms MarkObjects: 21.590200 ms DeleteObjects: 0.014500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6845.
Total: 21.887100 ms (FindLiveObjects: 0.313100 ms CreateObjectMapping: 0.107800 ms MarkObjects: 21.455200 ms DeleteObjects: 0.010500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6845.
Total: 22.396900 ms (FindLiveObjects: 0.342100 ms CreateObjectMapping: 0.137800 ms MarkObjects: 21.902100 ms DeleteObjects: 0.014400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.388800 ms (FindLiveObjects: 0.314200 ms CreateObjectMapping: 0.103000 ms MarkObjects: 20.944900 ms DeleteObjects: 0.026000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.711300 ms (FindLiveObjects: 0.316400 ms CreateObjectMapping: 0.107700 ms MarkObjects: 21.277300 ms DeleteObjects: 0.009400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6842.
Total: 21.793900 ms (FindLiveObjects: 0.417400 ms CreateObjectMapping: 0.144600 ms MarkObjects: 21.211100 ms DeleteObjects: 0.020300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.473900 ms (FindLiveObjects: 0.305400 ms CreateObjectMapping: 0.109100 ms MarkObjects: 21.039500 ms DeleteObjects: 0.019200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.143500 ms (FindLiveObjects: 0.298300 ms CreateObjectMapping: 0.102600 ms MarkObjects: 21.713500 ms DeleteObjects: 0.028400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.330100 ms (FindLiveObjects: 0.322800 ms CreateObjectMapping: 0.110000 ms MarkObjects: 21.885800 ms DeleteObjects: 0.011100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 21.579300 ms (FindLiveObjects: 0.315100 ms CreateObjectMapping: 0.105700 ms MarkObjects: 21.148100 ms DeleteObjects: 0.009700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.247500 ms (FindLiveObjects: 0.344000 ms CreateObjectMapping: 0.098500 ms MarkObjects: 21.767500 ms DeleteObjects: 0.036400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.909100 ms (FindLiveObjects: 0.372700 ms CreateObjectMapping: 0.123500 ms MarkObjects: 21.392100 ms DeleteObjects: 0.020200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.284800 ms (FindLiveObjects: 0.356400 ms CreateObjectMapping: 0.175800 ms MarkObjects: 21.741700 ms DeleteObjects: 0.010400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.082700 ms (FindLiveObjects: 0.366400 ms CreateObjectMapping: 0.172300 ms MarkObjects: 21.530200 ms DeleteObjects: 0.013000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 21.578300 ms (FindLiveObjects: 0.299800 ms CreateObjectMapping: 0.095000 ms MarkObjects: 21.164700 ms DeleteObjects: 0.018200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6845.
Total: 21.980000 ms (FindLiveObjects: 0.313000 ms CreateObjectMapping: 0.102600 ms MarkObjects: 21.546300 ms DeleteObjects: 0.017600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6845.
Total: 22.830700 ms (FindLiveObjects: 0.385400 ms CreateObjectMapping: 0.281500 ms MarkObjects: 22.148000 ms DeleteObjects: 0.015100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.280900 ms (FindLiveObjects: 0.295100 ms CreateObjectMapping: 0.095400 ms MarkObjects: 20.870700 ms DeleteObjects: 0.019100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6841.
Total: 21.816500 ms (FindLiveObjects: 0.320300 ms CreateObjectMapping: 0.110000 ms MarkObjects: 21.365900 ms DeleteObjects: 0.019600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6841.
Total: 22.016700 ms (FindLiveObjects: 0.357500 ms CreateObjectMapping: 0.175500 ms MarkObjects: 21.472400 ms DeleteObjects: 0.010500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6841.
Total: 22.786700 ms (FindLiveObjects: 0.356200 ms CreateObjectMapping: 0.172500 ms MarkObjects: 22.248400 ms DeleteObjects: 0.009100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.460100 ms (FindLiveObjects: 0.335500 ms CreateObjectMapping: 0.167500 ms MarkObjects: 21.947100 ms DeleteObjects: 0.009600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.489500 ms (FindLiveObjects: 0.372600 ms CreateObjectMapping: 0.108600 ms MarkObjects: 21.997200 ms DeleteObjects: 0.010600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.702100 ms (FindLiveObjects: 0.361500 ms CreateObjectMapping: 0.170400 ms MarkObjects: 22.159200 ms DeleteObjects: 0.010500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.904900 ms (FindLiveObjects: 0.299700 ms CreateObjectMapping: 0.095600 ms MarkObjects: 21.488100 ms DeleteObjects: 0.021100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.056100 ms (FindLiveObjects: 0.314200 ms CreateObjectMapping: 0.108200 ms MarkObjects: 21.622500 ms DeleteObjects: 0.010700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.695700 ms (FindLiveObjects: 0.311800 ms CreateObjectMapping: 0.104600 ms MarkObjects: 21.269400 ms DeleteObjects: 0.009500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6842.
Total: 21.162300 ms (FindLiveObjects: 0.313400 ms CreateObjectMapping: 0.119000 ms MarkObjects: 20.709800 ms DeleteObjects: 0.019500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 21.035000 ms (FindLiveObjects: 0.302200 ms CreateObjectMapping: 0.095300 ms MarkObjects: 20.626200 ms DeleteObjects: 0.010800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.242700 ms (FindLiveObjects: 0.295200 ms CreateObjectMapping: 0.102300 ms MarkObjects: 20.806400 ms DeleteObjects: 0.037800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.859700 ms (FindLiveObjects: 0.308100 ms CreateObjectMapping: 0.107300 ms MarkObjects: 21.432600 ms DeleteObjects: 0.011200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.193300 ms (FindLiveObjects: 0.314300 ms CreateObjectMapping: 0.103000 ms MarkObjects: 21.755800 ms DeleteObjects: 0.019600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6842.
Total: 21.430000 ms (FindLiveObjects: 0.291200 ms CreateObjectMapping: 0.101000 ms MarkObjects: 20.988300 ms DeleteObjects: 0.048400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.724300 ms (FindLiveObjects: 0.319500 ms CreateObjectMapping: 0.102600 ms MarkObjects: 21.284200 ms DeleteObjects: 0.017300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 23.843400 ms (FindLiveObjects: 0.352500 ms CreateObjectMapping: 0.187900 ms MarkObjects: 23.282600 ms DeleteObjects: 0.019800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 23.188600 ms (FindLiveObjects: 0.349200 ms CreateObjectMapping: 0.191600 ms MarkObjects: 22.637000 ms DeleteObjects: 0.010300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.392000 ms (FindLiveObjects: 0.316300 ms CreateObjectMapping: 0.109100 ms MarkObjects: 21.956500 ms DeleteObjects: 0.009300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 21.946500 ms (FindLiveObjects: 0.319700 ms CreateObjectMapping: 0.111200 ms MarkObjects: 21.495900 ms DeleteObjects: 0.019000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.216500 ms (FindLiveObjects: 0.365100 ms CreateObjectMapping: 0.185200 ms MarkObjects: 21.655100 ms DeleteObjects: 0.010500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.047000 ms (FindLiveObjects: 0.343900 ms CreateObjectMapping: 0.182300 ms MarkObjects: 21.510000 ms DeleteObjects: 0.010300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.397400 ms (FindLiveObjects: 0.338900 ms CreateObjectMapping: 0.095600 ms MarkObjects: 21.943700 ms DeleteObjects: 0.018800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 21.939600 ms (FindLiveObjects: 0.309300 ms CreateObjectMapping: 0.177500 ms MarkObjects: 21.434400 ms DeleteObjects: 0.017800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 21.480600 ms (FindLiveObjects: 0.318900 ms CreateObjectMapping: 0.103400 ms MarkObjects: 21.033100 ms DeleteObjects: 0.024600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.347700 ms (FindLiveObjects: 0.304600 ms CreateObjectMapping: 0.098500 ms MarkObjects: 21.923600 ms DeleteObjects: 0.020400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.725900 ms (FindLiveObjects: 0.315900 ms CreateObjectMapping: 0.102300 ms MarkObjects: 22.289700 ms DeleteObjects: 0.017400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.251000 ms (FindLiveObjects: 0.424100 ms CreateObjectMapping: 0.130700 ms MarkObjects: 21.601400 ms DeleteObjects: 0.032800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.879100 ms (FindLiveObjects: 0.311300 ms CreateObjectMapping: 0.101500 ms MarkObjects: 21.444500 ms DeleteObjects: 0.021400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 21.826100 ms (FindLiveObjects: 0.298100 ms CreateObjectMapping: 0.096600 ms MarkObjects: 21.413000 ms DeleteObjects: 0.018000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 21.750700 ms (FindLiveObjects: 0.336400 ms CreateObjectMapping: 0.122800 ms MarkObjects: 21.278600 ms DeleteObjects: 0.012200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 21.747700 ms (FindLiveObjects: 0.320700 ms CreateObjectMapping: 0.115300 ms MarkObjects: 21.301900 ms DeleteObjects: 0.009400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.142500 ms (FindLiveObjects: 0.301500 ms CreateObjectMapping: 0.100900 ms MarkObjects: 21.720100 ms DeleteObjects: 0.019600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.800200 ms (FindLiveObjects: 0.314100 ms CreateObjectMapping: 0.103300 ms MarkObjects: 22.362400 ms DeleteObjects: 0.020000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.652500 ms (FindLiveObjects: 0.736800 ms CreateObjectMapping: 0.135900 ms MarkObjects: 21.770400 ms DeleteObjects: 0.008900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.595800 ms (FindLiveObjects: 0.311800 ms CreateObjectMapping: 0.107800 ms MarkObjects: 21.165400 ms DeleteObjects: 0.010200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.178300 ms (FindLiveObjects: 0.308700 ms CreateObjectMapping: 0.106100 ms MarkObjects: 21.743500 ms DeleteObjects: 0.019600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 21.535500 ms (FindLiveObjects: 0.316300 ms CreateObjectMapping: 0.108900 ms MarkObjects: 21.091700 ms DeleteObjects: 0.018000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.819300 ms (FindLiveObjects: 0.364100 ms CreateObjectMapping: 0.130800 ms MarkObjects: 21.304500 ms DeleteObjects: 0.019500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.770800 ms (FindLiveObjects: 0.320100 ms CreateObjectMapping: 0.106800 ms MarkObjects: 22.333400 ms DeleteObjects: 0.009800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6841.
Total: 22.033000 ms (FindLiveObjects: 0.311900 ms CreateObjectMapping: 0.101500 ms MarkObjects: 21.600600 ms DeleteObjects: 0.018400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6841.
Total: 21.856700 ms (FindLiveObjects: 0.341800 ms CreateObjectMapping: 0.163500 ms MarkObjects: 21.340300 ms DeleteObjects: 0.010700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6841.
Total: 22.259000 ms (FindLiveObjects: 0.313800 ms CreateObjectMapping: 0.108100 ms MarkObjects: 21.826200 ms DeleteObjects: 0.010400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6841.
Total: 22.995900 ms (FindLiveObjects: 0.314800 ms CreateObjectMapping: 0.105400 ms MarkObjects: 22.566100 ms DeleteObjects: 0.009000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6841.
Total: 23.111900 ms (FindLiveObjects: 0.345900 ms CreateObjectMapping: 0.174400 ms MarkObjects: 22.582100 ms DeleteObjects: 0.008900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.166100 ms (FindLiveObjects: 0.332800 ms CreateObjectMapping: 0.171900 ms MarkObjects: 21.650400 ms DeleteObjects: 0.010500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6845.
Total: 22.161900 ms (FindLiveObjects: 0.366100 ms CreateObjectMapping: 0.127100 ms MarkObjects: 21.649200 ms DeleteObjects: 0.018800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.331600 ms (FindLiveObjects: 0.325900 ms CreateObjectMapping: 0.103500 ms MarkObjects: 21.881700 ms DeleteObjects: 0.019900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 21.322100 ms (FindLiveObjects: 0.313100 ms CreateObjectMapping: 0.113300 ms MarkObjects: 20.875900 ms DeleteObjects: 0.019300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6845.
Total: 22.112700 ms (FindLiveObjects: 0.424000 ms CreateObjectMapping: 0.141500 ms MarkObjects: 21.530700 ms DeleteObjects: 0.016000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6845.
Total: 21.743000 ms (FindLiveObjects: 0.319200 ms CreateObjectMapping: 0.104500 ms MarkObjects: 21.307900 ms DeleteObjects: 0.010900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.937700 ms (FindLiveObjects: 0.369500 ms CreateObjectMapping: 0.103100 ms MarkObjects: 21.446600 ms DeleteObjects: 0.017900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6844.
Total: 22.091200 ms (FindLiveObjects: 0.349600 ms CreateObjectMapping: 0.147100 ms MarkObjects: 21.577300 ms DeleteObjects: 0.016500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6842.
Total: 22.289100 ms (FindLiveObjects: 0.316700 ms CreateObjectMapping: 0.110000 ms MarkObjects: 21.842600 ms DeleteObjects: 0.019300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6842.
Total: 22.062800 ms (FindLiveObjects: 0.317100 ms CreateObjectMapping: 0.104100 ms MarkObjects: 21.630900 ms DeleteObjects: 0.010100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6845.
Total: 22.190900 ms (FindLiveObjects: 0.338900 ms CreateObjectMapping: 0.197300 ms MarkObjects: 21.643100 ms DeleteObjects: 0.010600 ms)

[AVProVideo] File not found: \\?\E:\1A-rnpygams\1-a-renpy-unhold\Mystwood_Manor_v0.9.2\Mystwood Manor v0.9.2\Mystwood Manor v0.9.2\Mystwood Manor_Data\StreamingAssets\gamedata\guests\sofia_fernandez\animations\events\bedroom\\bj_1.mp4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.240400 ms (FindLiveObjects: 0.290400 ms CreateObjectMapping: 0.101600 ms MarkObjects: 21.828200 ms DeleteObjects: 0.019600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.339700 ms (FindLiveObjects: 0.312900 ms CreateObjectMapping: 0.108000 ms MarkObjects: 21.908400 ms DeleteObjects: 0.009900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.679700 ms (FindLiveObjects: 0.312600 ms CreateObjectMapping: 0.103900 ms MarkObjects: 22.253600 ms DeleteObjects: 0.009100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.628600 ms (FindLiveObjects: 0.343200 ms CreateObjectMapping: 0.172900 ms MarkObjects: 22.102300 ms DeleteObjects: 0.009600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.413800 ms (FindLiveObjects: 0.319400 ms CreateObjectMapping: 0.104700 ms MarkObjects: 21.978600 ms DeleteObjects: 0.010700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.049000 ms (FindLiveObjects: 0.351300 ms CreateObjectMapping: 0.165500 ms MarkObjects: 21.521900 ms DeleteObjects: 0.009700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.822500 ms (FindLiveObjects: 0.341500 ms CreateObjectMapping: 0.177300 ms MarkObjects: 22.292000 ms DeleteObjects: 0.011200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.046800 ms (FindLiveObjects: 0.315600 ms CreateObjectMapping: 0.102800 ms MarkObjects: 21.616200 ms DeleteObjects: 0.011600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.124600 ms (FindLiveObjects: 0.309900 ms CreateObjectMapping: 0.102100 ms MarkObjects: 21.702300 ms DeleteObjects: 0.009500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.947000 ms (FindLiveObjects: 0.304500 ms CreateObjectMapping: 0.105400 ms MarkObjects: 21.527100 ms DeleteObjects: 0.009300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.247200 ms (FindLiveObjects: 0.310400 ms CreateObjectMapping: 0.102300 ms MarkObjects: 21.823200 ms DeleteObjects: 0.010900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.023100 ms (FindLiveObjects: 0.311300 ms CreateObjectMapping: 0.106500 ms MarkObjects: 21.594600 ms DeleteObjects: 0.010200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.006400 ms (FindLiveObjects: 0.311700 ms CreateObjectMapping: 0.107200 ms MarkObjects: 21.576600 ms DeleteObjects: 0.010300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.311800 ms (FindLiveObjects: 0.305700 ms CreateObjectMapping: 0.105000 ms MarkObjects: 21.890400 ms DeleteObjects: 0.010100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.822800 ms (FindLiveObjects: 0.308100 ms CreateObjectMapping: 0.104700 ms MarkObjects: 21.399400 ms DeleteObjects: 0.010100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.829600 ms (FindLiveObjects: 0.304800 ms CreateObjectMapping: 0.103200 ms MarkObjects: 22.410700 ms DeleteObjects: 0.010300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 22.751100 ms (FindLiveObjects: 0.308400 ms CreateObjectMapping: 0.104000 ms MarkObjects: 22.328000 ms DeleteObjects: 0.010100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.942000 ms (FindLiveObjects: 0.314500 ms CreateObjectMapping: 0.104300 ms MarkObjects: 21.513400 ms DeleteObjects: 0.009200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6843.
Total: 21.867700 ms (FindLiveObjects: 0.308200 ms CreateObjectMapping: 0.107100 ms MarkObjects: 21.441600 ms DeleteObjects: 0.010000 ms)

25.06.2022 17:51:52: Loading PlayerData
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:51:52: New playerData created
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:51:52: PlayerData loaded
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:51:55: Loading PlayerData
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:51:55: New playerData created
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:51:55: PlayerData loaded
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 5.695900 ms

Unloading 299 unused Assets to reduce memory usage. Loaded Objects now: 6997.
Total: 25.163600 ms (FindLiveObjects: 0.353100 ms CreateObjectMapping: 0.100300 ms MarkObjects: 22.791700 ms DeleteObjects: 1.917800 ms)

25.06.2022 17:52:00: WATCHER - Validating scene -> 3.0_Activity (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:01: WATCHER - Validating action -> 3.1_Map (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 5.992500 ms

Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 7196.
Total: 24.221600 ms (FindLiveObjects: 0.320000 ms CreateObjectMapping: 0.094800 ms MarkObjects: 22.177700 ms DeleteObjects: 1.628500 ms)

25.06.2022 17:52:02: WATCHER - Validating scene -> 3.1_Map (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:04: WATCHER - Validating action -> Woods (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:11: WATCHER - Validating action -> Cave (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7209.
Total: 24.202400 ms (FindLiveObjects: 0.365600 ms CreateObjectMapping: 0.156100 ms MarkObjects: 23.669300 ms DeleteObjects: 0.011100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7209.
Total: 22.610500 ms (FindLiveObjects: 0.371500 ms CreateObjectMapping: 0.101300 ms MarkObjects: 22.126700 ms DeleteObjects: 0.010700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7209.
Total: 22.726100 ms (FindLiveObjects: 0.320200 ms CreateObjectMapping: 0.095600 ms MarkObjects: 22.299600 ms DeleteObjects: 0.010100 ms)

25.06.2022 17:52:14: WATCHER - Validating scene -> 3.1_Map (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:17: WATCHER - Validating action -> Woods (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7209.
Total: 23.517900 ms (FindLiveObjects: 0.303200 ms CreateObjectMapping: 0.099500 ms MarkObjects: 23.103800 ms DeleteObjects: 0.011000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7209.
Total: 22.383500 ms (FindLiveObjects: 0.327000 ms CreateObjectMapping: 0.096900 ms MarkObjects: 21.948200 ms DeleteObjects: 0.010800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7209.
Total: 23.407500 ms (FindLiveObjects: 0.370500 ms CreateObjectMapping: 0.147400 ms MarkObjects: 22.878300 ms DeleteObjects: 0.010800 ms)

25.06.2022 17:52:20: WATCHER - Validating scene -> 3.1_Map (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:21: WATCHER - Validating action -> back (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:22: WATCHER - Validating action -> back (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:22: WATCHER - Validating action -> 3.0_Activity (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 4.423600 ms

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 7000.
Total: 23.015700 ms (FindLiveObjects: 0.332100 ms CreateObjectMapping: 0.144600 ms MarkObjects: 22.112400 ms DeleteObjects: 0.425900 ms)

25.06.2022 17:52:23: WATCHER - Validating scene -> 3.0_Activity (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:27: WATCHER - Validating action -> 2.0_Planning (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Rolling for reset: 29
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:27: Autosaving PlayerData
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:27: WATCHER - Validating action -> 2.0_Planning (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 3.916300 ms

Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 9953.
Total: 23.072000 ms (FindLiveObjects: 0.402200 ms CreateObjectMapping: 0.100400 ms MarkObjects: 22.475000 ms DeleteObjects: 0.093900 ms)

25.06.2022 17:52:31: WATCHER - Validating scene -> 2.0_Planning (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 12512.
Total: 24.795200 ms (FindLiveObjects: 0.747400 ms CreateObjectMapping: 0.176900 ms MarkObjects: 23.800500 ms DeleteObjects: 0.069800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12515.
Total: 24.478200 ms (FindLiveObjects: 0.557100 ms CreateObjectMapping: 0.115800 ms MarkObjects: 23.786800 ms DeleteObjects: 0.017800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12515.
Total: 25.144600 ms (FindLiveObjects: 0.612500 ms CreateObjectMapping: 0.248900 ms MarkObjects: 24.268000 ms DeleteObjects: 0.014600 ms)

25.06.2022 17:52:34: WATCHER - Validating check_out -> Denise_Farrow (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 12513.
Total: 25.111000 ms (FindLiveObjects: 0.774300 ms CreateObjectMapping: 0.142200 ms MarkObjects: 24.134100 ms DeleteObjects: 0.059900 ms)

25.06.2022 17:52:34: WATCHER - Validating scene -> 2.0_Planning (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:34: Showing queued dialogID (1200) with lineID (0).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 12512.
Total: 24.844000 ms (FindLiveObjects: 0.624200 ms CreateObjectMapping: 0.125900 ms MarkObjects: 24.059700 ms DeleteObjects: 0.033700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12515.
Total: 24.310800 ms (FindLiveObjects: 0.570600 ms CreateObjectMapping: 0.280700 ms MarkObjects: 23.444000 ms DeleteObjects: 0.014900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12515.
Total: 24.081000 ms (FindLiveObjects: 0.672700 ms CreateObjectMapping: 0.131600 ms MarkObjects: 23.261000 ms DeleteObjects: 0.015300 ms)

25.06.2022 17:52:35: WATCHER - Validating check_out -> Sofia_Fernandez (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 12513.
Total: 54.261600 ms (FindLiveObjects: 1.187900 ms CreateObjectMapping: 0.282600 ms MarkObjects: 52.752900 ms DeleteObjects: 0.037200 ms)

25.06.2022 17:52:36: WATCHER - Validating scene -> 2.0_Planning (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:42: WATCHER - Validating action -> drag (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:44: WATCHER - Validating action -> assign_kitchen (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:44: WATCHER - Validating action -> assigned_kitchen (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:48: WATCHER - Validating action -> drag (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:49: WATCHER - Validating action -> assign_restaurant (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:49: WATCHER - Validating action -> assigned_restaurant (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:49: WATCHER - Validating action -> assigned_none (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:52: WATCHER - Validating action -> drag (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:58: WATCHER - Validating action -> drag (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:59: WATCHER - Validating action -> assign_kitchen (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:59: WATCHER - Validating action -> assigned_kitchen (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:52:59: WATCHER - Validating action -> assigned_none (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:53:00: WATCHER - Validating action -> drag (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:53:01: WATCHER - Validating action -> assign_bar (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:53:01: WATCHER - Validating action -> assigned_bar (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:53:07: WATCHER - Validating action -> 3.0_Activity (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 9.307400 ms

Unloading 69 unused Assets to reduce memory usage. Loaded Objects now: 7226.
Total: 25.689000 ms (FindLiveObjects: 0.312000 ms CreateObjectMapping: 0.097000 ms MarkObjects: 23.601100 ms DeleteObjects: 1.678300 ms)

25.06.2022 17:53:08: WATCHER - Validating scene -> 3.0_Activity (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:53:13: WATCHER - Validating action -> 3.1_Map (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 3.804800 ms

Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 7424.
Total: 24.845100 ms (FindLiveObjects: 0.354700 ms CreateObjectMapping: 0.157800 ms MarkObjects: 24.249700 ms DeleteObjects: 0.082300 ms)

25.06.2022 17:53:14: WATCHER - Validating scene -> 3.1_Map (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:53:16: WATCHER - Validating action -> Woods (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:53:18: WATCHER - Validating action -> Cave (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:53:18: WATCHER - Validating action -> 3.4_Dialog (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 4.209800 ms

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 7053.
Total: 24.643800 ms (FindLiveObjects: 0.305200 ms CreateObjectMapping: 0.101500 ms MarkObjects: 23.788100 ms DeleteObjects: 0.448500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7067.
Total: 28.564900 ms (FindLiveObjects: 0.351700 ms CreateObjectMapping: 0.131100 ms MarkObjects: 28.071300 ms DeleteObjects: 0.010300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7067.
Total: 38.703700 ms (FindLiveObjects: 0.603100 ms CreateObjectMapping: 0.241900 ms MarkObjects: 37.847300 ms DeleteObjects: 0.010700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7105.
Total: 23.336300 ms (FindLiveObjects: 0.312600 ms CreateObjectMapping: 0.122300 ms MarkObjects: 22.889600 ms DeleteObjects: 0.011300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7106.
Total: 24.892100 ms (FindLiveObjects: 0.353800 ms CreateObjectMapping: 0.190100 ms MarkObjects: 24.306900 ms DeleteObjects: 0.040700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7128.
Total: 24.404100 ms (FindLiveObjects: 0.349100 ms CreateObjectMapping: 0.193300 ms MarkObjects: 23.850700 ms DeleteObjects: 0.010500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 7126.
Total: 24.425600 ms (FindLiveObjects: 0.318600 ms CreateObjectMapping: 0.111600 ms MarkObjects: 23.952600 ms DeleteObjects: 0.042400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7126.
Total: 23.907400 ms (FindLiveObjects: 0.320600 ms CreateObjectMapping: 0.110000 ms MarkObjects: 23.436400 ms DeleteObjects: 0.039900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7108.
Total: 23.514100 ms (FindLiveObjects: 0.332100 ms CreateObjectMapping: 0.170500 ms MarkObjects: 22.992300 ms DeleteObjects: 0.018600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7110.
Total: 23.486500 ms (FindLiveObjects: 0.312200 ms CreateObjectMapping: 0.108900 ms MarkObjects: 23.054200 ms DeleteObjects: 0.010800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 7127.
Total: 23.795000 ms (FindLiveObjects: 0.323200 ms CreateObjectMapping: 0.110500 ms MarkObjects: 23.314400 ms DeleteObjects: 0.046100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7127.
Total: 25.187600 ms (FindLiveObjects: 0.323200 ms CreateObjectMapping: 0.109800 ms MarkObjects: 24.711400 ms DeleteObjects: 0.042600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 7108.
Total: 24.547600 ms (FindLiveObjects: 0.342200 ms CreateObjectMapping: 0.184000 ms MarkObjects: 23.978500 ms DeleteObjects: 0.042500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 7125.
Total: 25.365600 ms (FindLiveObjects: 0.354800 ms CreateObjectMapping: 0.183100 ms MarkObjects: 24.785600 ms DeleteObjects: 0.041600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7125.
Total: 24.400200 ms (FindLiveObjects: 0.321400 ms CreateObjectMapping: 0.109900 ms MarkObjects: 23.922400 ms DeleteObjects: 0.046000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7088.
Total: 23.714800 ms (FindLiveObjects: 0.336400 ms CreateObjectMapping: 0.128800 ms MarkObjects: 23.230700 ms DeleteObjects: 0.018300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7090.
Total: 24.182900 ms (FindLiveObjects: 0.339100 ms CreateObjectMapping: 0.126700 ms MarkObjects: 23.705600 ms DeleteObjects: 0.010900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 7088.
Total: 25.004800 ms (FindLiveObjects: 0.338700 ms CreateObjectMapping: 0.205300 ms MarkObjects: 24.410900 ms DeleteObjects: 0.049300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7088.
Total: 24.717200 ms (FindLiveObjects: 0.320500 ms CreateObjectMapping: 0.111500 ms MarkObjects: 24.273400 ms DeleteObjects: 0.011100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7088.
Total: 24.966700 ms (FindLiveObjects: 0.329500 ms CreateObjectMapping: 0.112900 ms MarkObjects: 24.513300 ms DeleteObjects: 0.010500 ms)

25.06.2022 17:53:54: WATCHER - Validating action -> 4.0_Results (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:53:54: WATCHER - Validating action -> 4.0_Results (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 2.788100 ms

Unloading 296 unused Assets to reduce memory usage. Loaded Objects now: 7180.
Total: 25.526100 ms (FindLiveObjects: 0.308400 ms CreateObjectMapping: 0.104400 ms MarkObjects: 24.553200 ms DeleteObjects: 0.559500 ms)

25.06.2022 17:53:59: WATCHER - Validating scene -> 4.0_Results (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:53:59: WATCHER - Validating result -> none (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7193.
Total: 24.320200 ms (FindLiveObjects: 0.369900 ms CreateObjectMapping: 0.147700 ms MarkObjects: 23.764600 ms DeleteObjects: 0.037400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7193.
Total: 49.976200 ms (FindLiveObjects: 0.936000 ms CreateObjectMapping: 0.803500 ms MarkObjects: 48.221600 ms DeleteObjects: 0.013900 ms)

25.06.2022 17:54:03: Autosaving PlayerData
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:54:03: WATCHER - Validating action -> 2.0_Planning (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 4.765600 ms

Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 9986.
Total: 23.703600 ms (FindLiveObjects: 0.423600 ms CreateObjectMapping: 0.101800 ms MarkObjects: 23.062500 ms DeleteObjects: 0.115100 ms)

25.06.2022 17:54:06: WATCHER - Validating scene -> 2.0_Planning (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:54:09: WATCHER - Validating action -> 3.0_Activity (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 14.721400 ms

Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 7232.
Total: 26.510300 ms (FindLiveObjects: 0.341900 ms CreateObjectMapping: 0.099200 ms MarkObjects: 24.381700 ms DeleteObjects: 1.686800 ms)

25.06.2022 17:54:10: WATCHER - Validating scene -> 3.0_Activity (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:54:13: WATCHER - Validating action -> 3.1_Map (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 5.426500 ms

Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 7429.
Total: 24.249600 ms (FindLiveObjects: 0.317000 ms CreateObjectMapping: 0.098500 ms MarkObjects: 23.751200 ms DeleteObjects: 0.082200 ms)

25.06.2022 17:54:14: WATCHER - Validating scene -> 3.1_Map (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:54:21: WATCHER - Validating action -> Woods (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:54:22: WATCHER - Validating action -> Cave (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:54:22: WATCHER - Validating action -> 3.4_Dialog (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 3.689200 ms

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 7058.
Total: 24.624700 ms (FindLiveObjects: 0.304900 ms CreateObjectMapping: 0.101600 ms MarkObjects: 23.759400 ms DeleteObjects: 0.458100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7072.
Total: 27.802200 ms (FindLiveObjects: 0.414800 ms CreateObjectMapping: 0.164600 ms MarkObjects: 27.212800 ms DeleteObjects: 0.009400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7072.
Total: 36.990900 ms (FindLiveObjects: 1.181600 ms CreateObjectMapping: 0.408200 ms MarkObjects: 35.389200 ms DeleteObjects: 0.010700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7110.
Total: 24.513800 ms (FindLiveObjects: 0.326600 ms CreateObjectMapping: 0.131800 ms MarkObjects: 24.045400 ms DeleteObjects: 0.009600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7111.
Total: 25.582100 ms (FindLiveObjects: 0.355900 ms CreateObjectMapping: 0.186800 ms MarkObjects: 24.996500 ms DeleteObjects: 0.042400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7095.
Total: 24.412100 ms (FindLiveObjects: 0.349200 ms CreateObjectMapping: 0.198000 ms MarkObjects: 23.854600 ms DeleteObjects: 0.009600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 7093.
Total: 26.574000 ms (FindLiveObjects: 0.362100 ms CreateObjectMapping: 0.191600 ms MarkObjects: 25.972300 ms DeleteObjects: 0.047300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7093.
Total: 26.193100 ms (FindLiveObjects: 0.521700 ms CreateObjectMapping: 0.264500 ms MarkObjects: 25.396900 ms DeleteObjects: 0.009300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7093.
Total: 24.400900 ms (FindLiveObjects: 0.409500 ms CreateObjectMapping: 0.162900 ms MarkObjects: 23.818100 ms DeleteObjects: 0.009900 ms)

25.06.2022 17:54:35: WATCHER - Validating action -> 4.0_Results (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:54:35: WATCHER - Validating action -> 4.0_Results (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 3.316400 ms

Unloading 296 unused Assets to reduce memory usage. Loaded Objects now: 7185.
Total: 25.618000 ms (FindLiveObjects: 0.332400 ms CreateObjectMapping: 0.168600 ms MarkObjects: 24.525200 ms DeleteObjects: 0.591400 ms)

25.06.2022 17:54:37: WATCHER - Validating scene -> 4.0_Results (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:54:37: WATCHER - Validating result -> none (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7198.
Total: 50.130100 ms (FindLiveObjects: 0.329800 ms CreateObjectMapping: 0.098800 ms MarkObjects: 49.687200 ms DeleteObjects: 0.013600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7198.
Total: 52.317400 ms (FindLiveObjects: 0.887500 ms CreateObjectMapping: 0.352300 ms MarkObjects: 51.060300 ms DeleteObjects: 0.016200 ms)

25.06.2022 17:54:41: Autosaving PlayerData
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:54:41: WATCHER - Validating action -> 2.0_Planning (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 4.865800 ms

Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 9991.
Total: 24.485200 ms (FindLiveObjects: 0.431900 ms CreateObjectMapping: 0.101000 ms MarkObjects: 23.835800 ms DeleteObjects: 0.115900 ms)

25.06.2022 17:54:45: WATCHER - Validating scene -> 2.0_Planning (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:54:47: WATCHER - Validating action -> 3.0_Activity (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 10.702000 ms

Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 7232.
Total: 25.455500 ms (FindLiveObjects: 0.309000 ms CreateObjectMapping: 0.095800 ms MarkObjects: 23.355000 ms DeleteObjects: 1.695300 ms)

25.06.2022 17:54:49: WATCHER - Validating scene -> 3.0_Activity (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:54:51: WATCHER - Validating action -> 3.1_Map (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 3.832800 ms

Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 7430.
Total: 24.551100 ms (FindLiveObjects: 0.311100 ms CreateObjectMapping: 0.095900 ms MarkObjects: 24.062400 ms DeleteObjects: 0.081100 ms)

25.06.2022 17:54:52: WATCHER - Validating scene -> 3.1_Map (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:54:56: WATCHER - Validating action -> Woods (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:54:57: WATCHER - Validating action -> Well (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7437.
Total: 25.632700 ms (FindLiveObjects: 0.377900 ms CreateObjectMapping: 0.192400 ms MarkObjects: 25.052400 ms DeleteObjects: 0.009400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7437.
Total: 29.750500 ms (FindLiveObjects: 0.539600 ms CreateObjectMapping: 0.241000 ms MarkObjects: 28.959500 ms DeleteObjects: 0.009600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7437.
Total: 25.423200 ms (FindLiveObjects: 0.416500 ms CreateObjectMapping: 0.190600 ms MarkObjects: 24.806000 ms DeleteObjects: 0.009700 ms)

25.06.2022 17:54:59: WATCHER - Validating scene -> 3.1_Map (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:55:00: WATCHER - Validating action -> Woods (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7437.
Total: 25.437700 ms (FindLiveObjects: 0.319900 ms CreateObjectMapping: 0.102500 ms MarkObjects: 25.004700 ms DeleteObjects: 0.010300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7437.
Total: 29.387500 ms (FindLiveObjects: 0.481700 ms CreateObjectMapping: 0.204100 ms MarkObjects: 28.690300 ms DeleteObjects: 0.010800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7437.
Total: 24.762700 ms (FindLiveObjects: 0.392800 ms CreateObjectMapping: 0.179600 ms MarkObjects: 24.178900 ms DeleteObjects: 0.010900 ms)

25.06.2022 17:55:01: WATCHER - Validating scene -> 3.1_Map (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:55:03: WATCHER - Validating action -> back (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:55:05: WATCHER - Validating action -> Lake (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7438.
Total: 25.265400 ms (FindLiveObjects: 0.380700 ms CreateObjectMapping: 0.169900 ms MarkObjects: 24.703400 ms DeleteObjects: 0.010900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7438.
Total: 55.898300 ms (FindLiveObjects: 1.436700 ms CreateObjectMapping: 0.428200 ms MarkObjects: 54.019000 ms DeleteObjects: 0.013200 ms)

25.06.2022 17:55:06: WATCHER - Validating scene -> 3.1_Map (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:55:08: WATCHER - Validating action -> General store (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7438.
Total: 25.445900 ms (FindLiveObjects: 0.335800 ms CreateObjectMapping: 0.107200 ms MarkObjects: 24.991700 ms DeleteObjects: 0.010700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7438.
Total: 52.764200 ms (FindLiveObjects: 1.298300 ms CreateObjectMapping: 0.369100 ms MarkObjects: 51.086600 ms DeleteObjects: 0.009200 ms)

25.06.2022 17:55:10: WATCHER - Validating scene -> 3.1_Map (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:55:11: WATCHER - Validating action -> Mystwood Manor (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:55:11: WATCHER - Validating action -> 3.4_Dialog (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 4.036100 ms

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 7059.
Total: 24.746400 ms (FindLiveObjects: 0.317200 ms CreateObjectMapping: 0.103000 ms MarkObjects: 23.861100 ms DeleteObjects: 0.464500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7073.
Total: 28.173000 ms (FindLiveObjects: 0.329500 ms CreateObjectMapping: 0.127900 ms MarkObjects: 27.705500 ms DeleteObjects: 0.009700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7073.
Total: 32.361000 ms (FindLiveObjects: 0.483400 ms CreateObjectMapping: 0.221500 ms MarkObjects: 31.645900 ms DeleteObjects: 0.009500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7073.
Total: 24.866400 ms (FindLiveObjects: 0.377300 ms CreateObjectMapping: 0.271400 ms MarkObjects: 24.207800 ms DeleteObjects: 0.009300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7073.
Total: 24.688600 ms (FindLiveObjects: 0.373500 ms CreateObjectMapping: 0.195400 ms MarkObjects: 24.109500 ms DeleteObjects: 0.009700 ms)

25.06.2022 17:55:14: WATCHER - Validating action -> 4.0_Results (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:55:14: WATCHER - Validating action -> 4.0_Results (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 3.278900 ms

Unloading 294 unused Assets to reduce memory usage. Loaded Objects now: 7186.
Total: 25.756300 ms (FindLiveObjects: 0.339800 ms CreateObjectMapping: 0.169700 ms MarkObjects: 23.470300 ms DeleteObjects: 1.775800 ms)

25.06.2022 17:55:15: WATCHER - Validating scene -> 4.0_Results (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:55:15: WATCHER - Validating result -> none (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7199.
Total: 24.271600 ms (FindLiveObjects: 0.340100 ms CreateObjectMapping: 0.103300 ms MarkObjects: 23.791900 ms DeleteObjects: 0.035700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7199.
Total: 24.618700 ms (FindLiveObjects: 0.379000 ms CreateObjectMapping: 0.110500 ms MarkObjects: 24.119300 ms DeleteObjects: 0.009400 ms)

25.06.2022 17:55:18: Autosaving PlayerData
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:55:18: WATCHER - Validating action -> 3.0_Activity (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 5.518300 ms

Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 7233.
Total: 24.642800 ms (FindLiveObjects: 0.358500 ms CreateObjectMapping: 0.180900 ms MarkObjects: 23.990700 ms DeleteObjects: 0.112100 ms)

25.06.2022 17:55:21: WATCHER - Validating scene -> 3.0_Activity (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:55:23: WATCHER - Validating action -> 2.0_Planning (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Rolling for reset: 5
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:55:23: Autosaving PlayerData
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:55:23: WATCHER - Validating action -> 2.0_Planning (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 3.838900 ms

Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 9992.
Total: 25.841400 ms (FindLiveObjects: 0.389300 ms CreateObjectMapping: 0.099600 ms MarkObjects: 23.787700 ms DeleteObjects: 1.564400 ms)

25.06.2022 17:55:26: WATCHER - Validating scene -> 2.0_Planning (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12525.
Total: 26.249000 ms (FindLiveObjects: 1.065400 ms CreateObjectMapping: 0.181800 ms MarkObjects: 24.984800 ms DeleteObjects: 0.016400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12528.
Total: 25.940400 ms (FindLiveObjects: 0.625300 ms CreateObjectMapping: 0.115700 ms MarkObjects: 25.184100 ms DeleteObjects: 0.014800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12528.
Total: 27.016700 ms (FindLiveObjects: 0.630200 ms CreateObjectMapping: 0.125700 ms MarkObjects: 26.245300 ms DeleteObjects: 0.014800 ms)

25.06.2022 17:55:28: WATCHER - Validating check_out -> Diego_Alvarez (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 12526.
Total: 27.716200 ms (FindLiveObjects: 0.604200 ms CreateObjectMapping: 0.118400 ms MarkObjects: 26.936500 ms DeleteObjects: 0.056600 ms)

25.06.2022 17:55:28: WATCHER - Validating scene -> 2.0_Planning (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:55:34: WATCHER - Validating action -> 3.0_Activity (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 10.505500 ms

Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 7234.
Total: 26.945500 ms (FindLiveObjects: 0.328600 ms CreateObjectMapping: 0.098900 ms MarkObjects: 24.755200 ms DeleteObjects: 1.762400 ms)

25.06.2022 17:55:35: WATCHER - Validating scene -> 3.0_Activity (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:55:38: WATCHER - Validating action -> 3.1_Map (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 3.839700 ms

Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 7431.
Total: 25.580700 ms (FindLiveObjects: 0.308300 ms CreateObjectMapping: 0.095800 ms MarkObjects: 25.095700 ms DeleteObjects: 0.080500 ms)

25.06.2022 17:55:39: WATCHER - Validating scene -> 3.1_Map (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:55:42: WATCHER - Validating action -> Woods (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:55:46: WATCHER - Validating action -> back (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:55:47: WATCHER - Validating action -> General store (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:55:47: WATCHER - Validating action -> 3.4_Dialog (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 3.975500 ms

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 7060.
Total: 25.283500 ms (FindLiveObjects: 0.313800 ms CreateObjectMapping: 0.103100 ms MarkObjects: 24.403600 ms DeleteObjects: 0.462500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7074.
Total: 29.465100 ms (FindLiveObjects: 0.329400 ms CreateObjectMapping: 0.130000 ms MarkObjects: 28.994500 ms DeleteObjects: 0.010700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7074.
Total: 40.340700 ms (FindLiveObjects: 0.579900 ms CreateObjectMapping: 0.244700 ms MarkObjects: 39.503700 ms DeleteObjects: 0.011600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7075.
Total: 24.177400 ms (FindLiveObjects: 0.350600 ms CreateObjectMapping: 0.147400 ms MarkObjects: 23.662300 ms DeleteObjects: 0.016800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7078.
Total: 25.938800 ms (FindLiveObjects: 0.315400 ms CreateObjectMapping: 0.110400 ms MarkObjects: 25.502100 ms DeleteObjects: 0.010600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7769.
Total: 24.956300 ms (FindLiveObjects: 0.353100 ms CreateObjectMapping: 0.117100 ms MarkObjects: 24.465700 ms DeleteObjects: 0.019700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 7788.
Total: 25.373500 ms (FindLiveObjects: 0.386500 ms CreateObjectMapping: 0.208000 ms MarkObjects: 24.758900 ms DeleteObjects: 0.019500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7788.
Total: 32.911600 ms (FindLiveObjects: 0.600300 ms CreateObjectMapping: 0.225700 ms MarkObjects: 32.072800 ms DeleteObjects: 0.012100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 7787.
Total: 26.359400 ms (FindLiveObjects: 0.426300 ms CreateObjectMapping: 0.210500 ms MarkObjects: 25.699900 ms DeleteObjects: 0.022000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7787.
Total: 25.566200 ms (FindLiveObjects: 0.411400 ms CreateObjectMapping: 0.194200 ms MarkObjects: 24.950100 ms DeleteObjects: 0.010200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7787.
Total: 25.904300 ms (FindLiveObjects: 0.381000 ms CreateObjectMapping: 0.188700 ms MarkObjects: 25.323700 ms DeleteObjects: 0.010200 ms)

25.06.2022 17:55:58: WATCHER - Validating action -> 4.0_Results (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:55:58: WATCHER - Validating action -> 4.0_Results (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 3.418800 ms

Unloading 297 unused Assets to reduce memory usage. Loaded Objects now: 7207.
Total: 26.506100 ms (FindLiveObjects: 0.311100 ms CreateObjectMapping: 0.103100 ms MarkObjects: 24.355700 ms DeleteObjects: 1.735700 ms)

25.06.2022 17:55:59: WATCHER - Validating scene -> 4.0_Results (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:55:59: WATCHER - Validating result -> Bar (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7224.
Total: 25.501700 ms (FindLiveObjects: 0.369700 ms CreateObjectMapping: 0.185100 ms MarkObjects: 24.937200 ms DeleteObjects: 0.009300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7224.
Total: 25.638100 ms (FindLiveObjects: 0.354200 ms CreateObjectMapping: 0.195100 ms MarkObjects: 25.016300 ms DeleteObjects: 0.011500 ms)

25.06.2022 17:56:02: Autosaving PlayerData
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:56:02: WATCHER - Validating action -> 2.0_Planning (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 4.785800 ms

Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 10013.
Total: 25.345200 ms (FindLiveObjects: 0.408900 ms CreateObjectMapping: 0.101800 ms MarkObjects: 23.729800 ms DeleteObjects: 1.104000 ms)

25.06.2022 17:56:05: WATCHER - Validating scene -> 2.0_Planning (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:56:10: WATCHER - Validating action -> 3.0_Activity (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 11.223700 ms

Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 7255.
Total: 25.605400 ms (FindLiveObjects: 0.314900 ms CreateObjectMapping: 0.096900 ms MarkObjects: 23.527600 ms DeleteObjects: 1.665600 ms)

25.06.2022 17:56:10: WATCHER - Validating scene -> 3.0_Activity (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:56:13: WATCHER - Validating action -> 3.1_Map (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 3.787400 ms

Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 7453.
Total: 24.728200 ms (FindLiveObjects: 0.309300 ms CreateObjectMapping: 0.096700 ms MarkObjects: 24.239100 ms DeleteObjects: 0.082500 ms)

25.06.2022 17:56:14: WATCHER - Validating scene -> 3.1_Map (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:56:19: WATCHER - Validating action -> Bank (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:56:19: WATCHER - Validating action -> 3.4_Dialog (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 5.064700 ms

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 7082.
Total: 26.631800 ms (FindLiveObjects: 0.303300 ms CreateObjectMapping: 0.102900 ms MarkObjects: 25.782000 ms DeleteObjects: 0.443100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7096.
Total: 29.556200 ms (FindLiveObjects: 0.416000 ms CreateObjectMapping: 0.165900 ms MarkObjects: 28.962200 ms DeleteObjects: 0.011600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7099.
Total: 25.388400 ms (FindLiveObjects: 0.437000 ms CreateObjectMapping: 0.250000 ms MarkObjects: 24.691200 ms DeleteObjects: 0.009500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 7100.
Total: 25.244600 ms (FindLiveObjects: 0.344800 ms CreateObjectMapping: 0.122300 ms MarkObjects: 24.750000 ms DeleteObjects: 0.027100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7119.
Total: 24.062000 ms (FindLiveObjects: 0.315600 ms CreateObjectMapping: 0.117100 ms MarkObjects: 23.617900 ms DeleteObjects: 0.011000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7119.
Total: 24.591700 ms (FindLiveObjects: 0.415600 ms CreateObjectMapping: 0.230000 ms MarkObjects: 23.934900 ms DeleteObjects: 0.010700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 7120.
Total: 25.242600 ms (FindLiveObjects: 0.323000 ms CreateObjectMapping: 0.122700 ms MarkObjects: 24.749600 ms DeleteObjects: 0.047000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7120.
Total: 25.197900 ms (FindLiveObjects: 0.365300 ms CreateObjectMapping: 0.156400 ms MarkObjects: 24.657900 ms DeleteObjects: 0.017700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7120.
Total: 23.977100 ms (FindLiveObjects: 0.361500 ms CreateObjectMapping: 0.139500 ms MarkObjects: 23.463300 ms DeleteObjects: 0.012300 ms)

25.06.2022 17:56:25: WATCHER - Validating action -> 4.0_Results (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:56:25: WATCHER - Validating action -> 4.0_Results (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 4.461000 ms

Unloading 298 unused Assets to reduce memory usage. Loaded Objects now: 7209.
Total: 27.062500 ms (FindLiveObjects: 0.309300 ms CreateObjectMapping: 0.104700 ms MarkObjects: 24.964200 ms DeleteObjects: 1.683800 ms)

25.06.2022 17:56:26: WATCHER - Validating scene -> 4.0_Results (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:56:27: WATCHER - Validating result -> Restaurant (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7226.
Total: 25.117100 ms (FindLiveObjects: 0.379900 ms CreateObjectMapping: 0.107500 ms MarkObjects: 24.618000 ms DeleteObjects: 0.011200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7226.
Total: 62.081900 ms (FindLiveObjects: 0.996300 ms CreateObjectMapping: 0.393900 ms MarkObjects: 60.676900 ms DeleteObjects: 0.013700 ms)

25.06.2022 17:56:30: Autosaving PlayerData
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:56:30: WATCHER - Validating action -> 2.0_Planning (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 5.097900 ms

Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 10015.
Total: 26.798900 ms (FindLiveObjects: 0.425300 ms CreateObjectMapping: 0.102900 ms MarkObjects: 24.941600 ms DeleteObjects: 1.328400 ms)

25.06.2022 17:56:33: WATCHER - Validating scene -> 2.0_Planning (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:56:35: WATCHER - Validating action -> 3.0_Activity (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 13.139200 ms

Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 7257.
Total: 27.790200 ms (FindLiveObjects: 0.323300 ms CreateObjectMapping: 0.098000 ms MarkObjects: 25.608500 ms DeleteObjects: 1.760000 ms)

25.06.2022 17:56:36: WATCHER - Validating scene -> 3.0_Activity (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:56:38: WATCHER - Validating action -> 3.5_Work (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 8 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 4.879500 ms

Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 7025.
Total: 24.280600 ms (FindLiveObjects: 0.296600 ms CreateObjectMapping: 0.095400 ms MarkObjects: 23.816500 ms DeleteObjects: 0.071400 ms)

25.06.2022 17:56:39: WATCHER - Validating scene -> 3.5_Work (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:56:40: WATCHER - Validating action -> 4.0_Results (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:56:40: WATCHER - Validating action -> 4.0_Results (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 4.096600 ms

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 7213.
Total: 24.589000 ms (FindLiveObjects: 0.303000 ms CreateObjectMapping: 0.096300 ms MarkObjects: 24.120100 ms DeleteObjects: 0.069200 ms)

25.06.2022 17:56:42: WATCHER - Validating scene -> 4.0_Results (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:56:42: WATCHER - Validating result -> Massage (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7226.
Total: 25.478800 ms (FindLiveObjects: 0.303100 ms CreateObjectMapping: 0.122700 ms MarkObjects: 25.040600 ms DeleteObjects: 0.012100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7226.
Total: 25.324300 ms (FindLiveObjects: 0.336200 ms CreateObjectMapping: 0.123700 ms MarkObjects: 24.854000 ms DeleteObjects: 0.009800 ms)

25.06.2022 17:56:45: Autosaving PlayerData
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:56:45: WATCHER - Validating action -> 3.0_Activity (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 4.925800 ms

Unloading 71 unused Assets to reduce memory usage. Loaded Objects now: 7257.
Total: 26.440500 ms (FindLiveObjects: 0.367200 ms CreateObjectMapping: 0.160100 ms MarkObjects: 25.108800 ms DeleteObjects: 0.803700 ms)

25.06.2022 17:56:47: WATCHER - Validating scene -> 3.0_Activity (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:56:54: WATCHER - Validating action -> 2.0_Planning (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:56:54: WATCHER - Validating action -> 4.1_Wages (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 5.345600 ms

Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 7075.
Total: 27.561300 ms (FindLiveObjects: 0.301800 ms CreateObjectMapping: 0.101700 ms MarkObjects: 25.543400 ms DeleteObjects: 1.614000 ms)

25.06.2022 17:56:55: WATCHER - Validating scene -> 4.1_Wages (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Rolling for reset: 82
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:57:02: Autosaving PlayerData
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:57:02: WATCHER - Validating action -> 2.0_Planning (True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 5.541400 ms

Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 10016.
Total: 24.652300 ms (FindLiveObjects: 0.398900 ms CreateObjectMapping: 0.102900 ms MarkObjects: 24.025500 ms DeleteObjects: 0.124400 ms)

25.06.2022 17:57:05: WATCHER - Validating scene -> 2.0_Planning (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12549.
Total: 26.126200 ms (FindLiveObjects: 0.722900 ms CreateObjectMapping: 0.183600 ms MarkObjects: 25.200800 ms DeleteObjects: 0.018400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12552.
Total: 26.002100 ms (FindLiveObjects: 0.689400 ms CreateObjectMapping: 0.126200 ms MarkObjects: 25.169800 ms DeleteObjects: 0.016100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12552.
Total: 26.521100 ms (FindLiveObjects: 0.599600 ms CreateObjectMapping: 0.137400 ms MarkObjects: 25.765600 ms DeleteObjects: 0.018000 ms)

25.06.2022 17:57:07: WATCHER - Validating check_out -> Karen_McQueen (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 12550.
Total: 26.594600 ms (FindLiveObjects: 0.564300 ms CreateObjectMapping: 0.142100 ms MarkObjects: 25.827300 ms DeleteObjects: 0.060500 ms)

25.06.2022 17:57:08: WATCHER - Validating scene -> 2.0_Planning (False)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:57:16: Loading PlayerData
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:57:16: New playerData created
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:57:16: PlayerData loaded
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 3 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 11.229400 ms

Unloading 91 unused Assets to reduce memory usage. Loaded Objects now: 7451.
Total: 25.895900 ms (FindLiveObjects: 0.336300 ms CreateObjectMapping: 0.096500 ms MarkObjects: 23.841000 ms DeleteObjects: 1.621600 ms)

25.06.2022 17:57:29: Loading PlayerData
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:57:29: New playerData created
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

25.06.2022 17:57:29: PlayerData loaded
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[AVProVideo] Shutdown
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Setting up 2 worker threads for Enlighten.
Thread -> id: 6dc -> priority: 1
Thread -> id: 14fc -> priority: 1
For a start could you put that in a Spoiler tag please

Looking at it you have buried it rather deep in folders could you move the main game folder to your desktop and try the game again and see if it works
 
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Sycho

Conversation Conqueror
Respected User
May 9, 2018
6,808
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does Faerin suppose to get Julia be married to Mc? current cards include julia on a bride cardwith flowers
It's doubtful. The Bride card can be used on any one of your girls you don't want to pay. Obviously it won't work on Julia because she already works for free as it is.
 
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Ordolph

Newbie
May 16, 2017
18
119
Game is not working for me at all, if I disable my video card it will run (albeit not very well) but as soon as I re-enable it the game crashes again, log attached for details.
 

Sycho

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May 9, 2018
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Game is not working for me at all, if I disable my video card it will run (albeit not very well) but as soon as I re-enable it the game crashes again, log attached for details.

Can you go into "Control Panel >> Device Manager >> Display adapters" and show me a screenshot of that, please?
 
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cold_arctus

Devoted Member
Sep 25, 2018
8,945
10,824
Can you go into "Control Panel >> Device Manager >> Display adapters" and show me a screenshot of that, please?
Don't waste your time. His gpu driver are outdated and he probably has no external codecs installed. Not to forget that he tries to launch the game from a different drive.
 
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TheDevian

Svengali Productions
Game Developer
Mar 8, 2018
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does Faerin suppose to get Julia be married to Mc? current cards include julia on a bride cardwith flowers
She was married to his dad, or was going to be, depending on if you used the patch or not.
Hello wonderful people

Has there been any news on when the nightmare mode will be released?
Not yet, it may not, as so far, you are the first one to show an interest in it. But if people seem like they want it, then he might go ahead and add it.
 

Sycho

Conversation Conqueror
Respected User
May 9, 2018
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Don't waste your time. His gpu driver are outdated and he probably has no external codecs installed. Not to forget that he tries to launch the game from a different drive.
Yeah, I had a feeling it wasn't going to be a dual video card setup, but I was puzzled by the disabling of the card. So I wanted to start there first just to satisfy my curiosity. :)
 
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Ordolph

Newbie
May 16, 2017
18
119
Thank you for that. That confirms what I suspected, so that looks fine.

I'd start first with checking if your drivers are up-to-date. If updating them still causes the same problem as before, access your Nvidia's control panel and try disabling G-Sync.
Drivers were already up to date, but disabling G-Sync seems to have done the trick, thanks for the help!
 
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